diff --git a/dxvk.conf b/dxvk.conf index 9ca21a5e..abf0f2bf 100644 --- a/dxvk.conf +++ b/dxvk.conf @@ -214,6 +214,24 @@ # dxvk.hud = +# Compile pipelines asynchronously if possible. This may reduce stuttering +# in some games, but may also introduce rendering issues that might become +# apparent over time. Do not report bugs with this option enabled. +# +# Supported values: True, False + +# dxvk.enableAsync = True + + +# Sets number of async compiler threads. +# +# Supported values: +# - 0 to automatically determine the number of threads to use +# - any positive number to enforce the thread count + +# dxvk.numAsyncThreads = 0 + + # Reported shader model # # The shader model to state that we support in the device