# Contributor: naelstrof # Contributor: Sven-Hendrik Haase # Contributor: Paul Bienkowski # Contributor: Christoph Zeiler pkgname=mingw-w64-bullet pkgver=2.83.4 pkgrel=1 pkgdesc="A 3D Collision Detection and Rigid Body Dynamics Library for games and animation (mingw-w64)" arch=('any') url="http://www.bulletphysics.com/Bullet/" license=('custom:zlib') depends=('mingw-w64-crt') options=('!strip' '!buildflags' 'staticlibs') makedepends=('mingw-w64-cmake') source=("https://github.com/bulletphysics/bullet3/archive/${pkgver}.tar.gz") md5sums=('58b4e151bf580fe6746e8413cb2a4cbe') _architectures="i686-w64-mingw32 x86_64-w64-mingw32" prepare () { cd ${srcdir}/bullet3-${pkgver} #sed -i "s|#define SIMD_EPSILON FLT_EPSILON|#define SIMD_EPSILON 1.19209290E-07F|g" src/LinearMath/btScalar.h } build() { cd ${srcdir}/bullet3-${pkgver} for _arch in ${_architectures}; do mkdir -p build-${_arch} && pushd build-${_arch} ${_arch}-cmake \ -DBUILD_SHARED_LIBS=1 \ -DBUILD_EXTRAS=1 \ -DBUILD_CPU_DEMOS=OFF \ -DBUILD_BULLET2_DEMOS=OFF \ -DBUILD_OPENGL3_DEMOS=OFF \ -DBUILD_UNIT_TESTS=OFF \ -DINSTALL_LIBS=1 \ -DUSE_GLUT=0 \ -DINSTALL_EXTRA_LIBS=1 \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_CXX_FLAGS_RELEASE="-fpermissive" \ .. make popd done } package() { for _arch in ${_architectures}; do cd "${srcdir}/bullet3-${pkgver}/build-${_arch}" make DESTDIR="${pkgdir}" install mv "${pkgdir}"/usr/${_arch}/lib/*.dll "$pkgdir"/usr/${_arch}/bin/ ${_arch}-strip --strip-unneeded "$pkgdir"/usr/${_arch}/bin/*.dll ${_arch}-strip -g "$pkgdir"/usr/${_arch}/lib/*.a done install -Dm644 "${srcdir}"/bullet3-${pkgver}/LICENSE.txt "${pkgdir}"/usr/share/licenses/${pkgname}/LICENSE }