--- /opt/cocos2d-x/cocos/renderer/ccShader_ETC1AS_PositionTextureGray.frag 2016-12-29 13:42:38.000000000 -0400 +++ /tmp/ccShader_ETC1AS_PositionTextureGray.frag 2017-01-04 15:03:03.963362193 -0400 @@ -23,10 +23,10 @@ * THE SOFTWARE. */ -const char* ccETC1ASPositionTextureGray_frag = R"( -#ifdef GL_ES +const char* ccETC1ASPositionTextureGray_frag = STRINGIFY( +\n#ifdef GL_ES\n precision mediump float; -#endif +\n#endif\n varying vec4 v_fragmentColor; varying vec2 v_texCoord; @@ -42,4 +42,4 @@ gl_FragColor.rgb = vec3(0.2126*texColor.r + 0.7152*texColor.g + 0.0722*texColor.b); gl_FragColor.a = texColor.a; } -)"; +);