Makes SDL-1.2 SDL_WM_GrabInput() non-blocking in case of SDL window is not viewable. Patch provided by . See . --- ./src/video/x11/SDL_x11wm.c 2007-12-31 04:48:13.000000000 +0000 +++ ./src/video/x11/SDL_x11wm.c 2009-01-15 10:27:14.000000000 +0000 @@ -351,13 +351,14 @@ SDL_GrabMode X11_GrabInputNoLock(_THIS, result = XGrabPointer(SDL_Display, SDL_Window, True, 0, GrabModeAsync, GrabModeAsync, SDL_Window, None, CurrentTime); - if ( result == GrabSuccess ) { + if ( result == GrabSuccess || result == GrabNotViewable ) { break; } SDL_Delay(100); } if ( result != GrabSuccess ) { /* Uh, oh, what do we do here? */ ; + return(SDL_GRAB_OFF); } /* Now grab the keyboard */ XGrabKeyboard(SDL_Display, WMwindow, True,