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pkgbase = openvr-git
	pkgdesc = API and runtime that allows access to VR hardware from multiple vendors.
	pkgver = 1.16.8.r0.g4c85abc
	pkgrel = 2
	url = https://github.com/ValveSoftware/openvr
	arch = x86_64
	license = custom
	makedepends = git
	makedepends = cmake
	makedepends = vulkan-headers
	makedepends = qt5-base
	depends = libgl
	depends = sdl2
	depends = glew
	depends = jsoncpp
	optdepends = steam: SteamVR must be installed through Steam, also contains vive udev rules
	provides = openvr
	conflicts = openvr
	options = !strip
	source = git+https://github.com/ValveSoftware/openvr.git
	source = 0001-openvr_capi-Add-pragma-pack-around-VRControllerState.patch
	source = 0002-samples-cmake-Remove-OpenVR-paths-check.patch
	source = 0003-samples-compat-Use-correct-definition-for-vsprintf_s.patch
	source = https://patch-diff.githubusercontent.com/raw/ValveSoftware/openvr/pull/1178.patch
	source = https://patch-diff.githubusercontent.com/raw/ValveSoftware/openvr/pull/1524.patch
	source = 0001-Add-include-stdarg.h-to-strtools_public.cpp.patch
	md5sums = SKIP
	md5sums = 4aa6ee8199d86dde2a563b4495f41a53
	md5sums = d3dc9d20967362a2e92e3fb1c7f82b57
	md5sums = e68ff412ff73b1ca75f8b17ab6c7069a
	md5sums = bd5a473153106325233f00b3f35c46d8
	md5sums = 30e13170804c6d6756d74fa1ee7bdcb0
	md5sums = ac790ec12a558931895504f1ca92c364

pkgname = openvr-git