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pkgbase = unreal-engine
pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free.
pkgver = 5.1.0
pkgrel = 17
url = https://www.unrealengine.com/
arch = x86_64
arch = x86_64_v2
arch = x86_64_v3
arch = x86_64_v4
arch = aarch64
license = custom:UnrealEngine
license = GPL3
makedepends = git
makedepends = openssh
makedepends = sed
makedepends = grep
makedepends = glibc
makedepends = wget
depends = icu63
depends = sdl2
depends = python
depends = lld
depends = xdg-user-dirs
depends = dos2unix
depends = openssl-1.1
depends = steam
depends = coreutils
depends = findutils
optdepends = qt5-base: qmake build system for projects
optdepends = cmake: build system for projects
optdepends = qtcreator: IDE for projects
optdepends = codelite: IDE for projects
optdepends = kdevelop: IDE for projects
optdepends = clion: IDE for projects
optdepends = pacman-contrib: for the paccache cleaning hook
options = !strip
options = staticlibs
source = unreal-engine-5.sh
source = com.unrealengine.UE4Editor.desktop
source = use_system_clang.patch
source = unreal-engine-5-pacman-cache.hook
sha256sums = 01a97e77f7f4abef0b64d47bea1ccc897cd9eab1f499f62f19995e2be8011792
sha256sums = c04c03b2c5c933b7eb1af283d607934ad95fd57f44d62b83719061b555a85dca
sha256sums = b0a57db9a44d0001dc76ca8504d93e273af30093c6a993a5969d82b0ace54b98
sha256sums = 9386160a91594abeeaf4fe02fea562e7a4ead4c6f9a258c2a37b2e5f10e7deca
pkgname = unreal-engine
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