H E A V Y B U L L E T S V1.05 October 11 2014 http://www.heavybullets.com by TERRI VELLMANN, DOSEONE, DEVOLVER DIGITAL - CHANGES: V1.05 - Fixed ORE CHUNK max text - Tweaked enemy collisions - Tweaked audio systems & performance - Tweaked WASP movement patterns - Added RELOAD tooltip - Fixed ITEM name bug (in Portuguese) - Fixed TURRET BOSS non aggressive bug - PAUSE now triggered when game loses focus V1.04 - Fixed WASP bug V1.03 - Fixed INVERTED MOUSE w RAW INPUT bug - Fixed CURSED GEM bug V1.02 - Added FPS CAP settings - Added MOUSE SMOOTHING toggle - Fixed bug where ROCKETS couldn't be shot into BOSS ROOMS - Fixed invulnerability bug - Optimization tweaks - Fixed SAVEGAME bug with CARRY ITEM LVL V1.01 - Tweaked VSYNC OFF FPS settings - Fixed getting HURT while game is PAUSED - Tweaked TURRET shot speed - Fixed gaps in LEVEL GENERATION - Optimization Tweaks - Update Unity engine to 4.5.4 - Finer MOUSE SENSITIVITY and FOV settings - Fixed HOMING BOMB, ROCKET and MEGABOMB + BACKPACK SWAP exploit - Fixed dropping ITEMS + BACKPACK SWAP or PICKUP NEW ITEM bug V1.00 - Added STEAM ACHIEVEMENTS & LEADERBOARDS - Tweaked ENEMY AI & LEVEL GENERATION V0.27 - Fixed GOLD SKULL bug where ENEMIES wouldn't die - Fixed flipped DEAD END signs V0.26 - Fixed bug where ITEM would get stuck V0.25 - Added PORTUGUESE BR language support - Fixed bug when taking damage after using END LEVEL HATCH - Fixed bug where BLACK POTION was overriding POISON IMMUNITY - Tweaked SETTINGS text alignment - Removed blur from IMAGE EFFECTS - Performance tweaks V0.24 - Fixed SCOPE/BACKPACK FOV bug - Performance tweaks - INTRO TEXT tweaks V0.23 - Added new PROPS, COLORS and LIGHT changes throughout the game. - Added 4 ITEMS that spawn behind SECRET DOORS - Replaced BLOODSUCKER enemy with LEECH TURRET - Replaced INTRO and END GAME texts - Tweaked enemy AI - Added GLOBAL SOUND VOLUME options - Moved INVERT Y AXIS and LOOK SENSITIVY to CONTROLS - Tweaked GAMEPAD support - Tweaked SOUNDS - Can now find COINS instead of ORES when breaking ROCKS with the PICKAXE V0.22 - Added SAVE & QUIT option to LEVEL TRANSITION screen / RESUME to TITLE SCREEN - Added LOG to PAUSE SCREEN - Tweaked SOUNDS - Added DISRUPTOR item - Fixed SPIKED HELMET storage bug V0.21 - Fixed INVERTED Y AXIS bug V0.20 - Added new MUSIC - Added GAMEPAD support - Changed YOU DIED screen - Open DOORS spawn lasers after PLAYER clears enough distance - Tweaked WASPS AI - BOMBS don't explode until thrown - Tweaked BOMB throwing - Fixed PICKAXE rock break bug - Raised starting MAGNETS to LVL1 - Tweaked LEVEL GENERATION - EFFECTS blur tweaked, now calculated from screen height instead of width - AA settings expanded with AA type options - BLESSED GEM now has change to break after activated - Standard FOV set to 90 - Max FOV set to 120 V0.19 - Fixed ITEM PRICE bug V0.18 - Added and tweaked many SOUNDs - $10 added to global prices every 2 levels - Individual MEDBAYs can now only HEAL 3 times - HEALTH UP prices tweaked - DISCOUNT + price not affected by discount - Fixed multiple DIAMONDS bug - Activating a HATCH will cancel FOCUS - Tweaked FLYING TURRET collision - GOLD & BLACK POTION CARRY MAX reduced - LEVEL GENERATION expanded - Using a RITUAL BLADE will yield less MONEY - Fixed BOSS DOOR barrier bug - Fixed WIN MUSIC playing if music is off bug - Fixed KILLED BY stat on QUIT GAME - Fixed DIAMOND CARRY MAX text - VSYNC now can be set in the QUALITY settings - MAX MUSIC VOLUME setting added - ENEMY AI tweaks V0.17 - EGGS now no longer spawn enemies, but explode on proximity - LEVEL 8 BOSS tweaked - Many SOUND tweaks and changes - FOV settings added - Raised MOUSELOOK sensitivity - Fixed bug where COIN MAGNETS would turn into GOLD SKULLS when stored - RITUAL BLADE turns into KNIFE when stored - ENEMY AI aggro tweaked - POISON SERUM now only affects player once - Change RELOADER description text - Killed by stat added to GAME OVER screen - Added 30% DISCOUNT level - STATS and SETTINGS can be reset individually V0.16 - TELEPORT is reset when entering BOSS ROOM - Fixed THROW GLOVE infinite sell bug - Fixed PAUSE MENU bugs on some aspect ratios - Fixed LIFE hidden on some aspect ratios - Fixed MOUSE SENSITIVITY set from TITLE SCREEN - Fixed LOW HEART LOOP volume shifts V0.15 - Fixed BANK WITHDRAW bug V0.14 - DOSESONE contributes with MUSIC and SFX! - DEVOLVER DIGITAL logo splash screen added - TELEPORTER and PROXIMITY SENSOR now spawn as chest items - 6 BULLETS removed from chest item spawns - UI redesigned, information split into different screens - Fixed SLOW TURRET bug where it would freeze - Added AUTO ROCKET TURRET spawns - Added 1 new SECRET ITEM - PICKAXE attack now hits enemies as well as rocks - Fixed ROCKET/TALL GRASS bug - Added IMAGE EFFECTS (and options to turn them off) - Added LOW HEALTH MUSIC and IMAGE EFFECTS - TELEPORTER's PORTAL can be cancelled by holding down ITEM KEY - SCREEN FLASH when LEECH STONE HEALS. - Fixed ITEM EFFECT description bug when using BACKPACK - LAST WILL cancels LIFE INSURANCE (possible exploit fix) - Darkened GRASS V0.12 - Fixed SLOW TURRET bug where you kept moving slowly after killing it - Enemies AI line of sight bug tweaked - UI blinks when you pick something up - Added instructions when you equip a BACKPACK - Added CLICK SOUND when reloading with a full chamber - Added 1 new item that spawns in SECRET WALLS - Fixed bug where a passive item's TOOLTIP would be wrong when you started a new level - BANK now has SELL ITEM and ITEM STORAGE (persistent) options - Added VALUABLE ITEMS (SMALL ORE, ORE CHUNK, DIAMOND, HEAVY ORE) - TURRETS play sound when activated - Added new SPAWN BLOCKS with various props (trees, boulders) - Added HIGH GRASS VEGETATION (blocks line of sight) - INTRO TEXT added on NEW GAME, END TEXT added on GAME WON, PROGRESS BAR added on level progression - Tweaked POTION model - Tweaked BULLET and COIN jumps V0.11 - QUIT GAME added to MAIN MENU - ITEM DESCRIPTION added to PAUSE SCREEN - LOWER DIFFICULTY: Raised enemy reaction delay, lowered movement speed - SKULL ICON added over BOSS AREA's doors - LOGO removed from VENDING MACHINES - POISON damage is slower - Item description SPACE TO ACTIVATE changed to USE ITEM - TURRET PROJECTILE collision and speed tweaked - Fixed flipped VM bug. - Added 3 items that spawn in SECRET WALLS - New game now starts with 5 bullets loaded, 1 in the inventory Feedback is welcome! DEVLOG: http://www.heavybullets.com/devlog TWITTER: @terrivellmann EMAIL: terrivellmann@gmail.com Thanks - Terri Vellmann