--- crack-attack-1.1.14/src/Music.h~ 2007-01-12 10:54:25.000000000 +0100 +++ crack-attack-1.1.14/src/Music.h 2007-01-12 10:54:25.000000000 +0100 @@ -34,10 +34,10 @@ #include #define GC_MUSIC_FILENAME_LENGTH 128 -#define GC_MUSIC_PRELUDE_TRACK "prelude" -#define GC_MUSIC_GAME_TRACK "game" -#define GC_MUSIC_GAMEOVER_TRACK "gameover" -#define GC_MUSIC_YOUWIN_TRACK "youwin" +#define GC_MUSIC_PRELUDE_TRACK "prelude.xm" +#define GC_MUSIC_GAME_TRACK "game.xm" +#define GC_MUSIC_GAMEOVER_TRACK "gameover.xm" +#define GC_MUSIC_YOUWIN_TRACK "youwin.xm" class Music { public: --- crack-attack-1.1.14/src/Music.cxx~ 2007-01-12 11:23:15.000000000 +0100 +++ crack-attack-1.1.14/src/Music.cxx 2007-01-12 11:23:15.000000000 +0100 @@ -91,7 +91,7 @@ cout << "Playing " << music_filelist[current_track].c_str() << endl; #endif music = Mix_LoadMUS( music_filelist[current_track].c_str() ); - Mix_VolumeMusic( MIX_MAX_VOLUME / 4 ); + Mix_VolumeMusic( (MIX_MAX_VOLUME * 8) / 10 ); Mix_PlayMusic( music , 0 ); Mix_HookMusicFinished(Music::finished); keep_playing = 1; @@ -126,7 +126,7 @@ cout << "Playing " << Track.c_str() << endl; #endif music = Mix_LoadMUS( Track.c_str() ); - Mix_VolumeMusic( MIX_MAX_VOLUME / 4 ); + Mix_VolumeMusic( (MIX_MAX_VOLUME * 8) / 10 ); Mix_PlayMusic( music , 0 ); keep_playing = 0; }