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pkgbase = openvr-git
pkgdesc = API and runtime that allows access to VR hardware from multiple vendors.
pkgver = 1.16.8.r0.g4c85abc
pkgrel = 2
url = https://github.com/ValveSoftware/openvr
arch = x86_64
license = custom
makedepends = git
makedepends = cmake
makedepends = vulkan-headers
makedepends = qt5-base
depends = libgl
depends = sdl2
depends = glew
depends = jsoncpp
optdepends = steam: SteamVR must be installed through Steam, also contains vive udev rules
provides = openvr
conflicts = openvr
options = !strip
source = git+https://github.com/ValveSoftware/openvr.git
source = 0001-openvr_capi-Add-pragma-pack-around-VRControllerState.patch
source = 0002-samples-cmake-Remove-OpenVR-paths-check.patch
source = 0003-samples-compat-Use-correct-definition-for-vsprintf_s.patch
source = https://patch-diff.githubusercontent.com/raw/ValveSoftware/openvr/pull/1178.patch
source = https://patch-diff.githubusercontent.com/raw/ValveSoftware/openvr/pull/1524.patch
source = 0001-Add-include-stdarg.h-to-strtools_public.cpp.patch
md5sums = SKIP
md5sums = 4aa6ee8199d86dde2a563b4495f41a53
md5sums = d3dc9d20967362a2e92e3fb1c7f82b57
md5sums = e68ff412ff73b1ca75f8b17ab6c7069a
md5sums = bd5a473153106325233f00b3f35c46d8
md5sums = 30e13170804c6d6756d74fa1ee7bdcb0
md5sums = ac790ec12a558931895504f1ca92c364
pkgname = openvr-git
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