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# Change Log

## [1.5.0](https://github.com/langurmonkey/gaiasky/tree/1.5.0) (2017-08-02)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.4...1.5.0)

**Implemented enhancements:**

- Integrate particle groups with levels of detail [\#170](https://github.com/langurmonkey/gaiasky/issues/170)
- Set up renderer using asset manager [\#167](https://github.com/langurmonkey/gaiasky/issues/167)
- Set up post processor through the asset manager [\#166](https://github.com/langurmonkey/gaiasky/issues/166)
- Scale point primitives by ratio to default [\#163](https://github.com/langurmonkey/gaiasky/issues/163)
- Implement GPU-based implementation for star catalogs [\#162](https://github.com/langurmonkey/gaiasky/issues/162)
- Additive blending [\#160](https://github.com/langurmonkey/gaiasky/issues/160)
- Enable star particle groups [\#159](https://github.com/langurmonkey/gaiasky/issues/159)
- Expose high accuracy positons setting in the GUI [\#157](https://github.com/langurmonkey/gaiasky/issues/157)
- Allow high accuracy in VSOP87 model [\#156](https://github.com/langurmonkey/gaiasky/issues/156)
- Front end to manage game controller mappings [\#155](https://github.com/langurmonkey/gaiasky/issues/155)
- Add nearby galaxies, NBG [\#154](https://github.com/langurmonkey/gaiasky/issues/154)
- Add Oort cloud [\#152](https://github.com/langurmonkey/gaiasky/issues/152)
- Add Pluto [\#151](https://github.com/langurmonkey/gaiasky/issues/151)
- Abstract controller mappings, use files to define them [\#150](https://github.com/langurmonkey/gaiasky/issues/150)
- Add target mode in free camera [\#148](https://github.com/langurmonkey/gaiasky/issues/148)
- Add 'land on object' function [\#147](https://github.com/langurmonkey/gaiasky/issues/147)
- On-demand catalog loading from disk [\#146](https://github.com/langurmonkey/gaiasky/issues/146)
- French translation [\#145](https://github.com/langurmonkey/gaiasky/issues/145)
- Allow for controller look y-axis to be inverted [\#143](https://github.com/langurmonkey/gaiasky/issues/143)
- Support lazy texture initialisation for faster startup [\#140](https://github.com/langurmonkey/gaiasky/issues/140)
- Add Saturn moons [\#139](https://github.com/langurmonkey/gaiasky/issues/139)
- Revamp debug info [\#138](https://github.com/langurmonkey/gaiasky/issues/138)
- Add non cinematic camera mode [\#135](https://github.com/langurmonkey/gaiasky/issues/135)
- Discard current star shader based on noise and use texture instead [\#134](https://github.com/langurmonkey/gaiasky/issues/134)
- Apply screen mode without restart [\#128](https://github.com/langurmonkey/gaiasky/issues/128)
- Make network checker \(simbad, wiki\) asynchronous [\#127](https://github.com/langurmonkey/gaiasky/issues/127)
- Deprecate current swing-based preferences [\#125](https://github.com/langurmonkey/gaiasky/issues/125)
- Apply skin change without restarting [\#124](https://github.com/langurmonkey/gaiasky/issues/124)
- Colour code proper motion vectors with direction/magnitude [\#123](https://github.com/langurmonkey/gaiasky/issues/123)
- Fix layout of controls window [\#121](https://github.com/langurmonkey/gaiasky/issues/121)
- Add context menu with some options [\#120](https://github.com/langurmonkey/gaiasky/issues/120)
- Rearrange UI, fix HiDPI themes [\#119](https://github.com/langurmonkey/gaiasky/issues/119)
- Add button to stop current camera play session [\#117](https://github.com/langurmonkey/gaiasky/issues/117)
- UI animations [\#116](https://github.com/langurmonkey/gaiasky/issues/116)
- Add Slovene language [\#109](https://github.com/langurmonkey/gaiasky/issues/109)
- Add new Parallel View stereoscopic profile [\#105](https://github.com/langurmonkey/gaiasky/issues/105)
- Upgrade to Lwjgl 3 [\#103](https://github.com/langurmonkey/gaiasky/issues/103)

**Fixed bugs:**

- Fix eye separation in spacecraft+stereoscopic modes [\#168](https://github.com/langurmonkey/gaiasky/issues/168)
- Random crash at startup [\#165](https://github.com/langurmonkey/gaiasky/issues/165)
- Fix postprocessing framebuffer resize issue [\#164](https://github.com/langurmonkey/gaiasky/issues/164)
- Scale point primitives by ratio to default [\#163](https://github.com/langurmonkey/gaiasky/issues/163)
- Milky Way texture off when rotated [\#158](https://github.com/langurmonkey/gaiasky/issues/158)
- Fix controller input in non-cinematic mode [\#142](https://github.com/langurmonkey/gaiasky/issues/142)
- Fix smooth transitions in multithread mode [\#141](https://github.com/langurmonkey/gaiasky/issues/141)
- Fixe Quad line renderer artifacts [\#137](https://github.com/langurmonkey/gaiasky/issues/137)
- Make network checker \\(simbad, wiki\\) asynchronous [\#127](https://github.com/langurmonkey/gaiasky/issues/127)
- Fix cast error when multithreading is on [\#126](https://github.com/langurmonkey/gaiasky/issues/126)
- Label flickering when star is perfectly aligned with camera direction [\#122](https://github.com/langurmonkey/gaiasky/issues/122)
- Fix main controls window alignments [\#118](https://github.com/langurmonkey/gaiasky/issues/118)
- Fix gaia scan mode [\#114](https://github.com/langurmonkey/gaiasky/issues/114)
- Add timeout to version check [\#112](https://github.com/langurmonkey/gaiasky/issues/112)
- Fix config file lookup crash when running from source [\#111](https://github.com/langurmonkey/gaiasky/issues/111)
- Fix focus issue with objects text field [\#106](https://github.com/langurmonkey/gaiasky/issues/106)
- Fix stereoscopic mode for large distances/eye separations [\#89](https://github.com/langurmonkey/gaiasky/issues/89)
- Gaia Sky crashes on Windows 10 32bit - JRE 8u102 [\#77](https://github.com/langurmonkey/gaiasky/issues/77)
- Fix octant detection in very low fov angles [\#70](https://github.com/langurmonkey/gaiasky/issues/70)

**Closed issues:**

- Incorrect size of "Sol" via scripting interface [\#174](https://github.com/langurmonkey/gaiasky/issues/174)
- Parsing of version string breaks when custom git tags are used [\#173](https://github.com/langurmonkey/gaiasky/issues/173)
- Test script "getobject-test.py" crashes [\#172](https://github.com/langurmonkey/gaiasky/issues/172)
- Constellation "Antlia" misspelled as "Antila" [\#153](https://github.com/langurmonkey/gaiasky/issues/153)
- Closest object and camera speed in scripting interface [\#149](https://github.com/langurmonkey/gaiasky/issues/149)
- Cinematic camera setting not saved [\#144](https://github.com/langurmonkey/gaiasky/issues/144)
- Running Gaia Sky in Oculus Rift [\#136](https://github.com/langurmonkey/gaiasky/issues/136)
- Scripting interface: asynchronous mode? [\#133](https://github.com/langurmonkey/gaiasky/issues/133)
- Scripting interface: issues with setCameraPostion method [\#132](https://github.com/langurmonkey/gaiasky/issues/132)
- Scripting interface: calling setStarBrightness\(\) seems to change the ambient light [\#131](https://github.com/langurmonkey/gaiasky/issues/131)
- Scripting interface: calling setVisibility toggles independent of parameter [\#130](https://github.com/langurmonkey/gaiasky/issues/130)
- Scripting interface: calling setCameraLock\(\) causes Exception in thread "LWJGL Application" [\#129](https://github.com/langurmonkey/gaiasky/issues/129)
- Translation [\#107](https://github.com/langurmonkey/gaiasky/issues/107)

**Merged pull requests:**

- Fix ARI url [\#176](https://github.com/langurmonkey/gaiasky/pull/176) ([vga101](https://github.com/vga101))
- Fix method comment for displayTextObject [\#175](https://github.com/langurmonkey/gaiasky/pull/175) ([vga101](https://github.com/vga101))
- Fix customobjects-test.py [\#171](https://github.com/langurmonkey/gaiasky/pull/171) ([vga101](https://github.com/vga101))
- Suggested improvements for German translation [\#169](https://github.com/langurmonkey/gaiasky/pull/169) ([vga101](https://github.com/vga101))
- Fix URL to home page [\#161](https://github.com/langurmonkey/gaiasky/pull/161) ([vga101](https://github.com/vga101))
- Fix README rendering [\#115](https://github.com/langurmonkey/gaiasky/pull/115) ([rogersachan](https://github.com/rogersachan))
- Fix links to scripting documentation [\#113](https://github.com/langurmonkey/gaiasky/pull/113) ([vga101](https://github.com/vga101))
- Fix TGAS extraction path in running instructions [\#110](https://github.com/langurmonkey/gaiasky/pull/110) ([vga101](https://github.com/vga101))
- Slovene translation [\#108](https://github.com/langurmonkey/gaiasky/pull/108) ([kcotar](https://github.com/kcotar))

## [1.0.4](https://github.com/langurmonkey/gaiasky/tree/1.0.4) (2016-12-07)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.3...1.0.4)

**Implemented enhancements:**

- Improve loading times [\#102](https://github.com/langurmonkey/gaiasky/issues/102)
- Config window HiDPI mode [\#101](https://github.com/langurmonkey/gaiasky/issues/101)
- Dependent visibility for orbits [\#100](https://github.com/langurmonkey/gaiasky/issues/100)
- Map and calibrate Milky Way panorama [\#94](https://github.com/langurmonkey/gaiasky/issues/94)
- Add option to capture frames while camera path is playing [\#71](https://github.com/langurmonkey/gaiasky/issues/71)

**Fixed bugs:**

- Fix crosshair issues when resizing [\#104](https://github.com/langurmonkey/gaiasky/issues/104)
- Dependent visibility for orbits [\#100](https://github.com/langurmonkey/gaiasky/issues/100)
- Stars disappear for a while when camera approaches [\#97](https://github.com/langurmonkey/gaiasky/issues/97)
- Version `1.0.3` fills memory with frame output [\#96](https://github.com/langurmonkey/gaiasky/issues/96)
- Light glow sampling spiral should adapt to fov angle [\#95](https://github.com/langurmonkey/gaiasky/issues/95)
- Debug and spacecraft GUIs do not resize correctly [\#93](https://github.com/langurmonkey/gaiasky/issues/93)
- Resizing during loading screen causes buffer size problems [\#40](https://github.com/langurmonkey/gaiasky/issues/40)

**Merged pull requests:**

- Fixed broken download links in README.md [\#99](https://github.com/langurmonkey/gaiasky/pull/99) ([AdamK117](https://github.com/AdamK117))

## [1.0.3](https://github.com/langurmonkey/gaiasky/tree/1.0.3) (2016-11-15)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.2...1.0.3)

**Fixed bugs:**

- Fix FoV modes [\#92](https://github.com/langurmonkey/gaiasky/issues/92)
- Run tutorial runs pointer [\#91](https://github.com/langurmonkey/gaiasky/issues/91)

## [1.0.2](https://github.com/langurmonkey/gaiasky/tree/1.0.2) (2016-11-14)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.1...1.0.2)

## [1.0.1](https://github.com/langurmonkey/gaiasky/tree/1.0.1) (2016-11-11)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/1.0.0...1.0.1)

**Implemented enhancements:**

- Add brightness and contrast controls [\#88](https://github.com/langurmonkey/gaiasky/issues/88)
- Improve search functionality [\#85](https://github.com/langurmonkey/gaiasky/issues/85)
- Spacecraft camera mode - Game on! [\#84](https://github.com/langurmonkey/gaiasky/issues/84)
- Update planets and moons textures [\#82](https://github.com/langurmonkey/gaiasky/issues/82)
- Add an optional crosshair in focus mode [\#81](https://github.com/langurmonkey/gaiasky/issues/81)
- Implement 360 deg mode for 360 VR videos [\#80](https://github.com/langurmonkey/gaiasky/issues/80)

**Fixed bugs:**

- Configuration dialog should appear at the center of focused screen [\#90](https://github.com/langurmonkey/gaiasky/issues/90)
- Fix resizing and fullscreen toggle [\#86](https://github.com/langurmonkey/gaiasky/issues/86)
- Crash - Vector pool null pointer when multithreading is on [\#83](https://github.com/langurmonkey/gaiasky/issues/83)
- Fix connection to archive for DR1 sources [\#78](https://github.com/langurmonkey/gaiasky/issues/78)
- error 1114 [\#76](https://github.com/langurmonkey/gaiasky/issues/76)
- New Version 1.0.0 doesn`t work on OSX 10.10.5 [\#75](https://github.com/langurmonkey/gaiasky/issues/75)

**Closed issues:**

- Gaia Sky crashes on Windows 10, Java 1.8.0\_101 [\#79](https://github.com/langurmonkey/gaiasky/issues/79)

## [1.0.0](https://github.com/langurmonkey/gaiasky/tree/1.0.0) (2016-09-13)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.800b...1.0.0)

**Implemented enhancements:**

- Add orientation lock [\#74](https://github.com/langurmonkey/gaiasky/issues/74)
- Fix frame rate when recording camera [\#73](https://github.com/langurmonkey/gaiasky/issues/73)
- Add planetarium mode [\#72](https://github.com/langurmonkey/gaiasky/issues/72)
- Add sliders for star point size and minimum opacity [\#68](https://github.com/langurmonkey/gaiasky/issues/68)
- Add LOD sliders [\#67](https://github.com/langurmonkey/gaiasky/issues/67)
- Implement anaglyphic 3D [\#65](https://github.com/langurmonkey/gaiasky/issues/65)
- Add distortion to VR\_HEADSET stereoscopic mode [\#64](https://github.com/langurmonkey/gaiasky/issues/64)
- Add data source selection to Preferences [\#63](https://github.com/langurmonkey/gaiasky/issues/63)
- Add support for proper motion vectors [\#62](https://github.com/langurmonkey/gaiasky/issues/62)
- Add interface to data loaders in config dialog [\#15](https://github.com/langurmonkey/gaiasky/issues/15)

**Fixed bugs:**

- Add ambient light to persisted properties [\#69](https://github.com/langurmonkey/gaiasky/issues/69)
- GUI should be hidden when stereoscopic is on at startup [\#66](https://github.com/langurmonkey/gaiasky/issues/66)
- Fix mouse input in stereoscopic mode [\#61](https://github.com/langurmonkey/gaiasky/issues/61)
- app won't start [\#13](https://github.com/langurmonkey/gaiasky/issues/13)

## [0.800b](https://github.com/langurmonkey/gaiasky/tree/0.800b) (2016-04-28)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.707b...0.800b)

**Implemented enhancements:**

- Add playback music system [\#59](https://github.com/langurmonkey/gaiasky/issues/59)
- Improve render time, use points for all stars [\#52](https://github.com/langurmonkey/gaiasky/issues/52)
- Add smooth transitions between levels of detail [\#51](https://github.com/langurmonkey/gaiasky/issues/51)
- Use view angle as priority for click-selections [\#50](https://github.com/langurmonkey/gaiasky/issues/50)
- Get the Gaia Sanbox ready for proper motions [\#48](https://github.com/langurmonkey/gaiasky/issues/48)

**Fixed bugs:**

- Fix scritping interface timing with frame output system [\#55](https://github.com/langurmonkey/gaiasky/issues/55)
- Fix Gaia scan code [\#49](https://github.com/langurmonkey/gaiasky/issues/49)

**Closed issues:**

- Set time pace to a factor of real time [\#58](https://github.com/langurmonkey/gaiasky/issues/58)
- Add graphics mode selector [\#57](https://github.com/langurmonkey/gaiasky/issues/57)
- Fix the looks for HiDPI screens [\#56](https://github.com/langurmonkey/gaiasky/issues/56)
- App fails to start OS X [\#54](https://github.com/langurmonkey/gaiasky/issues/54)

## [0.707b](https://github.com/langurmonkey/gaiasky/tree/0.707b) (2015-09-14)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.706b...0.707b)

**Implemented enhancements:**

- Simplify loading mechanism of data files [\#46](https://github.com/langurmonkey/gaiasky/issues/46)
- Add sample image when choosing theme [\#38](https://github.com/langurmonkey/gaiasky/issues/38)
- Drop old manual lo-res/hi-res texture loading and implement mipmapping [\#35](https://github.com/langurmonkey/gaiasky/issues/35)
- Update project to libgdx 1.6.0 [\#34](https://github.com/langurmonkey/gaiasky/issues/34)
- Add simple screenshot mode [\#32](https://github.com/langurmonkey/gaiasky/issues/32)
- Move default location of screenshots to `$HOME/.gaiasandbox/screenshots` [\#31](https://github.com/langurmonkey/gaiasky/issues/31)
- Add new Ceres texture from Dawn spacecraft [\#30](https://github.com/langurmonkey/gaiasky/issues/30)
- New command to travel to focus object instantly [\#29](https://github.com/langurmonkey/gaiasky/issues/29)
- Support for location info [\#28](https://github.com/langurmonkey/gaiasky/issues/28)
- Migrate build system to gradle [\#2](https://github.com/langurmonkey/gaiasky/issues/2)

**Fixed bugs:**

- Linux launcher not working if spaces in path [\#47](https://github.com/langurmonkey/gaiasky/issues/47)
- Fix labels in Gaia Fov mode [\#45](https://github.com/langurmonkey/gaiasky/issues/45)
- Last update date is sensible to running locale [\#43](https://github.com/langurmonkey/gaiasky/issues/43)
- RA and DEC are wrong in binary version of HYG catalog [\#42](https://github.com/langurmonkey/gaiasky/issues/42)
- Keyboard focus stays in input texts [\#41](https://github.com/langurmonkey/gaiasky/issues/41)
- Fix new line rendering for perspective lines [\#37](https://github.com/langurmonkey/gaiasky/issues/37)
- Motion blur not working with FXAA or NFAA [\#36](https://github.com/langurmonkey/gaiasky/issues/36)
- Fix night/day blending in shader  [\#33](https://github.com/langurmonkey/gaiasky/issues/33)
- Screenshot action \(F5\) not working well with motion blur [\#27](https://github.com/langurmonkey/gaiasky/issues/27)

## [0.706b](https://github.com/langurmonkey/gaiasky/tree/0.706b) (2015-05-05)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.705b...0.706b)

**Implemented enhancements:**

- General code style clean-up  [\#25](https://github.com/langurmonkey/gaiasky/issues/25)
- Big performance improvement in star rendering [\#23](https://github.com/langurmonkey/gaiasky/issues/23)
- New pixel renderer [\#22](https://github.com/langurmonkey/gaiasky/issues/22)
- Add controller support [\#21](https://github.com/langurmonkey/gaiasky/issues/21)
- Motion blur effect [\#20](https://github.com/langurmonkey/gaiasky/issues/20)
- Interface overhaul [\#19](https://github.com/langurmonkey/gaiasky/issues/19)
- Better looking lines [\#18](https://github.com/langurmonkey/gaiasky/issues/18)

**Fixed bugs:**

- Handle outdated properties files in $HOME/.gaiasandbox folder [\#26](https://github.com/langurmonkey/gaiasky/issues/26)
- Scripting implementation should reset the colour [\#24](https://github.com/langurmonkey/gaiasky/issues/24)

**Closed issues:**

- deprecated [\#17](https://github.com/langurmonkey/gaiasky/issues/17)

## [0.705b](https://github.com/langurmonkey/gaiasky/tree/0.705b) (2015-04-16)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.704b...0.705b)

**Fixed bugs:**

- Gaia sandbox current releases do not work on windows [\#16](https://github.com/langurmonkey/gaiasky/issues/16)
- Post-processing causes display output to disappear in frame output mode [\#14](https://github.com/langurmonkey/gaiasky/issues/14)
- Make new PixelBloomRenderSystem work for frame output and screenshots [\#7](https://github.com/langurmonkey/gaiasky/issues/7)
- Make new PixelBloomRenderSystem work in stereoscopic mode [\#6](https://github.com/langurmonkey/gaiasky/issues/6)

## [0.704b](https://github.com/langurmonkey/gaiasky/tree/0.704b) (2015-03-27)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.703b...0.704b)

**Implemented enhancements:**

- Remove synchronized render lists [\#12](https://github.com/langurmonkey/gaiasky/issues/12)
- Support top speeds in GUI [\#11](https://github.com/langurmonkey/gaiasky/issues/11)
- Show camera info in free mode [\#10](https://github.com/langurmonkey/gaiasky/issues/10)
- Time selector [\#9](https://github.com/langurmonkey/gaiasky/issues/9)
- Add interface tab to configuration [\#8](https://github.com/langurmonkey/gaiasky/issues/8)
- Internationalize the application [\#5](https://github.com/langurmonkey/gaiasky/issues/5)
- Move node data format to JSON [\#1](https://github.com/langurmonkey/gaiasky/issues/1)

**Fixed bugs:**

- Investigate VM crash [\#4](https://github.com/langurmonkey/gaiasky/issues/4)
- Decide fate of desktop/doc/gaiasandbox\_manual.tex [\#3](https://github.com/langurmonkey/gaiasky/issues/3)

## [0.703b](https://github.com/langurmonkey/gaiasky/tree/0.703b) (2014-12-17)
[Full Changelog](https://github.com/langurmonkey/gaiasky/compare/0.700b...0.703b)

## [0.700b](https://github.com/langurmonkey/gaiasky/tree/0.700b) (2014-12-11)


\* *This Change Log was automatically generated by [github_changelog_generator](https://github.com/skywinder/Github-Changelog-Generator)*