--- dungeon-gdt/Makefile 2009-11-25 21:44:23.000000000 +0200 +++ dungeon-gdt/Makefile 2015-10-07 07:50:06.162619426 +0300 @@ -9,8 +9,8 @@ #GLKLIBDIR = ../cheapglk #GLKMAKEFILE = Make.cheapglk -GLKINCLUDEDIR = ../glkterm -GLKLIBDIR = ../glkterm +GLKINCLUDEDIR = /usr/include +GLKLIBDIR = /usr/lib GLKMAKEFILE = Make.glkterm #GLKINCLUDEDIR = ../xglk @@ -25,10 +25,10 @@ # next line to a directory that suits you, and then copy the "dundat" # file into that directory. Otherwise, the game will look for "dundat" # in the current directory. -DATADIR = . +DATADIR = /usr/share/dungeon # To include the in-game debugger, uncomment the following line: -# GDT_FLAG = -DHAVE_GDT=1 +GDT_FLAG = -DHAVE_GDT=1 OPTIONS = -g -Wall -Wmissing-prototypes -Wstrict-prototypes -Wno-unused