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pkgbase = quake4
	pkgdesc = Quake 4 Engine. You need the retail .pk4 files to play.
	pkgver = 1.4.2
	pkgrel = 5
	url = https://web.archive.org/web/20061205073314/http://www.idsoftware.com/games/quake/quake4/
	install = quake4.install
	arch = i686
	arch = x86_64
	license = custom:"Quake 4"
	license = custom:"PunkBuster"
	source = quake4.desktop
	source = quake4.launcher
	source = quake4-dedicated.launcher
	source = quake4-smp.launcher
	source = quake4.png
	source = https://aur.slashbunny.com/quake4/quake4-linux-1.4.2.x86.run
	sha256sums = eb12f3832213af66eceb3a1639605522d10f7169b0a093b7892738bcab04dcf6
	sha256sums = 667992139f08d3496c96ac02d15b830370ae14bcc15cc8e65ded4c58036d3f23
	sha256sums = cfb3353c8c9d8be8a9a32ba05a48dca7c2125cef20159b85de7135c78a950e73
	sha256sums = 62ba170609ca961430e39f7a24e23e1a3b28376e42f779e7e28714868d7758d1
	sha256sums = 8bb8443f1f95e399ed16f8ae5c56a580185958d49ec1c8ecb29931bcbaa1bf79
	sha256sums = 9203b387b1a4075a1b9ad1eb7be32b49a88141a448d9330d9cbe1f40a145bd6a
	depends_i686 = gcc-libs
	depends_i686 = libgl
	depends_i686 = sdl
	depends_i686 = zlib
	depends_x86_64 = lib32-glibc
	depends_x86_64 = lib32-sdl
	depends_x86_64 = lib32-libx11
	depends_x86_64 = lib32-libxext
	depends_x86_64 = lib32-zlib
	optdepends_x86_64 = lib32-nvidia-utils: Accelerated 3D with the NVIDIA binary blob video driver
	optdepends_x86_64 = lib32-catalyst-utils: Accelerated 3D with the AMD/ATI binary blob video driver

pkgname = quake4