Game Changelog http://pokemon-revolution-online.net/Forum/viewtopic.php?f=14&t=4563 0.95.4.20160724-1 * new upstream version 0.95.2.20160614-3 * new upstream version * move unzip to makedepends * now with install 0.95.20160613-1 * new version of PRO * added 'unzip' 'xdg-utils' 'desktop-file-utils' as dependency * using unzip as bsdtar also bsdtar: Invalid central directory signature ;; bsdtar: Error exit delayed from previous errors. 0.94.20160509-1 * new version of PRO * no automatic mode anymore, you have to download it yourself -> since DDL is always down * added a postinstall part to update *.desktop files 0.94.20160327-1 * PRO 0.94 * switch from AUR pokemon-revolution-online to pokemon-revolution-online-bin cause we dont have the sources, its binary only 0.93_3.20160206-2 * remove that X-DBUS-StartupType in *.desktop 0.93_3.20160206-2 * move directory from /opt/pokemonrevolutiononline to /opt/Pokemon Revolution * use our own *.svg icon. * gtk2 is now optional since we only need it for the screenselector plugin (i dont know this for sure..) 0.93_3.20160206-1 * PRO 0.93_3 - gogogo! 0.93_2.20160202.1 * correct directory permissions 775 -> 755 * move files instead of copy them to save 50% (around 2GiB) memory while makepkg * no pro.install anymore (we dont need it) * use sed to set the correct path/names to alle files. (yep i'm lazy and this way its easier to maintain) * rm unused "prolinux" zip file before packaging because 130MiB! 0.93_2.20160202.0 * ready for PRO 0.93_2 * enforce opengl to workaround a bug that makes the game start in direct3d mode on linux -> "PROLinux93_2.x86_64 -force-opengl" * new starter "pokemonrevolutiononline" in /usr/bin * now use <0.folderversion>. to get a better package versioning. ###################