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This version mainly improves upon existing features, and includes a handful of new additions and bug fixes.
Updates:
Implemented hit object stacking algorithm. (#61)
Implemented "Half Time" and "Double Time" mods. Note that pitch is shifted, though. (#68)
Added playback speed selection during replays. (#68)
Improved hit animations during gameplay. (#71)
Implemented Catmull curves. (#76)
Added additional download servers: osu!Mirror and Hexide.
Changed font to Droid Sans Fallback.
Bug fixes for clip loading (#59, #60, #84), fade-in issues (#63), and XDG problems (#58).
A lot of code refactoring/renaming.
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