#! perl # Implements a scrollwheel just like in good old vt100's mices sub simulate_keypress { my ($self, $type) = @_; #type: 0:up, 1:down my $keycode_up = 111; my $keycode_down = 116; my $numlines = 3; my $keycode = 0; if ($type eq 0) { $keycode = $keycode_up; } elsif ($type eq 1) { $keycode = $keycode_down; } else { return; } for (my $i = 0 ; $i ne $numlines ; $i++) { $self->key_press(0,$keycode); $self->key_release(0,$keycode); } } sub on_button_release { my ($self, $event) = @_; #my $res_ss = $self->resource("secondaryScroll"); #warn("ressource ss is <$res_ss>"); !$self->current_screen and return (); #warn("foo, event: <$event->{button}>\n"); if ($event->{button} eq "4") { # scroll up $self->simulate_keypress(0); return 1; } elsif ($event->{button} eq "5") { # scroll down $self->simulate_keypress(1); return 1; } return (); }