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2016-11-24 CubeTheThird <cubethethird@gmail.com>

	* 4.2-1

	Version bump.
	See https://github.com/toolbox4minecraft/amidst/releases/tag/v4.2

	Upstream changelog:
    - added support up to Minecraft 1.11
    - added meaningful error message for common modded Minecraft versions
    - added menu entries for zooming
    - adjusted keyboard shortcuts for zooming to be CTRL+G and CTRL+H
    - added menu entry to display all logging messages (these are not updated after they are displayed)
    - fixed bugs


2016-06-23 CubeTheThird <cubethethird@gmail.com>

	* 4.1-1 :
	New contributor.
	Updated PKGBUILD.
		Updated URLs for the new amidst git repository
		Generates the amidst shell script instead of bundling it.
		Modified java dependency for java 8 requirement.
	Bundled higher resolution icon.
	Version bump.
	See https://github.com/toolbox4minecraft/amidst/releases/tag/v4.1

	Upstream changelog:
	- added new Ocean Monument algorithm since 15w46a
	- changed the Slime Chunk color to be better visible in Mushroom Island biomes
	- fixed the Slime Chunk algorithm
	- fixed a NullPointerException

	Upstream 4.0 changelog:
	- New features displayed in the world
		- igloos
		- mineshafts
		- ocean monuments
		- 1.9 strongholds
		- the end dimension
		- the end cities
		- reduced false positives for villages
		- increased accuracy of structures
		- fixed nether fortress locations
		- fixed player locations for the nether
		- renamed the biome "Sky" to "The End"
		- the world spawn is now read from the save game
		- the player world icons now display the player's current dimension
	- Player loading, moving and saving
		- improved workflow for player moving
		- fixed the player in the sky issue by asking the user for the new y coordinate when a player is moved
		- fixed player moving context menu on linux (did not show up on right click)
		- added support for the playerdata directory, which is how players are stored since Minecraft 1.7.6 (saving and loading)
		- added implementation of another web-service to request player names and skins by uuid
		- added implementation of another web-service to request player uuids by name
		- reworked how save games are recognised as single- or multiplayer
	- GUI
		- reworked menu structure
		- reworked keyboard shortcuts and Mnemonics
		- added new Nether Fortress and Witch Hut icons
		- added scale widget
		- added world type to the seed widget
		- added menu entry switch profile
		- added menu entry goto spawn
		- added menu entry reload player locations
		- added menu entry how can I move a player?
		- added warning about save game manipulation
		- debug widget prevented the user to enter the biome highlight mode
		- updated information in About window
		- all Operating Systems now use the default Java Look and Feel
		- made OS X keyboard shortcuts feel more native
	- Changes under the hood
		- added information to the seed history file
		- added useful logging output
		- changed the update mechanism to work with the new project location
		- increased the system requirements to Java version 8
		- improved the command line interface
		- removed google analytics tracker
		- removed unused libraries and code
		- cleaned up the source code
		- used a code formatter (from eclipse)
		- added documentation
		- automated the build process
		- added tests to ensure the world generation is not changed by accident
		- changed to new version list URL
		- updated the cached version list to include all versions up to Minecraft 1.9

	2015-01-04 Frederik "Freso" S. Olesen <freso.dk@gmail.com>

	* 3.7-1 :
	Version bump.
	See https://github.com/skiphs/AMIDST/releases/tag/3.7

	Upstream changelog:
	- Several minor fixes to the open and save dialog boxes.
	- New icon for jungle temples
	- Additional CLI options added (-mcjar and -mcjson)
	- Added support for Minecraft 1.8.
	- Added support for custom world parameters when loading from a 1.8 (or greater) world.


2014-02-07 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.7_beta_1-1 :
	Version bump.
	See https://github.com/skiphs/AMIDST/releases/tag/3.7-beta-1

	Upstream changelog:
	- Added new highlight biome mode.
	- Grid layer now has outlined text.
	- Added support for new 14w02a+
	- Zoomed out maps now appear much smoother
	- Reworked most of the in-map UI
	- Fixed bug where having too many players in a world would cause AMIDST to crash

2014-01-02 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.6-1 :
	Version bump.

	Upstream changelog:
	- Major Changes:
	  - AMIDST is now under GPL v3
	  - Completely reworked the profile selector.
	  - Added automatic seed histories. If AMIDST detects a "history.txt" file next to it, it will write a time stamp followed by the seed for each seed you enter.
	  - Added smooth fragment fading. (This may be disabled in the options menu) Enabling this will cause all fragments to fade in when loaded.
	  - Most crashes now create a "crash dialog" containing a log that can easily be pasted.
	  - A licenses window has been added to the help menu. This will contain all relevant license information for AMIDST and its libraries.
	  - Added option to set the default world type to any of the world types or "prompt each time".
	  - Switching maps no longer eats up extra memory. (This will be a huge improvement in memory/processing performance when loading new maps)
	  - Rendering speeds have been vastly improved.
	  - Fixed issue where files would not be properly closed.
	- Minor Changes/Fixes:
	  - Hidden files/folders now show when opening a world from a file/folder.
	  - Added 1.7.4 to official version list.
	  - A new option is availible in the Options menu called "Show Debug Info". Enabling this will add a small panel to the map viewer containing debug information on fragments.
	  - Library loading now follows OS rules correctly. (This should fix a number of errors with loading)
	  - AMIDST now returns "4" on crashes. This will change at a later date to include various error codes.
	  - Mac OS X users should no longer experience the "corrupted" issue.
	- Command Line Support:
	  - Added a "-mcpath <file>" flag for users to specify the path to their .minecraft directory.
	  - Added "-log <file>" flag. Using this flag will cause AMIDST to write all log output to the specified file. AMIDST should create a file if it does not exist.
	  - Added "-history <file>" to specify where AMIDST should write seed history to. If AMIDST cannot find a file at the path you've specified, it will attempt to make one.
	- Biome Color Profiles:
	  Overview: This was something that was added in 3.5, but I've improved on a bit for 3.6. Color profiles let you set what color each biome shows up as. To activate them, simply create a folder named "biome" next to AMIDST. After launching AMIDST again, a new file should appear in that folder called "default.js". It will contain the default options for a color profile. You may edit this directly, or create new color profiles within the folder (following the same design as default.js). Any subdirectories will show up as sub-menus. (There is also support for shortcuts, as mentioned in this post)
	  - Added support for biome nicknames. (Example: [ "Ice Plains", { "alias":"Really cold place", "r":255, "g":255, "b":255 } ] )
	  - Duplicate biome colors are now supported.
	  - default.json is not much cleaner.
	  - Biome profiles no longer cause an empty profile list when there's a syntax error.
	  - A new menu option for reloading your list of biome color profiles has been added.

2013-12-07 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.5-1 :
	Version bump.

	Announcement post:
	http://www.minecraftforum.net/topic/626786-/page__st__3960#entry26664163

2013-11-28 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.5_beta_1-1 :
	Version bump.

	Upstream changelog (since 3.5-test-build):
	- Fixed a bug where Mega Spruce Tiaga would show up as black if you changed the color profile. (Note: This will require any custom profiles you've made to also include a "Mega Spruce Tiaga (Hills)" entry, as the issue was from having Mega Spruce Tiaga link to two biomes)
	- Added library loading based on the jar's json file. (Note: If no json file is found, no libraries will be loaded... this may be changed in the future. Additionally, lwjgl, jinput, and any OS requirements are currently ignored)

2013-09-29 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.4-1 :
	Version bump.

	Upstream changelog:
	- Added support for 13w39a/b
	- AMIDST now loads all libraries contained in the .minecraft/libraries folder.
	- Greatly reduced the file size for AMIDST.

2013-09-18 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.3_alpha_1-1 :
	Version bump.

	Upstream changelog:
	- Increased performance for filling in image data.
	- Slightly reduce memory usage for structure generation.
	- Added official support for 13w37b.
	- Reduced memory usage from grid layer.
	- Increased performance for drawing biome layer.
	- Added FPS counter.
	- Improved detection of multiplayer maps.
	- Major performance improvements for zoomed out maps.
	- Added spawn location icon.
	- Added option to toggle framerate panel in the menus.

2013-09-12 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.2-1 :
	Version bump.

2013-09-05 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.1-1 :
	Version bump.

	Upstream changes:
	- Compatible with Minecraft snapshot 13w36a.
	- The colors have all been changed to match minecraft's "official" biome colors.

2013-08-11 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.0-1 :
	Version bump.

	Upstream changelog:
	- (Not published yet...)

2013-08-09 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.0_rc2-1 :
	Version bump.
	Declared license in the PKGBUILD.

	Upstream changelog:
	- Bug fix: Capture now correctly renders image.

2013-08-08 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.0_rc1-1 :
	Version bump.

	Upstream changelog:
	- Feature: Player movement added again.
	- Bug fix: Clicking icons multiple times will not cause them to return to standard size while remaining selected.
	- Bug fix: Play icons are now accurate and won't disappear.
	- Bug fix: Slime data is now accurate.
	- Bug fix: The map now starts with x:0,y:0 at the center.
	- Bug fix: Zoom amount is retained when entering a new map.
	- Bug fix: Default zoom is no longer too close.
	- Bug fix: Memory leak involving key binds.
	- Bug fix: Using +/- will now zoom in and out.
	- Bug fix: Moving to a player will now center you at that player.
	- Other: The grid layer has now been adjusted to no longer clutter when zoomed out.
	- Other: A few menu items were renamed to better reflect what they did.
	- Other: Maps may now be loaded by selected the world folder or the level.dat file.

2013-08-03 Frederik "Freso" S. Olesen <archlinux@freso.dk>

	* 3.0_beta1-1 :
	Initial PKGBUILD, based off the one for mcpatcher.