# Maintainer: Jonathon Fernyhough pkgname=xu4-svn _pkgname=xu4 pkgver=r3095 pkgrel=1 pkgdesc='Remake of the computer game Ultima IV' arch=('i686' 'x86_64') url='http://xu4.sourceforge.net/' license=('GPL2') depends=('libpng' 'libxml2' 'sdl_mixer') makedepends=('cmake' 'sdl' 'subversion' 'unzip' 'zlib') provides=("${pkgname%-svn}") conflicts=("${pkgname%-svn}") source=("${_pkgname}::svn+https://svn.code.sf.net/p/xu4/code/trunk") sha256sums=('SKIP') pkgver() { cd "$_pkgname" local ver="$(svnversion)" printf "r%s" "${ver//[[:alpha:]]}" } prepare() { # Fix zlib library lookup sed -i '11s|zlib|ZLIB|' "${srcdir}/xu4/u4/CMakeLists.txt" # Ensure libraries can be found patch -Np0 << "EOT" +++ xu4/u4/src/CMakeLists.txt --- xu4/u4/src/CMakeLists.txt @@ -189,0 +189,5 @@ +find_package (SDL REQUIRED) +find_package (SDL_mixer REQUIRED) +find_package (LibXml2 REQUIRED) +find_package (PNG REQUIRED) +find_package (ZLIB REQUIRED) EOT } build() { [[ -d build ]] && rm -rf build mkdir build && cd build cmake -DCMAKE_INSTALL_PREFIX=/usr "${srcdir}/xu4/u4" make } package() { # Ultima IV assets install -d "$pkgdir/usr/lib/u4/ultima4" unzip u4upgrad.zip -d "$pkgdir/usr/lib/u4/ultima4/" mv "$pkgdir/usr/lib/u4/ultima4/Readme.txt" "$pkgdir/usr/lib/u4/ultima4/Readme-u4upgrad.txt" unzip ultima4.zip -d "$pkgdir/usr/lib/u4/ultima4/" chmod -R go-w "$pkgdir/usr/lib/u4/ultima4/" # Executable install -D build/src/u4 "$pkgdir/usr/bin/u4" # XU4 assets cd xu4/u4 local assets=(conf doc graphics icons mid sound spells) for asset in "${assets[@]}"; do cp -r "$asset" "$pkgdir/usr/lib/u4/" done # Application launcher install -D u4.desktop "$pkgdir/usr/share/applications/u4.desktop" install -D icons/u4.png "$pkgdir/usr/share/pixmaps/u4.png" }