# Maintainer: Stephen Seo pkgname=mingw-w64-raylib pkgver=5.0 pkgrel=1 pkgdesc="Simple and easy to use game programming library (mingw-w64)" arch=(any) url="https://www.raylib.com" license=(ZLIB) groups=() depends=(mingw-w64-crt mingw-w64-glfw) makedepends=(ninja mingw-w64-cmake) replaces=() backup=() options=(!strip !buildflags staticlibs) install= source=( "raylib_${pkgver}.tar.gz::https://github.com/raysan5/raylib/archive/refs/tags/${pkgver}.tar.gz" ) noextract=() md5sums=( 6d855d7bd87b506eb58308d4ed67ab97 ) sha256sums=( 98f049b9ea2a9c40a14e4e543eeea1a7ec3090ebdcd329c4ca2cf98bc9793482 ) _architectures="i686-w64-mingw32 x86_64-w64-mingw32" prepare() { cd "$srcdir/raylib-${pkgver}" } build() { for _arch in ${_architectures}; do mkdir -p "$srcdir/build_${_arch}" pushd "$srcdir/build_${_arch}" "${_arch}-cmake" "$srcdir/raylib-${pkgver}" \ -Wno-dev \ -D CMAKE_BUILD_TYPE=Release \ -D CMAKE_C_FLAGS="$CFLAGS -fPIC -w" \ -D USE_EXTERNAL_GLFW=ON \ -D BUILD_EXAMPLES=OFF \ -D BUILD_GAMES=OFF \ -D SHARED=ON \ -D STATIC=OFF \ -G Ninja ninja popd done } package() { for _arch in ${_architectures}; do DESTDIR="$pkgdir" ninja -C "$srcdir/build_${_arch}" install ${_arch}-strip --strip-unneeded "$pkgdir"/usr/${_arch}/bin/*.dll ${_arch}-strip -g "$pkgdir"/usr/${_arch}/lib/*.a done }