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pkgbase = unreal-engine
	pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free.
	pkgver = 5.1.0
	pkgrel = 17
	url = https://www.unrealengine.com/
	arch = x86_64
	arch = x86_64_v2
	arch = x86_64_v3
	arch = x86_64_v4
	arch = aarch64
	license = custom:UnrealEngine
	license = GPL3
	makedepends = git
	makedepends = openssh
	makedepends = sed
	makedepends = grep
	makedepends = glibc
	makedepends = wget
	depends = icu63
	depends = sdl2
	depends = python
	depends = lld
	depends = xdg-user-dirs
	depends = dos2unix
	depends = openssl-1.1
	depends = steam
	depends = coreutils
	depends = findutils
	optdepends = qt5-base: qmake build system for projects
	optdepends = cmake: build system for projects
	optdepends = qtcreator: IDE for projects
	optdepends = codelite: IDE for projects
	optdepends = kdevelop: IDE for projects
	optdepends = clion: IDE for projects
	optdepends = pacman-contrib: for the paccache cleaning hook
	options = !strip
	options = staticlibs
	source = unreal-engine-5.sh
	source = com.unrealengine.UE4Editor.desktop
	source = use_system_clang.patch
	source = unreal-engine-5-pacman-cache.hook
	sha256sums = 01a97e77f7f4abef0b64d47bea1ccc897cd9eab1f499f62f19995e2be8011792
	sha256sums = c04c03b2c5c933b7eb1af283d607934ad95fd57f44d62b83719061b555a85dca
	sha256sums = b0a57db9a44d0001dc76ca8504d93e273af30093c6a993a5969d82b0ace54b98
	sha256sums = 9386160a91594abeeaf4fe02fea562e7a4ead4c6f9a258c2a37b2e5f10e7deca

pkgname = unreal-engine