# Installation Directory export MOONRAY_ROOT=/opt/moonray # adds the Arras runtime execComp to the path export PATH=$MOONRAY_ROOT/bin:${PATH} # tells MoonRay where to find shader dsos export RDL2_DSO_PATH=$MOONRAY_ROOT/rdl2dso.proxy:$MOONRAY_ROOT/rdl2dso # tells the Sdr plugins where to find the shader descriptions export MOONRAY_ROOT_CLASS_PATH=$MOONRAY_ROOT/shader_json # tells Arras where to find the session definition files export ARRAS_SESSION_PATH=$MOONRAY_ROOT/sessions # adds the pxr plugins to the plugin path export PXR_PLUGINPATH_NAME=$MOONRAY_ROOT/plugin/usd:${PXR_PLUGINPATH_NAME} export PXR_PLUGIN_PATH=$MOONRAY_ROOT/plugin/usd:${PXR_PLUGIN_PATH} # Houdini Plugin export HOUDINI_PATH=$HOUDINI_PATH:$MOONRAY_ROOT/houdini:$MOONRAY_ROOT/plugin/houdini