diff -Naur ZeldaROTH_US-src-linux.orig/src/Audio.cpp ZeldaROTH_US-src-linux/src/Audio.cpp --- ZeldaROTH_US-src-linux.orig/src/Audio.cpp 2009-02-18 23:02:59.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Audio.cpp 2015-03-08 20:12:55.388490064 +0100 @@ -53,46 +53,46 @@ void Audio::loadSounds() { sons = new Mix_Chunk*[40]; - sons[0] = Mix_LoadWAV("data/sound/text.ogg"); // lettres - sons[1] = Mix_LoadWAV("data/sound/menu1.ogg"); // menu 1 - sons[2] = Mix_LoadWAV("data/sound/menu2.ogg"); // menu 2 - sons[3] = Mix_LoadWAV("data/sound/menu3.ogg"); // menu 3 - sons[4] = Mix_LoadWAV("data/sound/menu4.ogg"); // menu 4 - sons[5] = Mix_LoadWAV("data/sound/timewarp.ogg"); // time retour - sons[6] = Mix_LoadWAV("data/sound/tombe.ogg"); // tombe (ennemi) - sons[7] = Mix_LoadWAV("data/sound/hitenemy.ogg"); //shot 1 - sons[8] = Mix_LoadWAV("data/sound/killenemy.ogg"); // shot 2 - sons[9] = Mix_LoadWAV("data/sound/surprise.ogg"); // surprise - sons[10] = Mix_LoadWAV("data/sound/monte.ogg"); // monte - sons[11] = Mix_LoadWAV("data/sound/descend.ogg"); // descend - sons[12] = Mix_LoadWAV("data/sound/chute.ogg"); // chute - sons[13] = Mix_LoadWAV("data/sound/item.ogg"); // item - sons[14] = Mix_LoadWAV("data/sound/rupee.ogg"); // rubis - sons[15] = Mix_LoadWAV("data/sound/heart.ogg"); // coeur - sons[16] = Mix_LoadWAV("data/sound/bomb.ogg"); // bombe - sons[17] = Mix_LoadWAV("data/sound/textnext.ogg"); // suite texte - sons[18] = Mix_LoadWAV("data/sound/textend.ogg"); // fin texte - sons[19] = Mix_LoadWAV("data/sound/happy.ogg"); // trouve objet - sons[20] = Mix_LoadWAV("data/sound/door.ogg"); // ouvre porte - sons[21] = Mix_LoadWAV("data/sound/pics.ogg"); // pics contre mur - sons[22] = Mix_LoadWAV("data/sound/sword.ogg"); // Epée - sons[23] = Mix_LoadWAV("data/sound/SwordCharging.ogg"); // chargée - sons[24] = Mix_LoadWAV("data/sound/Sword360.ogg"); // spin - sons[25] = Mix_LoadWAV("data/sound/shoot.ogg"); // flèche - sons[26] = Mix_LoadWAV("data/sound/hookshot.ogg"); // grappin - sons[27] = Mix_LoadWAV("data/sound/stamp.ogg"); // pose bombe - sons[28] = Mix_LoadWAV("data/sound/magic.ogg"); // magie - sons[29] = Mix_LoadWAV("data/sound/burn.ogg"); // brËšle - sons[30] = Mix_LoadWAV("data/sound/hammer.ogg"); // marteau - sons[31] = Mix_LoadWAV("data/sound/plouf.ogg"); // plouf - sons[32] = Mix_LoadWAV("data/sound/danger.ogg"); // danger - sons[33] = Mix_LoadWAV("data/sound/hurt.ogg"); // link se blesse - sons[34] = Mix_LoadWAV("data/sound/porte.ogg"); // porte objet - sons[35] = Mix_LoadWAV("data/sound/lance.ogg"); // lance objet - sons[36] = Mix_LoadWAV("data/sound/casse.ogg"); // casse objet - sons[37] = Mix_LoadWAV("data/sound/charge.ogg"); // charge magie - sons[38] = Mix_LoadWAV("data/sound/buisson.ogg"); // coupe buisson - sons[39] = Mix_LoadWAV("data/sound/pousse.ogg"); // pousse caisse + sons[0] = Mix_LoadWAV("/usr/share/zelda-roth/sound/text.ogg"); // lettres + sons[1] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu1.ogg"); // menu 1 + sons[2] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu2.ogg"); // menu 2 + sons[3] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu3.ogg"); // menu 3 + sons[4] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu4.ogg"); // menu 4 + sons[5] = Mix_LoadWAV("/usr/share/zelda-roth/sound/timewarp.ogg"); // time retour + sons[6] = Mix_LoadWAV("/usr/share/zelda-roth/sound/tombe.ogg"); // tombe (ennemi) + sons[7] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hitenemy.ogg"); //shot 1 + sons[8] = Mix_LoadWAV("/usr/share/zelda-roth/sound/killenemy.ogg"); // shot 2 + sons[9] = Mix_LoadWAV("/usr/share/zelda-roth/sound/surprise.ogg"); // surprise + sons[10] = Mix_LoadWAV("/usr/share/zelda-roth/sound/monte.ogg"); // monte + sons[11] = Mix_LoadWAV("/usr/share/zelda-roth/sound/descend.ogg"); // descend + sons[12] = Mix_LoadWAV("/usr/share/zelda-roth/sound/chute.ogg"); // chute + sons[13] = Mix_LoadWAV("/usr/share/zelda-roth/sound/item.ogg"); // item + sons[14] = Mix_LoadWAV("/usr/share/zelda-roth/sound/rupee.ogg"); // rubis + sons[15] = Mix_LoadWAV("/usr/share/zelda-roth/sound/heart.ogg"); // coeur + sons[16] = Mix_LoadWAV("/usr/share/zelda-roth/sound/bomb.ogg"); // bombe + sons[17] = Mix_LoadWAV("/usr/share/zelda-roth/sound/textnext.ogg"); // suite texte + sons[18] = Mix_LoadWAV("/usr/share/zelda-roth/sound/textend.ogg"); // fin texte + sons[19] = Mix_LoadWAV("/usr/share/zelda-roth/sound/happy.ogg"); // trouve objet + sons[20] = Mix_LoadWAV("/usr/share/zelda-roth/sound/door.ogg"); // ouvre porte + sons[21] = Mix_LoadWAV("/usr/share/zelda-roth/sound/pics.ogg"); // pics contre mur + sons[22] = Mix_LoadWAV("/usr/share/zelda-roth/sound/sword.ogg"); // Epée + sons[23] = Mix_LoadWAV("/usr/share/zelda-roth/sound/SwordCharging.ogg"); // chargée + sons[24] = Mix_LoadWAV("/usr/share/zelda-roth/sound/Sword360.ogg"); // spin + sons[25] = Mix_LoadWAV("/usr/share/zelda-roth/sound/shoot.ogg"); // flèche + sons[26] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hookshot.ogg"); // grappin + sons[27] = Mix_LoadWAV("/usr/share/zelda-roth/sound/stamp.ogg"); // pose bombe + sons[28] = Mix_LoadWAV("/usr/share/zelda-roth/sound/magic.ogg"); // magie + sons[29] = Mix_LoadWAV("/usr/share/zelda-roth/sound/burn.ogg"); // brËšle + sons[30] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hammer.ogg"); // marteau + sons[31] = Mix_LoadWAV("/usr/share/zelda-roth/sound/plouf.ogg"); // plouf + sons[32] = Mix_LoadWAV("/usr/share/zelda-roth/sound/danger.ogg"); // danger + sons[33] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hurt.ogg"); // link se blesse + sons[34] = Mix_LoadWAV("/usr/share/zelda-roth/sound/porte.ogg"); // porte objet + sons[35] = Mix_LoadWAV("/usr/share/zelda-roth/sound/lance.ogg"); // lance objet + sons[36] = Mix_LoadWAV("/usr/share/zelda-roth/sound/casse.ogg"); // casse objet + sons[37] = Mix_LoadWAV("/usr/share/zelda-roth/sound/charge.ogg"); // charge magie + sons[38] = Mix_LoadWAV("/usr/share/zelda-roth/sound/buisson.ogg"); // coupe buisson + sons[39] = Mix_LoadWAV("/usr/share/zelda-roth/sound/pousse.ogg"); // pousse caisse } void Audio::freeSounds() { @@ -131,34 +131,34 @@ Mix_Music* Audio::choixMusique(int id) { switch (id) { - case 1 : return Mix_LoadMUS("data/music/Foret.mid"); - case 2 : return Mix_LoadMUS("data/music/Plaine.mid"); - case 3 : return Mix_LoadMUS("data/music/Lac.mid"); - case 4 : return Mix_LoadMUS("data/music/Mont.mid"); - case 5 : return Mix_LoadMUS("data/music/Desert.mid"); - case 6 : return Mix_LoadMUS("data/music/Ombre.mid"); - case 7 : return Mix_LoadMUS("data/music/Feu.mid"); - case 8 : return Mix_LoadMUS("data/music/Cocorico.mid"); - case 9 : return Mix_LoadMUS("data/music/Chateau.mid"); - case 10 : case 11 : return Mix_LoadMUS("data/music/Secret.mid"); - case 12 : case 13 : case 14 : return Mix_LoadMUS("data/music/Donjon1.mid"); - case 15 : return Mix_LoadMUS("data/music/DDesert.mid"); - case 16 : case 17 : case 18 : return Mix_LoadMUS("data/music/Donjon2.mid"); - case 19 : return Mix_LoadMUS("data/music/DSecret.mid"); - case 20 : return Mix_LoadMUS("data/music/DFinal.mid"); - case 21 : return Mix_LoadMUS("data/music/Home.mid"); - case 22 : case 23 : return Mix_LoadMUS("data/music/Cave.mid"); - case 24 : case 25 : case 26 : case 27 : return Mix_LoadMUS("data/music/Fee.mid"); break; + case 1 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Foret.mid"); + case 2 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Plaine.mid"); + case 3 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Lac.mid"); + case 4 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Mont.mid"); + case 5 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Desert.mid"); + case 6 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Ombre.mid"); + case 7 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Feu.mid"); + case 8 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Cocorico.mid"); + case 9 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Chateau.mid"); + case 10 : case 11 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Secret.mid"); + case 12 : case 13 : case 14 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Donjon1.mid"); + case 15 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DDesert.mid"); + case 16 : case 17 : case 18 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Donjon2.mid"); + case 19 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DSecret.mid"); + case 20 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DFinal.mid"); + case 21 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Home.mid"); + case 22 : case 23 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Cave.mid"); + case 24 : case 25 : case 26 : case 27 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Fee.mid"); break; //case 28 : case 32 : case 35 : case 36 : case 38 : case 41 : case 42 : case 43 : case 44 : -// return Mix_LoadMUS("data/music/Maison.mid"); break; - case 29 : case 37 : case 40 : return Mix_LoadMUS("data/music/Potion.mid"); break; - case 30 : return Mix_LoadMUS("data/music/Bar.mid"); break; - case 31 : return Mix_LoadMUS("data/music/Magasin.mid"); break; - case 33 : case 34 : case 39 : return Mix_LoadMUS("data/music/Jeu.mid"); break; - case 45 : return Mix_LoadMUS("data/music/Titre.mid"); break; - case 46 : return Mix_LoadMUS("data/music/Selection.mid"); break; - case 47 : return Mix_LoadMUS("data/music/Debut.mid"); break; - default : return Mix_LoadMUS("data/music/Maison.mid"); +// return Mix_LoadMUS("/usr/share/zelda-roth/music/Maison.mid"); break; + case 29 : case 37 : case 40 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Potion.mid"); break; + case 30 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Bar.mid"); break; + case 31 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Magasin.mid"); break; + case 33 : case 34 : case 39 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Jeu.mid"); break; + case 45 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Titre.mid"); break; + case 46 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Selection.mid"); break; + case 47 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Debut.mid"); break; + default : return Mix_LoadMUS("/usr/share/zelda-roth/music/Maison.mid"); } } @@ -184,12 +184,12 @@ Mix_Music* Audio::choixSpecial(int id) { switch (id) { - case 1 : return Mix_LoadMUS("data/music/Boss.mid"); - case 2 : return Mix_LoadMUS("data/music/Mort.mid"); - case 3 : return Mix_LoadMUS("data/music/Epee.mid"); - case 4 : return Mix_LoadMUS("data/music/BossF.mid"); - case 5 : return Mix_LoadMUS("data/music/Fin.mid"); - default : return Mix_LoadMUS("data/music/Boss.mid"); + case 1 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Boss.mid"); + case 2 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Mort.mid"); + case 3 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Epee.mid"); + case 4 : return Mix_LoadMUS("/usr/share/zelda-roth/music/BossF.mid"); + case 5 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Fin.mid"); + default : return Mix_LoadMUS("/usr/share/zelda-roth/music/Boss.mid"); } } diff -Naur ZeldaROTH_US-src-linux.orig/src/Caisse.cpp ZeldaROTH_US-src-linux/src/Caisse.cpp --- ZeldaROTH_US-src-linux.orig/src/Caisse.cpp 2008-08-24 13:27:46.000000000 +0200 +++ ZeldaROTH_US-src-linux/src/Caisse.cpp 2015-03-08 20:12:55.388490064 +0100 @@ -22,7 +22,7 @@ Caisse::Caisse(Jeu* jeu, int type, int i, int j) : gpJeu(jeu), id(type), pousseX(0), pousseY(0), direction(N) { x=i; y=j; w=16; h=16; xdep=x; ydep=y; - image = IMG_Load("data/images/objet/caisse.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/caisse.png"); sx = ((type-1)%3)*w; sy = ((type-1)/3)*h; } diff -Naur ZeldaROTH_US-src-linux.orig/src/Carte.cpp ZeldaROTH_US-src-linux/src/Carte.cpp --- ZeldaROTH_US-src-linux.orig/src/Carte.cpp 2008-11-02 14:57:44.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Carte.cpp 2015-03-08 20:12:55.391823444 +0100 @@ -25,12 +25,12 @@ int zone = gpJeu->getZone(); if (gpJeu->isDehors()) { - SDL_Surface* tmp = IMG_Load("data/images/carte/monde.png"); + SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/monde.png"); src.w = 320; src.h = 240; src.x = 0; src.y = 0; dst.y = 0; dst.x = 0; SDL_BlitSurface(tmp, &src, image, &dst); SDL_FreeSurface(tmp); - tmp = IMG_Load("data/images/carte/link.png"); + tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png"); SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255)); src.w = 14; src.h = 12; src.x = 0; src.y = 0; @@ -68,7 +68,7 @@ SDL_Rect dst; Joueur* gpJoueur = gpJeu->getJoueur(); - SDL_Surface* tmp = IMG_Load("data/images/carte/donjon.png"); + SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/donjon.png"); src.w = 320; src.h = 240; src.x = 0; src.y = 0; dst.y = 0; dst.x = 0; SDL_BlitSurface(tmp, &src, image, &dst); SDL_FreeSurface(tmp); @@ -92,7 +92,7 @@ case 8 : src.h=64; src.y=16; dst.y-=16; break; } - SDL_Surface* tmp = IMG_Load("data/images/carte/level.png"); + SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/level.png"); SDL_BlitSurface(tmp, &src, image, &dst); SDL_FreeSurface(tmp); @@ -106,12 +106,12 @@ } src.h = 16; src.w = 32;src.x = 0;src.y=32-levely*16;dst.x = 40; dst.y = 96-levely*16; - tmp = IMG_Load("data/images/carte/level2.png"); + tmp = IMG_Load("/usr/share/zelda-roth/images/carte/level2.png"); SDL_BlitSurface(tmp, &src, image, &dst); SDL_FreeSurface(tmp); //étage de link - tmp = IMG_Load("data/images/carte/link.png"); + tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png"); SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255)); src.h = 12; src.w = 14;src.x = 0;src.y=0; dst.x = 25; dst.y = 98-gpJeu->getMonde()->etage()*16; @@ -150,12 +150,12 @@ os << (zone-11); os2 << levely; - SDL_Surface* tmp = IMG_Load(("data/images/carte/d"+os.str()+"e"+os2.str()+".png").c_str()); + SDL_Surface* tmp = IMG_Load(("/usr/share/zelda-roth/images/carte/d"+os.str()+"e"+os2.str()+".png").c_str()); src.x=0; src.y=0; src.w=tmp->w; src.h=tmp->h; dst.y = 48+dy*16; dst.x = 128+dx*16; SDL_BlitSurface(tmp, &src, image, &dst); SDL_FreeSurface(tmp); - tmp = IMG_Load(("data/images/carte/nd"+os.str()+"e"+os2.str()+".png").c_str()); + tmp = IMG_Load(("/usr/share/zelda-roth/images/carte/nd"+os.str()+"e"+os2.str()+".png").c_str()); int di=0; int dj=0; @@ -185,7 +185,7 @@ //étage de link if (gpJeu->getMonde()->etage() == levely) { - tmp = IMG_Load("data/images/carte/link.png"); + tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png"); SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255)); src.h = 12; src.w = 14;src.x = 0;src.y=0; dst.x = 128+(dx-di)*16+(gpJoueur->getX()/20)-6; @@ -201,7 +201,7 @@ int zone = gpJeu->getZone(); Joueur* gpJoueur = gpJeu->getJoueur(); - SDL_Surface* tmp = IMG_Load("data/images/carte/boussole.png"); + SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/boussole.png"); SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255)); switch (zone-12) { diff -Naur ZeldaROTH_US-src-linux.orig/src/Encyclopedie.cpp ZeldaROTH_US-src-linux/src/Encyclopedie.cpp --- ZeldaROTH_US-src-linux.orig/src/Encyclopedie.cpp 2008-11-02 15:08:58.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Encyclopedie.cpp 2015-03-08 20:12:55.391823444 +0100 @@ -12,7 +12,7 @@ Encyclopedie::Encyclopedie(Jeu* jeu) : gpJeu(jeu), page(0), gpEnnemi(0) { image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0); - imageCadre = IMG_Load("data/images/logos/cadres.png"); + imageCadre = IMG_Load("/usr/share/zelda-roth/images/logos/cadres.png"); gpEnnemi = new Ennemi(gpJeu, 0, 0, 0, true); } diff -Naur ZeldaROTH_US-src-linux.orig/src/Ennemi.cpp ZeldaROTH_US-src-linux/src/Ennemi.cpp --- ZeldaROTH_US-src-linux.orig/src/Ennemi.cpp 2009-02-18 23:50:25.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Ennemi.cpp 2015-03-08 20:12:55.391823444 +0100 @@ -31,7 +31,7 @@ else { ostringstream im; im << id; - image = IMG_Load(("data/images/ennemi/ennemi" + im.str() + ".png").c_str()); + image = IMG_Load(("/usr/share/zelda-roth/images/ennemi/ennemi" + im.str() + ".png").c_str()); SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255)); chargeIm = true; } diff -Naur ZeldaROTH_US-src-linux.orig/src/Generique.cpp ZeldaROTH_US-src-linux/src/Generique.cpp --- ZeldaROTH_US-src-linux.orig/src/Generique.cpp 2009-02-18 23:51:26.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Generique.cpp 2015-03-08 20:12:55.391823444 +0100 @@ -16,14 +16,14 @@ imageFin = NULL; imageArbre = NULL; image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0); - imageTitre = IMG_Load("data/images/logos/titre.png"); + imageTitre = IMG_Load("/usr/share/zelda-roth/images/logos/titre.png"); SDL_SetColorKey(imageTitre,SDL_SRCCOLORKEY,SDL_MapRGB(imageTitre->format,0,0,255)); - imageCurseur = IMG_Load("data/images/logos/curseur.png"); + imageCurseur = IMG_Load("/usr/share/zelda-roth/images/logos/curseur.png"); SDL_SetColorKey(imageCurseur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCurseur->format,0,0,255)); - imageNiveau = IMG_Load("data/images/logos/niveau.png"); + imageNiveau = IMG_Load("/usr/share/zelda-roth/images/logos/niveau.png"); SDL_SetColorKey(imageNiveau,SDL_SRCCOLORKEY,SDL_MapRGB(imageNiveau->format,0,0,255)); - imageFee = IMG_Load("data/images/logos/fee.png"); - imageCadre = IMG_Load("data/images/logos/cadres.png"); + imageFee = IMG_Load("/usr/share/zelda-roth/images/logos/fee.png"); + imageCadre = IMG_Load("/usr/share/zelda-roth/images/logos/cadres.png"); imageFond1 = NULL; imageFond2 = NULL; imageNuit = NULL; @@ -46,7 +46,7 @@ } void Generique::drawFin(SDL_Surface* gpScreen) { - if (!imageFin) imageFin = IMG_Load("data/images/logos/fin.png"); + if (!imageFin) imageFin = IMG_Load("/usr/share/zelda-roth/images/logos/fin.png"); SDL_Rect dst; dst.x = 0; dst.y = 0; SDL_BlitSurface(imageFin, NULL, gpScreen, &dst); gpJeu->getTexte()->draw(gpScreen); @@ -54,24 +54,24 @@ void Generique::initDisclamer() { SDL_Rect dst; - SDL_Surface* attention = IMG_Load("data/images/logos/attention.png"); + SDL_Surface* attention = IMG_Load("/usr/share/zelda-roth/images/logos/attention.png"); dst.x = 0; dst.y = 0; SDL_BlitSurface(attention, NULL, image, &dst); SDL_FreeSurface(attention); } void Generique::initLogo() { SDL_Rect dst; - SDL_Surface* logo = IMG_Load("data/images/logos/logo.png"); + SDL_Surface* logo = IMG_Load("/usr/share/zelda-roth/images/logos/logo.png"); dst.x = 0; dst.y = 0; SDL_BlitSurface(logo, NULL, image, &dst); SDL_FreeSurface(logo); } void Generique::initTitre() { SDL_Rect dst; - SDL_Surface* fond = IMG_Load("data/images/logos/fond.png"); + SDL_Surface* fond = IMG_Load("/usr/share/zelda-roth/images/logos/fond.png"); dst.x = 0; dst.y = 0; SDL_BlitSurface(fond, NULL, image, &dst); SDL_FreeSurface(fond); - SDL_Surface* logo = IMG_Load("data/images/logos/titre.png"); + SDL_Surface* logo = IMG_Load("/usr/share/zelda-roth/images/logos/titre.png"); SDL_SetColorKey(logo,SDL_SRCCOLORKEY,SDL_MapRGB(logo->format,0,0,255)); logo = SDL_DisplayFormat(logo); dst.x = 60; dst.y = 56-32; SDL_BlitSurface(logo, NULL, image, &dst); @@ -125,10 +125,10 @@ gpJeu->affiche(image, "RECORDS", 215, 200); //stats : - SDL_Surface* imageStat = IMG_Load("data/images/statut/statut.png"); + SDL_Surface* imageStat = IMG_Load("/usr/share/zelda-roth/images/statut/statut.png"); SDL_SetColorKey(imageStat,SDL_SRCCOLORKEY,SDL_MapRGB(imageStat->format,0,0,255)); - SDL_Surface* inventaire = IMG_Load("data/images/statut/inventaire.png"); - SDL_Surface* objets = IMG_Load("data/images/statut/objets.png"); + SDL_Surface* inventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png"); + SDL_Surface* objets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png"); for (int i = 0; i < 3; i++) { Joueur* gpJoueur = new Joueur(gpJeu,i+1); @@ -287,7 +287,7 @@ gpJeu->affiche(image, "RETURN", 63, 200); gpJeu->affiche(image, "ERASE", 215, 200); - SDL_Surface* objets = IMG_Load("data/images/statut/objets.png"); + SDL_Surface* objets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png"); //triforce src.y=0; src.w=17; src.h=16; @@ -316,15 +316,15 @@ void Generique::initIntro() { if (imageFond1==NULL) { - imageFond1 = IMG_Load("data/images/logos/fond1.png"); + imageFond1 = IMG_Load("/usr/share/zelda-roth/images/logos/fond1.png"); SDL_SetColorKey(imageFond1,SDL_SRCCOLORKEY,SDL_MapRGB(imageFond1->format,0,0,255));} - if (imageFond2==NULL) imageFond2 = IMG_Load("data/images/logos/fond2.png"); + if (imageFond2==NULL) imageFond2 = IMG_Load("/usr/share/zelda-roth/images/logos/fond2.png"); ostringstream oss; for (int i = 0; i < 5; i++) { if (imageIntro[i]==NULL) { oss.str(""); oss << (i+1); - imageIntro[i] = IMG_Load(("data/images/logos/intro" + oss.str() + ".png").c_str()); + imageIntro[i] = IMG_Load(("/usr/share/zelda-roth/images/logos/intro" + oss.str() + ".png").c_str()); } } @@ -563,7 +563,7 @@ void Generique::initScore() { SDL_FreeSurface(imageArbre); - imageArbre = IMG_Load("data/images/logos/arbre.png"); + imageArbre = IMG_Load("/usr/share/zelda-roth/images/logos/arbre.png"); image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0); SDL_Rect dst; @@ -773,7 +773,7 @@ } void Generique::drawDebut(SDL_Surface* gpScreen) { - if (!imageNuit) imageNuit = IMG_Load("data/images/logos/nuit.png"); + if (!imageNuit) imageNuit = IMG_Load("/usr/share/zelda-roth/images/logos/nuit.png"); SDL_Rect dst; dst.x = 0; dst.y = 0; SDL_BlitSurface(imageNuit, NULL, gpScreen, &dst); gpJeu->getTexte()->draw(gpScreen); diff -Naur ZeldaROTH_US-src-linux.orig/src/Jeu.cpp ZeldaROTH_US-src-linux/src/Jeu.cpp --- ZeldaROTH_US-src-linux.orig/src/Jeu.cpp 2009-02-18 23:53:12.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Jeu.cpp 2015-03-08 20:12:55.395156825 +0100 @@ -25,7 +25,7 @@ phg[0] = 0; phg[1] = 0; - imageObjets = IMG_Load("data/images/objet/objets.png"); + imageObjets = IMG_Load("/usr/share/zelda-roth/images/objet/objets.png"); SDL_SetColorKey(imageObjets,SDL_SRCCOLORKEY,SDL_MapRGB(imageObjets->format,0,0,255)); gpProjectile = NULL; gpObjet = NULL; gpSnipe = NULL; gpCaisse = NULL; gpEnnemi = NULL; diff -Naur ZeldaROTH_US-src-linux.orig/src/Joueur.cpp ZeldaROTH_US-src-linux/src/Joueur.cpp --- ZeldaROTH_US-src-linux.orig/src/Joueur.cpp 2009-02-18 23:59:34.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Joueur.cpp 2015-03-08 20:12:55.395156825 +0100 @@ -26,11 +26,11 @@ mort(0), porte(0), boostVie(0), boostMagie(0), boostRubis(0), pousse(0), trouve(0), avancement(0), invisible(false), dirglisse(0), dirglace(0), glace(0), glisse(0), vitesse(0), oldxg(0), oldyg(0), immo(false), loader(false) { - image = IMG_Load("data/images/link/link1.png"); + image = IMG_Load("/usr/share/zelda-roth/images/link/link1.png"); SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255)); - imageSpin = IMG_Load("data/images/link/spin.png"); + imageSpin = IMG_Load("/usr/share/zelda-roth/images/link/spin.png"); SDL_SetColorKey(imageSpin,SDL_SRCCOLORKEY,SDL_MapRGB(imageSpin->format,0,0,255)); - imageObjets = IMG_Load("data/images/link/objets.png"); + imageObjets = IMG_Load("/usr/share/zelda-roth/images/link/objets.png"); SDL_SetColorKey(imageObjets,SDL_SRCCOLORKEY,SDL_MapRGB(imageObjets->format,0,0,255)); x=86;y=24;w=16;h=24;viemax=6;vie=viemax;magie=magiemax; for (int i = 0; i < 44; i++) coeur[i]=0; @@ -116,7 +116,7 @@ if (tps > 359999) tps = 359999; ostringstream im; im << numSave; - ofstream f(("data/save/roth" + im.str() + ".dat").c_str(),ios::out | ios::binary); + ofstream f((string(getenv("HOME"))+"/.zroth/roth" + im.str() + ".dat").c_str(),ios::out | ios::binary); f.write((char *)&tps,sizeof(int)); f.write((char *)&zone,sizeof(int)); f.write((char *)&xd,sizeof(int)); @@ -159,7 +159,7 @@ int zone; ostringstream im; im << numSave; - ifstream f(("data/save/roth" + im.str() + ".dat").c_str(),ios::in | ios::binary); + ifstream f((string(getenv("HOME"))+"/.zroth/roth" + im.str() + ".dat").c_str(),ios::in | ios::binary); if(!f.is_open()) return; f.read((char *)&temps,sizeof(int)); f.read((char *)&zone,sizeof(int)); gpJeu->setZone(zone); @@ -530,7 +530,7 @@ std::ostringstream im; im << bouclier; if (bouclier) - boucl = new Bouclier(IMG_Load(("data/images/link/bouclier" + im.str() + ".png").c_str()), bouclier); + boucl = new Bouclier(IMG_Load(("/usr/share/zelda-roth/images/link/bouclier" + im.str() + ".png").c_str()), bouclier); calculDef(); } @@ -539,7 +539,7 @@ SDL_FreeSurface(imageEpee); std::ostringstream im; im << epee; - imageEpee = IMG_Load(("data/images/link/epee" + im.str() + ".png").c_str()); + imageEpee = IMG_Load(("/usr/share/zelda-roth/images/link/epee" + im.str() + ".png").c_str()); SDL_SetColorKey(imageEpee,SDL_SRCCOLORKEY,SDL_MapRGB(imageEpee->format,0,0,255)); } diff -Naur ZeldaROTH_US-src-linux.orig/src/Keyboard.cpp ZeldaROTH_US-src-linux/src/Keyboard.cpp --- ZeldaROTH_US-src-linux.orig/src/Keyboard.cpp 2009-02-18 23:56:22.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Keyboard.cpp 2015-03-08 20:12:55.395156825 +0100 @@ -33,7 +33,7 @@ } void Keyboard::saveP() { - ofstream f("data/save/system.dat",ios::out | ios::binary); + ofstream f((string(getenv("HOME")) + "/.zroth/system.dat").c_str(),ios::out | ios::binary); f.write((char *)&volume,sizeof(int)); f.write((char *)&volson,sizeof(int)); f.write((char *)&temps,sizeof(int)); @@ -42,7 +42,7 @@ } void Keyboard::loadP() { - ifstream f("data/save/system.dat",ios::in | ios::binary); + ifstream f((string(getenv("HOME")) + "/.zroth/system.dat").c_str(),ios::in | ios::binary); if(!f.is_open()) return; f.read((char *)&volume,sizeof(int)); f.read((char *)&volson,sizeof(int)); @@ -565,7 +565,7 @@ if (keys[SDLK_RETURN] && tmp == 0) { if (ligneVal==0) { ostringstream oss; oss << (ligne+1); - remove(("data/save/roth" + oss.str() + ".dat").c_str()); + remove((string(getenv("HOME"))+"/.zroth/roth" + oss.str() + ".dat").c_str()); mode = 4; gpJeu->getGenerique()->initSelection(); gpJeu->getAudio()->playSound(2); } diff -Naur ZeldaROTH_US-src-linux.orig/src/main.cpp ZeldaROTH_US-src-linux/src/main.cpp --- ZeldaROTH_US-src-linux.orig/src/main.cpp 2008-12-10 20:23:04.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/main.cpp 2015-03-08 20:24:09.434706614 +0100 @@ -12,8 +12,13 @@ #include #include -#include +#include #include +#include +#include +#include +#include + #include "Keyboard.h" #include "Generique.h" @@ -26,7 +31,7 @@ //if(SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) *SOUND = false; SDL_WM_SetCaption("Return of the Hylian",NULL); - SDL_Surface* icon = SDL_LoadBMP("data/images/logos/triforce.ico"); + SDL_Surface* icon = SDL_LoadBMP("/usr/share/zelda-roth/images/logos/triforce.ico"); SDL_SetColorKey(icon,SDL_SRCCOLORKEY,SDL_MapRGB(icon->format,0,0,0)); SDL_WM_SetIcon(icon,NULL); @@ -40,6 +45,14 @@ std::srand(std::time(NULL)); + // create folder for save files + string user_home = string(getenv("HOME")); + if (access((user_home + "/.zroth/").c_str(), F_OK) != 0) { + if (errno == ENOENT) { + mkdir((user_home + "/.zroth").c_str(), 0700); + } + } + SDL_Rect src; SDL_Rect dst; src.w=640; src.h=480; src.y=0;src.x=0;dst.x=0; dst.y=0; diff -Naur ZeldaROTH_US-src-linux.orig/src/Menu.cpp ZeldaROTH_US-src-linux/src/Menu.cpp --- ZeldaROTH_US-src-linux.orig/src/Menu.cpp 2008-12-04 17:22:42.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Menu.cpp 2015-03-08 20:12:55.395156825 +0100 @@ -25,10 +25,10 @@ Menu::Menu(Jeu* jeu) : gpJeu(jeu), sens(0), val(0), anim(0) { lastAnimTime = SDL_GetTicks(); - imageCadre = IMG_Load("data/images/menu/bord.png"); - imageCoeur = IMG_Load("data/images/menu/coeur.png"); - imageObjets = IMG_Load("data/images/statut/objets.png"); - imageInventaire = IMG_Load("data/images/statut/inventaire.png"); + imageCadre = IMG_Load("/usr/share/zelda-roth/images/menu/bord.png"); + imageCoeur = IMG_Load("/usr/share/zelda-roth/images/menu/coeur.png"); + imageObjets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png"); + imageInventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png"); SDL_SetColorKey(imageCadre,SDL_SRCCOLORKEY,SDL_MapRGB(imageCadre->format,0,0,255)); SDL_SetColorKey(imageCoeur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCoeur->format,0,0,255)); diff -Naur ZeldaROTH_US-src-linux.orig/src/Monde.cpp ZeldaROTH_US-src-linux/src/Monde.cpp --- ZeldaROTH_US-src-linux.orig/src/Monde.cpp 2009-02-18 23:57:41.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Monde.cpp 2015-03-08 20:12:55.398490206 +0100 @@ -29,13 +29,13 @@ for (int i = 0; i < 2; i++) { std::ostringstream im; im << (i+1); - image[i] = IMG_Load(("data/images/motifs/image" + im.str() + ".png").c_str()); + image[i] = IMG_Load(("/usr/share/zelda-roth/images/motifs/image" + im.str() + ".png").c_str()); SDL_SetColorKey(image[i],SDL_SRCCOLORKEY,SDL_MapRGB(image[i]->format,0,0,255)); } imagetransit = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0); - imagelevel = IMG_Load("data/images/menu/level.png"); + imagelevel = IMG_Load("/usr/share/zelda-roth/images/menu/level.png"); SDL_SetColorKey(imagelevel,SDL_SRCCOLORKEY,SDL_MapRGB(imagelevel->format,0,0,255)); changeZone(gpJeu->getZone()); @@ -1589,7 +1589,7 @@ std::ostringstream oss; oss << zone; - std::string result = "data/map/carte" + oss.str() + ".map"; + std::string result = "/usr/share/zelda-roth/map/carte" + oss.str() + ".map"; std::ifstream file(result.c_str()); file >> largeur; diff -Naur ZeldaROTH_US-src-linux.orig/src/Pnj.cpp ZeldaROTH_US-src-linux/src/Pnj.cpp --- ZeldaROTH_US-src-linux.orig/src/Pnj.cpp 2008-08-24 13:31:48.000000000 +0200 +++ ZeldaROTH_US-src-linux/src/Pnj.cpp 2015-03-08 20:12:55.398490206 +0100 @@ -22,7 +22,7 @@ if (id) { ostringstream im; im << id; - image = IMG_Load(("data/images/personnage/personnage" + im.str() + ".png").c_str()); + image = IMG_Load(("/usr/share/zelda-roth/images/personnage/personnage" + im.str() + ".png").c_str()); SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255)); x=i; y=j; saveEmpl(); animmax=1; init(); diff -Naur ZeldaROTH_US-src-linux.orig/src/Projectile.cpp ZeldaROTH_US-src-linux/src/Projectile.cpp --- ZeldaROTH_US-src-linux.orig/src/Projectile.cpp 2009-02-18 23:57:37.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Projectile.cpp 2015-03-08 20:12:55.398490206 +0100 @@ -401,39 +401,39 @@ switch (type) { case 1 : //flèche case 2 : //flèche argent - if (id == 1) image = IMG_Load("data/images/objet/projectiles.png"); - else image = IMG_Load("data/images/objet/projectilesarg.png"); + if (id == 1) image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles.png"); + else image = IMG_Load("/usr/share/zelda-roth/images/objet/projectilesarg.png"); w=16; h=16; if (direction == N || direction == S) {zx=4; zy=0; zw=7; zh=16;} else {zx=0; zy=4; zw=16; zh=7;} break; case 3 : //grappin - image = IMG_Load("data/images/objet/grappin.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/grappin.png"); w=12; h=12; if (direction == N || direction == S) {zx=0; zy=0; zw=12; zh=8;} else {zx=0; zy=0; zw=8; zh=12;} chmax=208; break; case 4 : //bombe - image = IMG_Load("data/images/objet/bombe.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/bombe.png"); w=16; h=16; zx=0; zy=0; zw=16; zh=16; max=30; break; case 5 : //baguette de feu case 6 : //baguette de glace - image = IMG_Load("data/images/objet/magie.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/magie.png"); w=17; h=17; zx=0; zy=0; zw=17; zh=17; break; case 7 : //flamme - image = IMG_Load("data/images/objet/feu.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/feu.png"); w=16; h=16; zx=0; zy=0; zw=16; zh=16; max=5; break; case 8 : //plouf - image = IMG_Load("data/images/objet/plouf.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/plouf.png"); w=16; h=16; zx=0; zy=0; zw=16; zh=16; vanim=40; @@ -444,20 +444,20 @@ case 10 : case 11 : case 12 : - image = IMG_Load("data/images/objet/buisson.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/buisson.png"); w=27; h=43; zx=0; zy=0; zw=27; zh=43; max=6; gpJeu->getAudio()->playSound(38); break; case 15 : //explosion fumée blanche - image = IMG_Load("data/images/ennemi/explo.png"); + image = IMG_Load("/usr/share/zelda-roth/images/ennemi/explo.png"); w=28; h=28; zx=0; zy=0; zw=w; zh=h; max=6; vanim=60; break; case 16 : //explosion fumée rose - image = IMG_Load("data/images/link/exploLapin.png"); + image = IMG_Load("/usr/share/zelda-roth/images/link/exploLapin.png"); w=28; h=28; zx=0; zy=0; zw=w; zh=h; max=3; vanim=60; @@ -468,7 +468,7 @@ case 24 : case 25 : case 26 : - image = IMG_Load("data/images/link/objets.png"); + image = IMG_Load("/usr/share/zelda-roth/images/link/objets.png"); w=16; h=16; zx=0; zy=0; zw=16; zh=16; chmax=64; diff -Naur ZeldaROTH_US-src-linux.orig/src/Snipe.cpp ZeldaROTH_US-src-linux/src/Snipe.cpp --- ZeldaROTH_US-src-linux.orig/src/Snipe.cpp 2009-02-18 23:58:11.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Snipe.cpp 2015-03-08 20:12:55.398490206 +0100 @@ -30,39 +30,39 @@ switch (id) { case 1 : // boule de feu petite w=7; h=7; force=2; renvoyable=true; - image = IMG_Load("data/images/objet/projectiles2.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles2.png"); break; case 2 : // boule de feu petite droite if (angly!=0) {h=16;w=7;} if (anglx!=0) {h=7;w=16;} force=4; max=1; - image = IMG_Load("data/images/objet/projectiles3.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles3.png"); break; case 3 : // arc magique if (angly!=0) {h=8;w=16;} if (anglx!=0) {h=16;w=8;} force=4; max=1; renvoyable=true; element=ENNEMI; - image = IMG_Load("data/images/objet/projectiles4.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles4.png"); break; case 4 : // boulet w=8; h=13; force=2; element=PROJECTILE; - image = IMG_Load("data/images/objet/projectiles5.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles5.png"); break; case 5 : // boule magique w=16; h=16; force=2; renvoyable=true; element=ENNEMI; max=1; - image = IMG_Load("data/images/objet/projectiles6.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles6.png"); break; case 6 : // eclair w=83; h=148; force=6; element=ENNEMI; max=4; anglx=0; angly=0; - image = IMG_Load("data/images/objet/projectiles8.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles8.png"); break; case 7 : // lapin w=22; h=22; force=0; element=LAPIN; max=1; - image = IMG_Load("data/images/objet/projectiles7.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles7.png"); break; case 8 : // boule de feu violette w=7; h=7; force=0; renvoyable=true; element=DEMI; - image = IMG_Load("data/images/objet/projectiles9.png"); + image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles9.png"); break; } diff -Naur ZeldaROTH_US-src-linux.orig/src/Statut.cpp ZeldaROTH_US-src-linux/src/Statut.cpp --- ZeldaROTH_US-src-linux.orig/src/Statut.cpp 2008-11-02 14:06:04.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Statut.cpp 2015-03-08 20:12:55.398490206 +0100 @@ -20,9 +20,9 @@ Statut::Statut(Jeu* jeu) : gpJeu(jeu), jauge(false), valjauge(0), maxjauge(10), nivjauge(50) { - imageStatut = IMG_Load("data/images/statut/statut.png"); - imageChiffre = IMG_Load("data/images/statut/chiffres.png"); - imageInventaire = IMG_Load("data/images/statut/inventaire.png"); + imageStatut = IMG_Load("/usr/share/zelda-roth/images/statut/statut.png"); + imageChiffre = IMG_Load("/usr/share/zelda-roth/images/statut/chiffres.png"); + imageInventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png"); SDL_SetColorKey(imageStatut,SDL_SRCCOLORKEY,SDL_MapRGB(imageStatut->format,0,0,255)); SDL_SetColorKey(imageChiffre,SDL_SRCCOLORKEY,SDL_MapRGB(imageChiffre->format,0,0,255)); diff -Naur ZeldaROTH_US-src-linux.orig/src/Texte.cpp ZeldaROTH_US-src-linux/src/Texte.cpp --- ZeldaROTH_US-src-linux.orig/src/Texte.cpp 2009-02-18 23:58:33.000000000 +0100 +++ ZeldaROTH_US-src-linux/src/Texte.cpp 2015-03-08 20:12:55.398490206 +0100 @@ -21,9 +21,9 @@ Texte::Texte(Jeu* jeu) : gpJeu(jeu), vitesse(40), av(0), x(0), y(0), w(0), h(0), id(0), idsuiv(0), def(false), cadre(false), texte(""), buffer("") { lastAnimTime = SDL_GetTicks(); - imageFont = IMG_Load("data/images/texte/font.png"); + imageFont = IMG_Load("/usr/share/zelda-roth/images/texte/font.png"); SDL_SetColorKey(imageFont,SDL_SRCCOLORKEY,SDL_MapRGB(imageFont->format,0,0,255)); - imageCoeur = IMG_Load("data/images/menu/coeur.png"); + imageCoeur = IMG_Load("/usr/share/zelda-roth/images/menu/coeur.png"); SDL_SetColorKey(imageCoeur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCoeur->format,0,0,255)); }