// splash particle_system tracks/particles/water1 { material tracks/SplashMat particle_width 0.5 particle_height 0.5 cull_each false quota 5000 billboard_type point // Area emitter emitter Point { angle 10 emission_rate 200 time_to_live 20 direction 0 -1 0 velocity 20 colour 1.0, 1.0, 1.0, 1.0 } affector DeflectorPlane { plane_point 0 0 0 plane_normal 0 1 0 bounce 0.0 } affector LinearForce { force_vector 0 -9.8 0 } affector ColourFader { alpha -0.1 } affector Scaler { rate 3.0 } affector Rotator { rotation_range_start 0 rotation_range_end 360 rotation_speed_range_start -1 rotation_speed_range_end 1 } } particle_system tracks/particles/waterRed { material tracks/SplashMat particle_width 0.5 particle_height 0.5 cull_each false quota 5000 billboard_type point // Area emitter emitter Point { angle 5 emission_rate 200 time_to_live 20 direction 0 -1 0 velocity 10 colour 1.0, 0.0, 0.0, 1.0 } affector DeflectorPlane { plane_point 0 0 0 plane_normal 0 1 0 bounce 0.0 } affector LinearForce { force_vector 0 -9.8 0 } affector ColourFader { alpha -0.1 } affector Scaler { rate 3.0 } affector Rotator { rotation_range_start 0 rotation_range_end 360 rotation_speed_range_start -1 rotation_speed_range_end 1 } } particle_system tracks/particles/waterGreen { material tracks/SplashMat particle_width 0.5 particle_height 0.5 cull_each false quota 5000 billboard_type point // Area emitter emitter Point { angle 5 emission_rate 200 time_to_live 20 direction 0 -1 0 velocity 10 colour 0.0, 1.0, 0.0, 1.0 } affector DeflectorPlane { plane_point 0 0 0 plane_normal 0 1 0 bounce 0.0 } affector LinearForce { force_vector 0 -9.8 0 } affector ColourFader { alpha -0.1 } affector Scaler { rate 3.0 } affector Rotator { rotation_range_start 0 rotation_range_end 360 rotation_speed_range_start -1 rotation_speed_range_end 1 } }