--- /opt/cocos2d-x/cocos/renderer/ccShader_Label_df.frag 2016-12-29 13:42:38.000000000 -0400 +++ /tmp/ccShader_Label_df.frag 2017-01-04 15:03:04.066683647 -0400 @@ -1,8 +1,8 @@ -const char* ccLabelDistanceFieldNormal_frag = R"( +const char* ccLabelDistanceFieldNormal_frag = STRINGIFY( -#ifdef GL_ES +\n#ifdef GL_ES\n precision lowp float; -#endif +\n#endif\n varying vec4 v_fragmentColor; varying vec2 v_texCoord; @@ -23,4 +23,4 @@ float alpha = smoothstep(0.5-width, 0.5+width, dist) * u_textColor.a; gl_FragColor = v_fragmentColor * vec4(u_textColor.rgb,alpha); } -)"; +);