--- /opt/cocos2d-x/cocos/renderer/ccShader_PositionTexture.vert 2016-12-29 13:42:38.000000000 -0400 +++ /tmp/ccShader_PositionTexture.vert 2017-01-04 15:03:04.613287520 -0400 @@ -23,20 +23,20 @@ * THE SOFTWARE. */ -const char* ccPositionTexture_vert = R"( +const char* ccPositionTexture_vert = STRINGIFY( attribute vec4 a_position; attribute vec2 a_texCoord; -#ifdef GL_ES +\n#ifdef GL_ES\n varying mediump vec2 v_texCoord; -#else +\n#else\n varying vec2 v_texCoord; -#endif +\n#endif\n void main() { gl_Position = CC_MVPMatrix * a_position; v_texCoord = a_texCoord; } -)"; \ No newline at end of file +); \ No newline at end of file