--- render/gles2/renderer.c 2022-02-03 16:19:54.000000000 -0500 +++ render/gles2/renderer.c 2022-08-20 09:29:26.937878381 -0400 @@ -159,7 +159,7 @@ assert(wlr_egl_is_current(renderer->egl)); push_gles2_debug(renderer); - glFlush(); + glFinish(); glBindFramebuffer(GL_FRAMEBUFFER, 0); pop_gles2_debug(renderer);