--- /opt/cocos2d-x/cocos/renderer/ccShader_CameraClear.frag 2016-12-29 13:42:38.000000000 -0400 +++ /tmp/ccShader_CameraClear.frag 2017-01-04 15:03:03.806713562 -0400 @@ -1,15 +1,15 @@ -const char* ccCameraClearFrag = R"( +const char* ccCameraClearFrag = STRINGIFY( -#ifdef GL_ES +\n#ifdef GL_ES\n varying mediump vec2 v_texCoord; varying mediump vec3 v_color; -#else +\n#else\n varying vec2 v_texCoord; varying vec3 v_color; -#endif +\n#endif\n void main() { gl_FragColor = vec4(v_color, 1.0); } -)"; +);