--- /opt/cocos2d-x/cocos/renderer/ccShader_PositionColorLengthTexture.vert 2016-12-29 13:42:38.000000000 -0400 +++ /tmp/ccShader_PositionColorLengthTexture.vert 2017-01-04 15:03:04.443307047 -0400 @@ -19,9 +19,9 @@ * SOFTWARE. */ -const char* ccPositionColorLengthTexture_vert = R"( +const char* ccPositionColorLengthTexture_vert = STRINGIFY( -#ifdef GL_ES +\n#ifdef GL_ES\n attribute mediump vec4 a_position; attribute mediump vec2 a_texcoord; attribute mediump vec4 a_color; @@ -29,7 +29,7 @@ varying mediump vec4 v_color; varying mediump vec2 v_texcoord; -#else +\n#else\n attribute vec4 a_position; attribute vec2 a_texcoord; @@ -38,7 +38,7 @@ varying vec4 v_color; varying vec2 v_texcoord; -#endif +\n#endif\n void main() { @@ -47,4 +47,4 @@ gl_Position = CC_MVPMatrix * a_position; } -)"; +);