--- /opt/cocos2d-x/cocos/renderer/ccShader_PositionColorLengthTexture.vert 2017-04-12 15:00:32.000000000 -0400 +++ /tmp/ccShader_PositionColorLengthTexture.vert 2017-04-21 06:42:24.495149411 -0400 @@ -19,13 +19,13 @@ * SOFTWARE. */ -const char* ccPositionColorLengthTexture_vert = R"( +const char* ccPositionColorLengthTexture_vert = STRINGIFY( -#ifdef GL_ES +\n#ifdef GL_ES\n precision lowp float; -#endif +\n#endif\n -#ifdef GL_ES +\n#ifdef GL_ES\n attribute mediump vec4 a_position; attribute mediump vec2 a_texcoord; attribute mediump vec4 a_color; @@ -33,7 +33,7 @@ varying mediump vec4 v_color; varying mediump vec2 v_texcoord; -#else +\n#else\n attribute vec4 a_position; attribute vec2 a_texcoord; @@ -42,7 +42,7 @@ varying vec4 v_color; varying vec2 v_texcoord; -#endif +\n#endif\n uniform float u_alpha; @@ -53,4 +53,4 @@ gl_Position = CC_MVPMatrix * a_position; } -)"; +);