--- /opt/cocos2d-x/cocos/renderer/ccShader_Label_df_glow.frag 2016-12-29 13:42:38.000000000 -0400 +++ /tmp/ccShader_Label_df_glow.frag 2017-01-04 15:03:04.120010854 -0400 @@ -1,8 +1,8 @@ -const char* ccLabelDistanceFieldGlow_frag = R"( +const char* ccLabelDistanceFieldGlow_frag = STRINGIFY( -#ifdef GL_ES +\n#ifdef GL_ES\n precision lowp float; -#endif +\n#endif\n varying vec4 v_fragmentColor; varying vec2 v_texCoord; @@ -23,4 +23,4 @@ vec4 color = u_effectColor*(1.0-alpha) + u_textColor*alpha; gl_FragColor = v_fragmentColor * vec4(color.rgb, max(alpha,mu)*color.a); } -)"; +);