diff --git a/CMakeLists.txt b/CMakeLists.txt index 5cfbeef1a..f0cf9a33b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -102,7 +102,7 @@ if(NOT CMAKE_BUILD_TYPE) endif() -set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++14") +set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++14 -lSDL2main -lSDL2") set(UNFUCK_GCC_FLAGS "") set(UNFUCK_GXX_FLAGS "") diff --git a/source/in_sdl.cpp b/source/in_sdl.cpp index 3c0787a65..9a3e1744b 100644 --- a/source/in_sdl.cpp +++ b/source/in_sdl.cpp @@ -22,7 +22,7 @@ //** GNU General Public License for more details. //** //************************************************************************** -#include +#include #include "gamedefs.h" #include "drawer.h" #include "ui/ui.h" diff --git a/source/render/hwgl/gl_sdl.cpp b/source/render/hwgl/gl_sdl.cpp index c1067f64d..03d4d8884 100644 --- a/source/render/hwgl/gl_sdl.cpp +++ b/source/render/hwgl/gl_sdl.cpp @@ -22,7 +22,7 @@ //** GNU General Public License for more details. //** //************************************************************************** -#include +#include #include "gl_local.h" diff --git a/source/sys_sdl.cpp b/source/sys_sdl.cpp index f0be647bc..d63078b62 100644 --- a/source/sys_sdl.cpp +++ b/source/sys_sdl.cpp @@ -30,7 +30,7 @@ #include #include #include -#include +#include #if !defined(_WIN32) && !defined(__SWITCH__) # include #elif defined(__SWITCH__) diff --git a/vccrun/modules/sdlgl/mod_sdlgl.cpp b/vccrun/modules/sdlgl/mod_sdlgl.cpp index c805a6192..aa1992f7b 100644 --- a/vccrun/modules/sdlgl/mod_sdlgl.cpp +++ b/vccrun/modules/sdlgl/mod_sdlgl.cpp @@ -32,7 +32,7 @@ #include -#include +#include #include #include static SDL_Window *hw_window = nullptr; diff --git a/vccrun/modules/sdlgl/mod_sdlgl.h b/vccrun/modules/sdlgl/mod_sdlgl.h index 82589ae04..d9aca8540 100644 --- a/vccrun/modules/sdlgl/mod_sdlgl.h +++ b/vccrun/modules/sdlgl/mod_sdlgl.h @@ -30,7 +30,7 @@ #include "../../vcc_run.h" #if defined (VCCRUN_HAS_SDL) && defined(VCCRUN_HAS_OPENGL) -#include +#include #ifdef USE_GLAD #include "glad.h" #else