summarylogtreecommitdiffstats
path: root/CHANGELOG.md
blob: c119d0c9e4319adb12139edc5451b26a437319e4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
# Change Log

## [Unreleased](https://github.com/langurmonkey/gaiasky/tree/HEAD)

[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/2.0.2...HEAD)

**Implemented enhancements:**

- Add controls to manage datasets [\#290](https://github.com/langurmonkey/gaiasky/issues/290)

## [2.0.2](https://github.com/langurmonkey/gaiasky/tree/2.0.2) (2018-07-05)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/2.0.1...2.0.2)

**Implemented enhancements:**

- Separate base texture from clouds texture [\#289](https://github.com/langurmonkey/gaiasky/issues/289)
- Add gamma correction [\#288](https://github.com/langurmonkey/gaiasky/issues/288)
- Add label size control [\#287](https://github.com/langurmonkey/gaiasky/issues/287)
- Rearrange graphical settings into preferences dialog [\#286](https://github.com/langurmonkey/gaiasky/issues/286)

**Fixed bugs:**

- Fix objects pane minimize button disappearing [\#285](https://github.com/langurmonkey/gaiasky/issues/285)

**Merged pull requests:**

- Fix broken link to DR2 default catalog [\#280](https://github.com/langurmonkey/gaiasky/pull/280) ([vga101](https://github.com/vga101))

## [2.0.1](https://github.com/langurmonkey/gaiasky/tree/2.0.1) (2018-06-14)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/2.0.0-vr...2.0.1)

**Implemented enhancements:**

- Lazy mesh initialization [\#284](https://github.com/langurmonkey/gaiasky/issues/284)
- Improve DR2 catalogs [\#283](https://github.com/langurmonkey/gaiasky/issues/283)
- Add support for new galaxy meshes [\#282](https://github.com/langurmonkey/gaiasky/issues/282)
- Fix Gaia Sky logo resolution [\#279](https://github.com/langurmonkey/gaiasky/issues/279)
- Add utility to see logs [\#278](https://github.com/langurmonkey/gaiasky/issues/278)
- Improve grid rendering [\#277](https://github.com/langurmonkey/gaiasky/issues/277)
- Add maximum FPS option [\#273](https://github.com/langurmonkey/gaiasky/issues/273)
- Create contributing.md files with guidelines as to how to contribute [\#272](https://github.com/langurmonkey/gaiasky/issues/272)
- Only Xbox 360 controls, no XBone [\#199](https://github.com/langurmonkey/gaiasky/issues/199)

**Fixed bugs:**

- Fix Windows 32-bit build [\#274](https://github.com/langurmonkey/gaiasky/issues/274)

**Closed issues:**

- Maximum time reached [\#271](https://github.com/langurmonkey/gaiasky/issues/271)

## [2.0.0-vr](https://github.com/langurmonkey/gaiasky/tree/2.0.0-vr) (2018-05-09)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/2.0.0...2.0.0-vr)

**Implemented enhancements:**

- Add night theme [\#270](https://github.com/langurmonkey/gaiasky/issues/270)

**Fixed bugs:**

- Fix SAMP issues when loading [\#266](https://github.com/langurmonkey/gaiasky/issues/266)
- Fix constellation name flickering when planets are turned off [\#264](https://github.com/langurmonkey/gaiasky/issues/264)

**Closed issues:**

- Is it possible to extend the size of the user interface [\#269](https://github.com/langurmonkey/gaiasky/issues/269)

## [2.0.0](https://github.com/langurmonkey/gaiasky/tree/2.0.0) (2018-04-24)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.5.0...2.0.0)

**Implemented enhancements:**

- Add hue and saturation to levels [\#263](https://github.com/langurmonkey/gaiasky/issues/263)
- Add support for asteroind positions additionally to orbits [\#262](https://github.com/langurmonkey/gaiasky/issues/262)
- Add Hammer-Aitoff and cylindrical projections to cubemap mode [\#260](https://github.com/langurmonkey/gaiasky/issues/260)
- Expose dataset chooser to prefs window [\#259](https://github.com/langurmonkey/gaiasky/issues/259)
- Add projection minimaps [\#255](https://github.com/langurmonkey/gaiasky/issues/255)
- Add image format and quality for screenshots and frames to config [\#253](https://github.com/langurmonkey/gaiasky/issues/253)
- Add reset time hotkey [\#252](https://github.com/langurmonkey/gaiasky/issues/252)
- Apply graphics quality without restart [\#251](https://github.com/langurmonkey/gaiasky/issues/251)
- Add gravitational wave model [\#249](https://github.com/langurmonkey/gaiasky/issues/249)
- Add CMB [\#248](https://github.com/langurmonkey/gaiasky/issues/248)
- Add SAMP support [\#246](https://github.com/langurmonkey/gaiasky/issues/246)
- Use memory mapped files for speed-critical read operations [\#245](https://github.com/langurmonkey/gaiasky/issues/245)
- Remove android/html/desktop infrastructure [\#244](https://github.com/langurmonkey/gaiasky/issues/244)
- Add relativistic aberration [\#242](https://github.com/langurmonkey/gaiasky/issues/242)
- Add flag to enable dataset chooser dialog at startup [\#240](https://github.com/langurmonkey/gaiasky/issues/240)
- Improve occlusion test in light glow algorithm [\#239](https://github.com/langurmonkey/gaiasky/issues/239)
- Add pure GPU line renderer for orbits [\#232](https://github.com/langurmonkey/gaiasky/issues/232)
- Add star opacity setter to API [\#231](https://github.com/langurmonkey/gaiasky/issues/231)
- Add visual effects controls to API [\#230](https://github.com/langurmonkey/gaiasky/issues/230)
- Add stereo and 360 modes to API [\#229](https://github.com/langurmonkey/gaiasky/issues/229)
- Add star size setter to API [\#228](https://github.com/langurmonkey/gaiasky/issues/228)
- Add 'stop time' to scripting API [\#226](https://github.com/langurmonkey/gaiasky/issues/226)
- Add setPlanetariumMode\(\) API call [\#225](https://github.com/langurmonkey/gaiasky/issues/225)
- Add API call to control brightness and contrast [\#221](https://github.com/langurmonkey/gaiasky/issues/221)
- Add a reload default settings button [\#220](https://github.com/langurmonkey/gaiasky/issues/220)
- Add getSimulationTime\(\) to scripting [\#219](https://github.com/langurmonkey/gaiasky/issues/219)
- Add frame output state indicator [\#218](https://github.com/langurmonkey/gaiasky/issues/218)
- Set crosshair visibility API call [\#215](https://github.com/langurmonkey/gaiasky/issues/215)
- Add setSimulationTime with comprehensive params to scripting [\#214](https://github.com/langurmonkey/gaiasky/issues/214)
- Add 'Back to Earth' key mapping [\#209](https://github.com/langurmonkey/gaiasky/issues/209)
- Add pointer coordinates toggle in preferences [\#208](https://github.com/langurmonkey/gaiasky/issues/208)
- Constellations with proper motions [\#203](https://github.com/langurmonkey/gaiasky/issues/203)
- Add controller debug mode to help create mappings [\#202](https://github.com/langurmonkey/gaiasky/issues/202)
- Add support for emissive colors and textures [\#201](https://github.com/langurmonkey/gaiasky/issues/201)
- Upgrade to libgdx 1.9.7 [\#200](https://github.com/langurmonkey/gaiasky/issues/200)
- Adapt normal lighting shader to accept no directional lights [\#197](https://github.com/langurmonkey/gaiasky/issues/197)
- Update Jython to 2.7.0 [\#194](https://github.com/langurmonkey/gaiasky/issues/194)
- Feature request - scripting functions [\#192](https://github.com/langurmonkey/gaiasky/issues/192)
- Add distance to Sol in focus info interface [\#191](https://github.com/langurmonkey/gaiasky/issues/191)
- Look for ways to prevent time overflow [\#190](https://github.com/langurmonkey/gaiasky/issues/190)
- Add star clusters [\#188](https://github.com/langurmonkey/gaiasky/issues/188)
- Enable proper motions [\#185](https://github.com/langurmonkey/gaiasky/issues/185)
- Allow arbitrary meshes in json data files [\#184](https://github.com/langurmonkey/gaiasky/issues/184)
- Add 'pause background loading' action [\#181](https://github.com/langurmonkey/gaiasky/issues/181)
- Fix action buttons \(stop script, stop camera path\) [\#180](https://github.com/langurmonkey/gaiasky/issues/180)
- Add titles to data with i18n [\#179](https://github.com/langurmonkey/gaiasky/issues/179)
- Crosshair when in free camera + target mode [\#178](https://github.com/langurmonkey/gaiasky/issues/178)
- Crosshair to point to focus direction when off-screen [\#177](https://github.com/langurmonkey/gaiasky/issues/177)
- Problem loading many asteroid orbits [\#98](https://github.com/langurmonkey/gaiasky/issues/98)
- Shadow mapping [\#60](https://github.com/langurmonkey/gaiasky/issues/60)

**Fixed bugs:**

- Fix position discrepancy of stars in stereo mode \(points vs billboards\) [\#258](https://github.com/langurmonkey/gaiasky/issues/258)
- Screenshot and frame mode switch from simple to advanced produces null pointer [\#257](https://github.com/langurmonkey/gaiasky/issues/257)
- Refactor time [\#256](https://github.com/langurmonkey/gaiasky/issues/256)
- Streaming catalog loader never attempts previously discarded pages [\#241](https://github.com/langurmonkey/gaiasky/issues/241)
- Fix returning from panorama mode through stereo mode [\#238](https://github.com/langurmonkey/gaiasky/issues/238)
- Add object scaling to scripting API [\#227](https://github.com/langurmonkey/gaiasky/issues/227)
- Fix atmosphere flickering due to z fighting [\#224](https://github.com/langurmonkey/gaiasky/issues/224)
- Fix Gaia FoV detection and projection [\#223](https://github.com/langurmonkey/gaiasky/issues/223)
- Fixed errors not logging correctly during init [\#222](https://github.com/langurmonkey/gaiasky/issues/222)
- Remove wrong \[h/sec\] units in time warp label [\#217](https://github.com/langurmonkey/gaiasky/issues/217)
- Star label positioning does not react to fov setting [\#216](https://github.com/langurmonkey/gaiasky/issues/216)
- Fix focus issue using shift in objects component input [\#213](https://github.com/langurmonkey/gaiasky/issues/213)
- Fix NUMPAD4/5/6 to acces FOV camera modes [\#212](https://github.com/langurmonkey/gaiasky/issues/212)
- Fix star min opacity initialisation [\#207](https://github.com/langurmonkey/gaiasky/issues/207)
- Crash when selecting NBG galaxy with the time on [\#206](https://github.com/langurmonkey/gaiasky/issues/206)
- goToObject\(name, angle\) not zooming out if current angle is larger than target [\#195](https://github.com/langurmonkey/gaiasky/issues/195)
- NullPointerException in DesktopNetworkChecker [\#193](https://github.com/langurmonkey/gaiasky/issues/193)
- Look for ways to prevent time overflow [\#190](https://github.com/langurmonkey/gaiasky/issues/190)
- Fix visibility of date/time and time warp factor [\#189](https://github.com/langurmonkey/gaiasky/issues/189)
- Fix `facingFocus` state issue [\#187](https://github.com/langurmonkey/gaiasky/issues/187)
- Fix MAS\_TO\_DEG conversion in AstroUtils [\#186](https://github.com/langurmonkey/gaiasky/issues/186)
- Fix 'run script' window handling of scripts with same name [\#182](https://github.com/langurmonkey/gaiasky/issues/182)
- Motion blur causes problems with 360 mode [\#87](https://github.com/langurmonkey/gaiasky/issues/87)

**Closed issues:**

- Is this update also coming? [\#261](https://github.com/langurmonkey/gaiasky/issues/261)
- Enable particle effects [\#254](https://github.com/langurmonkey/gaiasky/issues/254)
- Add-ons [\#250](https://github.com/langurmonkey/gaiasky/issues/250)
- Crash with TGAS GPU dataset [\#236](https://github.com/langurmonkey/gaiasky/issues/236)
- Preferences window shows wrong version number [\#234](https://github.com/langurmonkey/gaiasky/issues/234)
- Cannot build desktop:dist [\#233](https://github.com/langurmonkey/gaiasky/issues/233)
- Feature request: galactic cartesian coordinates [\#211](https://github.com/langurmonkey/gaiasky/issues/211)
- Adding meshes [\#205](https://github.com/langurmonkey/gaiasky/issues/205)
- On Windows, install fails with "Could not determine java version from '9.0.1' [\#204](https://github.com/langurmonkey/gaiasky/issues/204)
- Docs don't mention where record data appears [\#198](https://github.com/langurmonkey/gaiasky/issues/198)
- So....I...uhh...broke it in the most beautiful way I could think...ever. [\#196](https://github.com/langurmonkey/gaiasky/issues/196)
- Javadocs no longer available [\#183](https://github.com/langurmonkey/gaiasky/issues/183)
- Not truly compatible with Oculus Rift [\#44](https://github.com/langurmonkey/gaiasky/issues/44)

**Merged pull requests:**

- Add REST API for remote control [\#237](https://github.com/langurmonkey/gaiasky/pull/237) ([vga101](https://github.com/vga101))
- DE translation and minor formatting update [\#235](https://github.com/langurmonkey/gaiasky/pull/235) ([vga101](https://github.com/vga101))

## [1.5.0](https://github.com/langurmonkey/gaiasky/tree/1.5.0) (2017-08-02)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.4...1.5.0)

**Implemented enhancements:**

- Integrate particle groups with levels of detail [\#170](https://github.com/langurmonkey/gaiasky/issues/170)
- Set up renderer using asset manager [\#167](https://github.com/langurmonkey/gaiasky/issues/167)
- Set up post processor through the asset manager [\#166](https://github.com/langurmonkey/gaiasky/issues/166)
- Scale point primitives by ratio to default [\#163](https://github.com/langurmonkey/gaiasky/issues/163)
- Implement GPU-based implementation for star catalogs [\#162](https://github.com/langurmonkey/gaiasky/issues/162)
- Additive blending [\#160](https://github.com/langurmonkey/gaiasky/issues/160)
- Enable star particle groups [\#159](https://github.com/langurmonkey/gaiasky/issues/159)
- Expose high accuracy positons setting in the GUI [\#157](https://github.com/langurmonkey/gaiasky/issues/157)
- Allow high accuracy in VSOP87 model [\#156](https://github.com/langurmonkey/gaiasky/issues/156)
- Front end to manage game controller mappings [\#155](https://github.com/langurmonkey/gaiasky/issues/155)
- Add nearby galaxies, NBG [\#154](https://github.com/langurmonkey/gaiasky/issues/154)
- Add Oort cloud [\#152](https://github.com/langurmonkey/gaiasky/issues/152)
- Add Pluto [\#151](https://github.com/langurmonkey/gaiasky/issues/151)
- Abstract controller mappings, use files to define them [\#150](https://github.com/langurmonkey/gaiasky/issues/150)
- Add target mode in free camera [\#148](https://github.com/langurmonkey/gaiasky/issues/148)
- Add 'land on object' function [\#147](https://github.com/langurmonkey/gaiasky/issues/147)
- On-demand catalog loading from disk [\#146](https://github.com/langurmonkey/gaiasky/issues/146)
- French translation [\#145](https://github.com/langurmonkey/gaiasky/issues/145)
- Allow for controller look y-axis to be inverted [\#143](https://github.com/langurmonkey/gaiasky/issues/143)
- Support lazy texture initialisation for faster startup [\#140](https://github.com/langurmonkey/gaiasky/issues/140)
- Add Saturn moons [\#139](https://github.com/langurmonkey/gaiasky/issues/139)
- Revamp debug info [\#138](https://github.com/langurmonkey/gaiasky/issues/138)
- Add non cinematic camera mode [\#135](https://github.com/langurmonkey/gaiasky/issues/135)
- Discard current star shader based on noise and use texture instead [\#134](https://github.com/langurmonkey/gaiasky/issues/134)
- Apply screen mode without restart [\#128](https://github.com/langurmonkey/gaiasky/issues/128)
- Make network checker \(simbad, wiki\) asynchronous [\#127](https://github.com/langurmonkey/gaiasky/issues/127)
- Deprecate current swing-based preferences [\#125](https://github.com/langurmonkey/gaiasky/issues/125)
- Apply skin change without restarting [\#124](https://github.com/langurmonkey/gaiasky/issues/124)
- Colour code proper motion vectors with direction/magnitude [\#123](https://github.com/langurmonkey/gaiasky/issues/123)
- Fix layout of controls window [\#121](https://github.com/langurmonkey/gaiasky/issues/121)
- Add context menu with some options [\#120](https://github.com/langurmonkey/gaiasky/issues/120)
- Rearrange UI, fix HiDPI themes [\#119](https://github.com/langurmonkey/gaiasky/issues/119)
- Add button to stop current camera play session [\#117](https://github.com/langurmonkey/gaiasky/issues/117)
- UI animations [\#116](https://github.com/langurmonkey/gaiasky/issues/116)
- Add Slovene language [\#109](https://github.com/langurmonkey/gaiasky/issues/109)
- Add new Parallel View stereoscopic profile [\#105](https://github.com/langurmonkey/gaiasky/issues/105)
- Upgrade to Lwjgl 3 [\#103](https://github.com/langurmonkey/gaiasky/issues/103)

**Fixed bugs:**

- Fix eye separation in spacecraft+stereoscopic modes [\#168](https://github.com/langurmonkey/gaiasky/issues/168)
- Random crash at startup [\#165](https://github.com/langurmonkey/gaiasky/issues/165)
- Fix postprocessing framebuffer resize issue [\#164](https://github.com/langurmonkey/gaiasky/issues/164)
- Scale point primitives by ratio to default [\#163](https://github.com/langurmonkey/gaiasky/issues/163)
- Milky Way texture off when rotated [\#158](https://github.com/langurmonkey/gaiasky/issues/158)
- Fix controller input in non-cinematic mode [\#142](https://github.com/langurmonkey/gaiasky/issues/142)
- Fix smooth transitions in multithread mode [\#141](https://github.com/langurmonkey/gaiasky/issues/141)
- Fixe Quad line renderer artifacts [\#137](https://github.com/langurmonkey/gaiasky/issues/137)
- Make network checker \\(simbad, wiki\\) asynchronous [\#127](https://github.com/langurmonkey/gaiasky/issues/127)
- Fix cast error when multithreading is on [\#126](https://github.com/langurmonkey/gaiasky/issues/126)
- Label flickering when star is perfectly aligned with camera direction [\#122](https://github.com/langurmonkey/gaiasky/issues/122)
- Fix main controls window alignments [\#118](https://github.com/langurmonkey/gaiasky/issues/118)
- Fix gaia scan mode [\#114](https://github.com/langurmonkey/gaiasky/issues/114)
- Add timeout to version check [\#112](https://github.com/langurmonkey/gaiasky/issues/112)
- Fix config file lookup crash when running from source [\#111](https://github.com/langurmonkey/gaiasky/issues/111)
- Fix focus issue with objects text field [\#106](https://github.com/langurmonkey/gaiasky/issues/106)
- Fix stereoscopic mode for large distances/eye separations [\#89](https://github.com/langurmonkey/gaiasky/issues/89)
- Gaia Sky crashes on Windows 10 32bit - JRE 8u102 [\#77](https://github.com/langurmonkey/gaiasky/issues/77)
- Fix octant detection in very low fov angles [\#70](https://github.com/langurmonkey/gaiasky/issues/70)

**Closed issues:**

- Incorrect size of "Sol" via scripting interface [\#174](https://github.com/langurmonkey/gaiasky/issues/174)
- Parsing of version string breaks when custom git tags are used [\#173](https://github.com/langurmonkey/gaiasky/issues/173)
- Test script "getobject-test.py" crashes [\#172](https://github.com/langurmonkey/gaiasky/issues/172)
- Constellation "Antlia" misspelled as "Antila" [\#153](https://github.com/langurmonkey/gaiasky/issues/153)
- Closest object and camera speed in scripting interface [\#149](https://github.com/langurmonkey/gaiasky/issues/149)
- Cinematic camera setting not saved [\#144](https://github.com/langurmonkey/gaiasky/issues/144)
- Running Gaia Sky in Oculus Rift [\#136](https://github.com/langurmonkey/gaiasky/issues/136)
- Scripting interface: asynchronous mode? [\#133](https://github.com/langurmonkey/gaiasky/issues/133)
- Scripting interface: issues with setCameraPostion method [\#132](https://github.com/langurmonkey/gaiasky/issues/132)
- Scripting interface: calling setStarBrightness\(\) seems to change the ambient light [\#131](https://github.com/langurmonkey/gaiasky/issues/131)
- Scripting interface: calling setVisibility toggles independent of parameter [\#130](https://github.com/langurmonkey/gaiasky/issues/130)
- Scripting interface: calling setCameraLock\(\) causes Exception in thread "LWJGL Application" [\#129](https://github.com/langurmonkey/gaiasky/issues/129)
- Translation [\#107](https://github.com/langurmonkey/gaiasky/issues/107)

**Merged pull requests:**

- Fix ARI url [\#176](https://github.com/langurmonkey/gaiasky/pull/176) ([vga101](https://github.com/vga101))
- Fix method comment for displayTextObject [\#175](https://github.com/langurmonkey/gaiasky/pull/175) ([vga101](https://github.com/vga101))
- Fix customobjects-test.py [\#171](https://github.com/langurmonkey/gaiasky/pull/171) ([vga101](https://github.com/vga101))
- Suggested improvements for German translation [\#169](https://github.com/langurmonkey/gaiasky/pull/169) ([vga101](https://github.com/vga101))
- Fix URL to home page [\#161](https://github.com/langurmonkey/gaiasky/pull/161) ([vga101](https://github.com/vga101))
- Fix README rendering [\#115](https://github.com/langurmonkey/gaiasky/pull/115) ([rogersachan](https://github.com/rogersachan))
- Fix links to scripting documentation [\#113](https://github.com/langurmonkey/gaiasky/pull/113) ([vga101](https://github.com/vga101))
- Fix TGAS extraction path in running instructions [\#110](https://github.com/langurmonkey/gaiasky/pull/110) ([vga101](https://github.com/vga101))
- Slovene translation [\#108](https://github.com/langurmonkey/gaiasky/pull/108) ([kcotar](https://github.com/kcotar))

## [1.0.4](https://github.com/langurmonkey/gaiasky/tree/1.0.4) (2016-12-07)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.3...1.0.4)

**Implemented enhancements:**

- Improve loading times [\#102](https://github.com/langurmonkey/gaiasky/issues/102)
- Config window HiDPI mode [\#101](https://github.com/langurmonkey/gaiasky/issues/101)
- Dependent visibility for orbits [\#100](https://github.com/langurmonkey/gaiasky/issues/100)
- Map and calibrate Milky Way panorama [\#94](https://github.com/langurmonkey/gaiasky/issues/94)
- Add option to capture frames while camera path is playing [\#71](https://github.com/langurmonkey/gaiasky/issues/71)

**Fixed bugs:**

- Fix crosshair issues when resizing [\#104](https://github.com/langurmonkey/gaiasky/issues/104)
- Dependent visibility for orbits [\#100](https://github.com/langurmonkey/gaiasky/issues/100)
- Stars disappear for a while when camera approaches [\#97](https://github.com/langurmonkey/gaiasky/issues/97)
- Version `1.0.3` fills memory with frame output [\#96](https://github.com/langurmonkey/gaiasky/issues/96)
- Light glow sampling spiral should adapt to fov angle [\#95](https://github.com/langurmonkey/gaiasky/issues/95)
- Debug and spacecraft GUIs do not resize correctly [\#93](https://github.com/langurmonkey/gaiasky/issues/93)
- Resizing during loading screen causes buffer size problems [\#40](https://github.com/langurmonkey/gaiasky/issues/40)

**Merged pull requests:**

- Fixed broken download links in README.md [\#99](https://github.com/langurmonkey/gaiasky/pull/99) ([adamkewley](https://github.com/adamkewley))

## [1.0.3](https://github.com/langurmonkey/gaiasky/tree/1.0.3) (2016-11-15)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.2...1.0.3)

**Fixed bugs:**

- Fix FoV modes [\#92](https://github.com/langurmonkey/gaiasky/issues/92)
- Run tutorial runs pointer [\#91](https://github.com/langurmonkey/gaiasky/issues/91)

## [1.0.2](https://github.com/langurmonkey/gaiasky/tree/1.0.2) (2016-11-14)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.1...1.0.2)

## [1.0.1](https://github.com/langurmonkey/gaiasky/tree/1.0.1) (2016-11-11)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.0...1.0.1)

**Implemented enhancements:**

- Add brightness and contrast controls [\#88](https://github.com/langurmonkey/gaiasky/issues/88)
- Improve search functionality [\#85](https://github.com/langurmonkey/gaiasky/issues/85)
- Spacecraft camera mode - Game on! [\#84](https://github.com/langurmonkey/gaiasky/issues/84)
- Update planets and moons textures [\#82](https://github.com/langurmonkey/gaiasky/issues/82)
- Add an optional crosshair in focus mode [\#81](https://github.com/langurmonkey/gaiasky/issues/81)
- Implement 360 deg mode for 360 VR videos [\#80](https://github.com/langurmonkey/gaiasky/issues/80)

**Fixed bugs:**

- Configuration dialog should appear at the center of focused screen [\#90](https://github.com/langurmonkey/gaiasky/issues/90)
- Fix resizing and fullscreen toggle [\#86](https://github.com/langurmonkey/gaiasky/issues/86)
- Crash - Vector pool null pointer when multithreading is on [\#83](https://github.com/langurmonkey/gaiasky/issues/83)
- Fix connection to archive for DR1 sources [\#78](https://github.com/langurmonkey/gaiasky/issues/78)
- error 1114 [\#76](https://github.com/langurmonkey/gaiasky/issues/76)
- New Version 1.0.0 doesn`t work on OSX 10.10.5 [\#75](https://github.com/langurmonkey/gaiasky/issues/75)

**Closed issues:**

- Gaia Sky crashes on Windows 10, Java 1.8.0\_101 [\#79](https://github.com/langurmonkey/gaiasky/issues/79)

## [1.0.0](https://github.com/langurmonkey/gaiasky/tree/1.0.0) (2016-09-13)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.800b...1.0.0)

**Implemented enhancements:**

- Add orientation lock [\#74](https://github.com/langurmonkey/gaiasky/issues/74)
- Fix frame rate when recording camera [\#73](https://github.com/langurmonkey/gaiasky/issues/73)
- Add planetarium mode [\#72](https://github.com/langurmonkey/gaiasky/issues/72)
- Add sliders for star point size and minimum opacity [\#68](https://github.com/langurmonkey/gaiasky/issues/68)
- Add LOD sliders [\#67](https://github.com/langurmonkey/gaiasky/issues/67)
- Implement anaglyphic 3D [\#65](https://github.com/langurmonkey/gaiasky/issues/65)
- Add distortion to VR\_HEADSET stereoscopic mode [\#64](https://github.com/langurmonkey/gaiasky/issues/64)
- Add data source selection to Preferences [\#63](https://github.com/langurmonkey/gaiasky/issues/63)
- Add support for proper motion vectors [\#62](https://github.com/langurmonkey/gaiasky/issues/62)
- Add interface to data loaders in config dialog [\#15](https://github.com/langurmonkey/gaiasky/issues/15)

**Fixed bugs:**

- Add ambient light to persisted properties [\#69](https://github.com/langurmonkey/gaiasky/issues/69)
- GUI should be hidden when stereoscopic is on at startup [\#66](https://github.com/langurmonkey/gaiasky/issues/66)
- Fix mouse input in stereoscopic mode [\#61](https://github.com/langurmonkey/gaiasky/issues/61)
- app won't start [\#13](https://github.com/langurmonkey/gaiasky/issues/13)

## [0.800b](https://github.com/langurmonkey/gaiasky/tree/0.800b) (2016-04-28)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.707b...0.800b)

**Implemented enhancements:**

- Add playback music system [\#59](https://github.com/langurmonkey/gaiasky/issues/59)
- Improve render time, use points for all stars [\#52](https://github.com/langurmonkey/gaiasky/issues/52)
- Add smooth transitions between levels of detail [\#51](https://github.com/langurmonkey/gaiasky/issues/51)
- Use view angle as priority for click-selections [\#50](https://github.com/langurmonkey/gaiasky/issues/50)
- Get the Gaia Sanbox ready for proper motions [\#48](https://github.com/langurmonkey/gaiasky/issues/48)

**Fixed bugs:**

- Fix scritping interface timing with frame output system [\#55](https://github.com/langurmonkey/gaiasky/issues/55)
- Fix Gaia scan code [\#49](https://github.com/langurmonkey/gaiasky/issues/49)

**Closed issues:**

- Set time pace to a factor of real time [\#58](https://github.com/langurmonkey/gaiasky/issues/58)
- Add graphics mode selector [\#57](https://github.com/langurmonkey/gaiasky/issues/57)
- Fix the looks for HiDPI screens [\#56](https://github.com/langurmonkey/gaiasky/issues/56)
- App fails to start OS X [\#54](https://github.com/langurmonkey/gaiasky/issues/54)

## [0.707b](https://github.com/langurmonkey/gaiasky/tree/0.707b) (2015-09-14)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.706b...0.707b)

**Implemented enhancements:**

- Simplify loading mechanism of data files [\#46](https://github.com/langurmonkey/gaiasky/issues/46)
- Add sample image when choosing theme [\#38](https://github.com/langurmonkey/gaiasky/issues/38)
- Drop old manual lo-res/hi-res texture loading and implement mipmapping [\#35](https://github.com/langurmonkey/gaiasky/issues/35)
- Update project to libgdx 1.6.0 [\#34](https://github.com/langurmonkey/gaiasky/issues/34)
- Add simple screenshot mode [\#32](https://github.com/langurmonkey/gaiasky/issues/32)
- Move default location of screenshots to `$HOME/.gaiasandbox/screenshots` [\#31](https://github.com/langurmonkey/gaiasky/issues/31)
- Add new Ceres texture from Dawn spacecraft [\#30](https://github.com/langurmonkey/gaiasky/issues/30)
- New command to travel to focus object instantly [\#29](https://github.com/langurmonkey/gaiasky/issues/29)
- Support for location info [\#28](https://github.com/langurmonkey/gaiasky/issues/28)
- Migrate build system to gradle [\#2](https://github.com/langurmonkey/gaiasky/issues/2)

**Fixed bugs:**

- Linux launcher not working if spaces in path [\#47](https://github.com/langurmonkey/gaiasky/issues/47)
- Fix labels in Gaia Fov mode [\#45](https://github.com/langurmonkey/gaiasky/issues/45)
- Last update date is sensible to running locale [\#43](https://github.com/langurmonkey/gaiasky/issues/43)
- RA and DEC are wrong in binary version of HYG catalog [\#42](https://github.com/langurmonkey/gaiasky/issues/42)
- Keyboard focus stays in input texts [\#41](https://github.com/langurmonkey/gaiasky/issues/41)
- Fix new line rendering for perspective lines [\#37](https://github.com/langurmonkey/gaiasky/issues/37)
- Motion blur not working with FXAA or NFAA [\#36](https://github.com/langurmonkey/gaiasky/issues/36)
- Fix night/day blending in shader  [\#33](https://github.com/langurmonkey/gaiasky/issues/33)
- Screenshot action \(F5\) not working well with motion blur [\#27](https://github.com/langurmonkey/gaiasky/issues/27)

## [0.706b](https://github.com/langurmonkey/gaiasky/tree/0.706b) (2015-05-05)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.705b...0.706b)

**Implemented enhancements:**

- General code style clean-up  [\#25](https://github.com/langurmonkey/gaiasky/issues/25)
- Big performance improvement in star rendering [\#23](https://github.com/langurmonkey/gaiasky/issues/23)
- New pixel renderer [\#22](https://github.com/langurmonkey/gaiasky/issues/22)
- Add controller support [\#21](https://github.com/langurmonkey/gaiasky/issues/21)
- Motion blur effect [\#20](https://github.com/langurmonkey/gaiasky/issues/20)
- Interface overhaul [\#19](https://github.com/langurmonkey/gaiasky/issues/19)
- Better looking lines [\#18](https://github.com/langurmonkey/gaiasky/issues/18)

**Fixed bugs:**

- Handle outdated properties files in $HOME/.gaiasandbox folder [\#26](https://github.com/langurmonkey/gaiasky/issues/26)
- Scripting implementation should reset the colour [\#24](https://github.com/langurmonkey/gaiasky/issues/24)

**Closed issues:**

- deprecated [\#17](https://github.com/langurmonkey/gaiasky/issues/17)

## [0.705b](https://github.com/langurmonkey/gaiasky/tree/0.705b) (2015-04-16)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.704b...0.705b)

**Fixed bugs:**

- Gaia sandbox current releases do not work on windows [\#16](https://github.com/langurmonkey/gaiasky/issues/16)
- Post-processing causes display output to disappear in frame output mode [\#14](https://github.com/langurmonkey/gaiasky/issues/14)
- Make new PixelBloomRenderSystem work for frame output and screenshots [\#7](https://github.com/langurmonkey/gaiasky/issues/7)
- Make new PixelBloomRenderSystem work in stereoscopic mode [\#6](https://github.com/langurmonkey/gaiasky/issues/6)

## [0.704b](https://github.com/langurmonkey/gaiasky/tree/0.704b) (2015-03-27)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.703b...0.704b)

**Implemented enhancements:**

- Remove synchronized render lists [\#12](https://github.com/langurmonkey/gaiasky/issues/12)
- Support top speeds in GUI [\#11](https://github.com/langurmonkey/gaiasky/issues/11)
- Show camera info in free mode [\#10](https://github.com/langurmonkey/gaiasky/issues/10)
- Time selector [\#9](https://github.com/langurmonkey/gaiasky/issues/9)
- Add interface tab to configuration [\#8](https://github.com/langurmonkey/gaiasky/issues/8)
- Internationalize the application [\#5](https://github.com/langurmonkey/gaiasky/issues/5)
- Move node data format to JSON [\#1](https://github.com/langurmonkey/gaiasky/issues/1)

**Fixed bugs:**

- Investigate VM crash [\#4](https://github.com/langurmonkey/gaiasky/issues/4)
- Decide fate of desktop/doc/gaiasandbox\_manual.tex [\#3](https://github.com/langurmonkey/gaiasky/issues/3)

## [0.703b](https://github.com/langurmonkey/gaiasky/tree/0.703b) (2014-12-17)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.700b...0.703b)

## [0.700b](https://github.com/langurmonkey/gaiasky/tree/0.700b) (2014-12-11)


\* *This Change Log was automatically generated by [github_changelog_generator](https://github.com/skywinder/Github-Changelog-Generator)*