David Leverton writes about adventure/crc.c: The 'adventure' game from the games-misc/bsd-games-2.13 package crashes when saving the game on AMD64 (and probably other 64-bit systems, but I haven't checked). Find attached to fix this. http://bugs.gentoo.org/show_bug.cgi?id=77032 About utmpentry.c: the utmpx structure defines the ut_tv member a little differently on 64bit hosts so that a 32bit and 64bit structure can be shared. So the ut_tv is a custom 32bit structure rather than the native 64bit timeval structure. Work around is to assign the submembers instead. http://bugs.gentoo.org/show_bug.cgi?id=102667 --- bsd-games/adventure/crc.c +++ bsd-games/adventure/crc.c @@ -134,7 +134,8 @@ if (step >= sizeof(crctab) / sizeof(crctab[0])) step = 0; } - crcval = (crcval << 8) ^ crctab[i]; + /* Mask to 32 bits. */ + crcval = ((crcval << 8) ^ crctab[i]) & 0xffffffff; } - return crcval & 0xffffffff; /* Mask to 32 bits. */ + return crcval; } --- bsd-games/dm/utmpentry.c +++ bsd-games/dm/utmpentry.c @@ -291,7 +291,8 @@ e->line[sizeof(e->line) - 1] = '\0'; (void)strncpy(e->host, up->ut_host, sizeof(up->ut_host)); e->name[sizeof(e->host) - 1] = '\0'; - e->tv = up->ut_tv; + e->tv.tv_sec = up->ut_tv.tv_sec; + e->tv.tv_usec = up->ut_tv.tv_usec; adjust_size(e); } #endif