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path: root/80-gcc7.patch
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diff --git a/doomclassic/doom/st_stuff.cpp b/doomclassic/doom/st_stuff.cpp
index 481ec82..baeaf01 100644
--- a/doomclassic/doom/st_stuff.cpp
+++ b/doomclassic/doom/st_stuff.cpp
@@ -968,7 +968,7 @@ void ST_loadGraphics(void)
 	int		j;
 	int		facenum;
 
-	char	namebuf[9];
+	char	namebuf[11];
 
 	// Load the numbers, tall and short
 	for (i=0;i<10;i++)
diff --git a/doomclassic/doom/wi_stuff.cpp b/doomclassic/doom/wi_stuff.cpp
index 47837cf..cec5156 100644
--- a/doomclassic/doom/wi_stuff.cpp
+++ b/doomclassic/doom/wi_stuff.cpp
@@ -1503,16 +1503,17 @@ void WI_loadData(void)
 {	
 	int		i;
 	int		j;
-	char	name[9];
+	char	name[20];
 	anim_t*	a;
 
-	if (::g->gamemode == commercial)
+	if (::g->gamemode == commercial) {
 		strcpy(name, "INTERPIC");
 		// DHM - Nerve :: Use our background image
 		//strcpy(name, "DMENUPIC");
-	else 
-		sprintf(name, "WIMAP%d", ::g->wbs->epsd);
-
+	} else {
+		snprintf(name, 20, "WIMAP%d", ::g->wbs->epsd);
+		name[19] = 0;
+	}
 	if ( ::g->gamemode == retail )
 	{
 		if (::g->wbs->epsd == 3)
@@ -1542,7 +1543,8 @@ void WI_loadData(void)
 		::g->lnames = (patch_t **) DoomLib::Z_Malloc(sizeof(patch_t*) * ::g->NUMCMAPS, PU_LEVEL_SHARED, 0);
 		for (i=0 ; i < ::g->NUMCMAPS ; i++)
 		{								
-			sprintf(name, "CWILV%2.2d", i);
+			snprintf(name, 20, "CWILV%2.2d", i);
+			name[19] = 0;
 			::g->lnames[i] = (patch_t*)W_CacheLumpName(name, PU_LEVEL_SHARED);
 		}					
 	}
@@ -1551,7 +1553,8 @@ void WI_loadData(void)
 		::g->lnames = (patch_t **) DoomLib::Z_Malloc(sizeof(patch_t*) * ( NUMMAPS ), PU_LEVEL_SHARED, 0);
 		for (i=0 ; i<NUMMAPS ; i++)
 		{
-			sprintf(name, "WILV%d%d", ::g->wbs->epsd, i);
+			snprintf(name, 20, "WILV%d%d", ::g->wbs->epsd, i);
+			name[19] = 0;
 			::g->lnames[i] = (patch_t*)W_CacheLumpName(name, PU_LEVEL_SHARED);
 		}
 
@@ -1575,7 +1578,8 @@ void WI_loadData(void)
 					if (::g->wbs->epsd != 1 || j != 8) 
 					{
 						// animations
-						sprintf(name, "WIA%d%.2d%.2d", ::g->wbs->epsd, j, i);  
+						snprintf(name, 20, "WIA%d%.2d%.2d", ::g->wbs->epsd, j, i);
+						name[19] = 0;
 						a->p[i] = (patch_t*)W_CacheLumpName(name, PU_LEVEL_SHARED);
 					}
 					else
@@ -1594,7 +1598,7 @@ void WI_loadData(void)
 	for (i=0;i<10;i++)
 	{
 		// numbers 0-9
-		sprintf(name, "WINUM%d", i);     
+		snprintf(name, 10, "WINUM%d", i); name[9] = 0;
 		::g->num[i] = (patch_t*)W_CacheLumpName(name, PU_LEVEL_SHARED);
 	}
 
@@ -1651,11 +1655,11 @@ void WI_loadData(void)
 	for (i=0 ; i<MAXPLAYERS ; i++)
 	{
 		// "1,2,3,4"
-		sprintf(name, "STPB%d", i);      
+		snprintf(name, 10, "STPB%d", i); name[9] = 0;
 		::g->wistuff_p[i] = (patch_t*)W_CacheLumpName(name, PU_LEVEL_SHARED);
 
 		// "1,2,3,4"
-		sprintf(name, "WIBP%d", i+1);     
+		snprintf(name, 10, "WIBP%d", i+1); name[9] = 0;
 		::g->wistuff_bp[i] = (patch_t*)W_CacheLumpName(name, PU_LEVEL_SHARED);
 	}
 
diff --git a/neo/d3xp/MultiplayerGame.cpp b/neo/d3xp/MultiplayerGame.cpp
index a14c6da..4780f95 100644
--- a/neo/d3xp/MultiplayerGame.cpp
+++ b/neo/d3xp/MultiplayerGame.cpp
@@ -631,7 +631,8 @@ idMultiplayerGame::GameTime
 const char* idMultiplayerGame::GameTime()
 {
 	static char buff[16];
-	int m, s, t, ms;
+	unsigned int m, s, t;
+	int ms;
 	
 	if( gameState == COUNTDOWN )
 	{
@@ -653,7 +654,9 @@ const char* idMultiplayerGame::GameTime()
 		}
 		else
 		{
-			sprintf( buff, "WMP %i", s );
+			snprintf( buff, 16, "WMP %i", s );
+			buff[15] = 0;
+
 		}
 	}
 	else
@@ -678,7 +681,8 @@ const char* idMultiplayerGame::GameTime()
 		t = s / 10;
 		s -= t * 10;
 		
-		sprintf( buff, "%i:%i%i", m, t, s );
+		snprintf( buff, 16, "%i:%i%i", m, t, s );
+		buff[15] = 0;
 	}
 	return &buff[0];
 }
diff --git a/neo/idlib/StrStatic.h b/neo/idlib/StrStatic.h
index 4fdb52d..63c930f 100644
--- a/neo/idlib/StrStatic.h
+++ b/neo/idlib/StrStatic.h
@@ -97,7 +97,7 @@ public:
 	{
 		buffer[ 0 ] = '\0';
 		SetStaticBuffer( buffer, _size_ );
-		idStr::operator=( b );
+		idStr::operator=( idStr(b) );
 	}
 	
 	ID_INLINE	explicit idStrStatic( const char c ) :
@@ -105,7 +105,7 @@ public:
 	{
 		buffer[ 0 ] = '\0';
 		SetStaticBuffer( buffer, _size_ );
-		idStr::operator=( c );
+		idStr::operator=( idStr(c) );
 	}
 	
 	ID_INLINE	explicit idStrStatic( const int i ) :
@@ -113,7 +113,7 @@ public:
 	{
 		buffer[ 0 ] = '\0';
 		SetStaticBuffer( buffer, _size_ );
-		idStr::operator=( i );
+		idStr::operator=( idStr(i) );
 	}
 	
 	ID_INLINE	explicit idStrStatic( const unsigned u ) :
@@ -121,7 +121,7 @@ public:
 	{
 		buffer[ 0 ] = '\0';
 		SetStaticBuffer( buffer, _size_ );
-		idStr::operator=( u );
+		idStr::operator=( idStr(u) );
 	}
 	
 	ID_INLINE	explicit idStrStatic( const float f ) :
@@ -129,7 +129,7 @@ public:
 	{
 		buffer[ 0 ] = '\0';
 		SetStaticBuffer( buffer, _size_ );
-		idStr::operator=( f );
+		idStr::operator=( idStr(f) );
 	}
 	
 private:
diff --git a/neo/tools/compilers/dmap/dmap.cpp b/neo/tools/compilers/dmap/dmap.cpp
index 655e881..03c5831 100644
--- a/neo/tools/compilers/dmap/dmap.cpp
+++ b/neo/tools/compilers/dmap/dmap.cpp
@@ -34,6 +34,10 @@ If you have questions concerning this license or the applicable additional terms
 
 dmapGlobals_t	dmapGlobals;
 
+#ifndef PATH_MAX
+#define PATH_MAX 4096
+#endif
+
 /*
 ============
 ProcessModel
@@ -243,7 +247,7 @@ void Dmap( const idCmdArgs& args )
 {
 	int			i;
 	int			start, end;
-	char		path[1024];
+	char		path[PATH_MAX];
 	idStr		passedName;
 	bool		leaked = false;
 	bool		noCM = false;
@@ -390,7 +394,8 @@ void Dmap( const idCmdArgs& args )
 	// if this isn't a regioned map, delete the last saved region map
 	if( passedName.Right( 4 ) != ".reg" )
 	{
-		sprintf( path, "%s.reg", dmapGlobals.mapFileBase );
+		snprintf( path, PATH_MAX, "%s.reg", dmapGlobals.mapFileBase );
+		path[PATH_MAX-1] = 0;
 		fileSystem->RemoveFile( path );
 	}
 	else
@@ -402,7 +407,8 @@ void Dmap( const idCmdArgs& args )
 	passedName = stripped;
 	
 	// delete any old line leak files
-	sprintf( path, "%s.lin", dmapGlobals.mapFileBase );
+	snprintf( path, PATH_MAX, "%s.lin", dmapGlobals.mapFileBase );
+	path[PATH_MAX-1] = 0;
 	fileSystem->RemoveFile( path );
 	
 	// delete any old generated binary proc files