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# Maintainer: loathingkernel <loathingkernel @at gmail .dot com>
pkgname=dxvk-mingw
pkgver=2.1
_asyncver=2.1
pkgrel=1
pkgdesc='Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine, MingW version'
arch=('x86_64')
url="https://github.com/doitsujin/dxvk"
license=('zlib/libpng')
depends=('vulkan-icd-loader' 'lib32-vulkan-icd-loader' 'bash')
makedepends=('ninja' 'meson>=0.43' 'glslang' 'git' 'mingw-w64-gcc')
provides=('dxvk' 'd9vk' "dxvk=$pkgver")
conflicts=('dxvk' 'd9vk')
options=(!lto !staticlibs)
source=(
"git+https://github.com/doitsujin/dxvk.git#tag=v$pkgver"
"git+https://github.com/KhronosGroup/Vulkan-Headers.git"
"git+https://github.com/KhronosGroup/SPIRV-Headers.git"
"libdisplay-info-dxvk::git+https://gitlab.freedesktop.org/JoshuaAshton/libdisplay-info.git"
"dxvk-async-${_asyncver}.patch::https://gitlab.com/Ph42oN/dxvk-gplasync/-/raw/main/dxvk-gplasync.patch"
"dxvk-async-conf.patch"
"dxvk-extraopts.patch"
"setup_dxvk"
)
prepare() {
cd dxvk
git revert -n 7644776f7a3bc6a097f20c1465708acf88ad215f
git revert -n 64cb1ad208f80b11400eef779e99fec223754098
git submodule init include/{vulkan,spirv} subprojects/libdisplay-info
git submodule set-url include/vulkan "$srcdir"/Vulkan-Headers
git submodule set-url include/spirv "$srcdir"/SPIRV-Headers
git submodule set-url subprojects/libdisplay-info "$srcdir"/libdisplay-info-dxvk
git -c protocol.file.allow=always submodule update include/{vulkan,spirv} subprojects/libdisplay-info
# Uncomment to enable dxvk async patch.
# Enable at your own risk. If you don't know what it is,
# and its implications, leave it as is. You have been warned.
# I am not liable if anything happens to you by using it.
#patch -p1 -i "$srcdir"/dxvk-async-${_asyncver}.patch
#patch -p1 -i "$srcdir"/dxvk-async-conf.patch
# By default export FLAGS used by proton and ignore makepkg
# This overrides FLAGS from makepkg.conf, if you comment these you are on your own
# If you want the "best" possible optimizations for your system you can use
# `-march=native` and remove the `-mtune=core-avx2` option.
export CFLAGS="-O3 -march=haswell -mtune=haswell -pipe -fno-semantic-interposition"
export CXXFLAGS="-O3 -march=haswell -mtune=haswell -pipe -fno-semantic-interposition"
export LDFLAGS="-Wl,-O1,--sort-common,--as-needed"
# Uncomment to enable extra optimizations
# Patch crossfiles with extra optimizations from makepkg.conf
patch -p1 -i "$srcdir"/dxvk-extraopts.patch
local cross_cflags="$CFLAGS"
local cross_cxxflags="$CXXFLAGS"
local cross_ldflags="$LDFLAGS"
# If using -march=native and the CPU supports AVX, launching a d3d9
# game can cause an Unhandled exception. The cause seems to be the
# combination of AVX instructions and tree vectorization (implied by O3),
# all tested archictures from sandybridge to haswell are affected.
# Disabling AVX (and AVX2 as a side-effect).
# Since Wine 5.16 AVX is supported. Testing showed 32bit applications
# crashing with AVX regardless, but 64bit applications worked just fine.
# So disable AVX only for the 32bit binaries and AVX2 for the 64bit.
# AVX2 seems to degrade performance. So disregard the above.
# Relevant Wine issues
# https://bugs.winehq.org/show_bug.cgi?id=45289
# https://bugs.winehq.org/show_bug.cgi?id=43516
cross_cflags+=" -mno-avx2"
cross_cxxflags+=" -mno-avx2"
# These flags are taken from Proton, I don't know if there are issues with Arch wine.
cross_cflags+=" -mfpmath=sse -fwrapv -fno-strict-aliasing -gdwarf-2 -gstrict-dwarf"
cross_cxxflags+=" -mfpmath=sse -fwrapv -fno-strict-aliasing -gdwarf-2 -gstrict-dwarf -std=c++17"
cross_ldflags+=" -Wl,--file-alignment,4096"
sed -i build-win64.txt \
-e "s|@CARGS@|\'${cross_cflags// /\',\'}\'|g" \
-e "s|@CXXARGS@|\'${cross_cxxflags// /\',\'}\'|g" \
-e "s|@LDARGS@|\'${cross_ldflags// /\',\'}\'|g"
cross_cflags+=" -mstackrealign -mno-avx"
cross_cxxflags+=" -mstackrealign -mno-avx"
sed -i build-win32.txt \
-e "s|@CARGS@|\'${cross_cflags// /\',\'}\'|g" \
-e "s|@CXXARGS@|\'${cross_cxxflags// /\',\'}\'|g" \
-e "s|@LDARGS@|\'${cross_ldflags// /\',\'}\'|g"
}
build() {
meson setup dxvk "build/x64" \
--cross-file dxvk/build-win64.txt \
--prefix "/usr/share/dxvk/x64" \
--bindir "" --libdir "" \
--buildtype "plain" \
--strip
ninja -C "build/x64" -v
meson setup dxvk "build/x32" \
--cross-file dxvk/build-win32.txt \
--prefix "/usr/share/dxvk/x32" \
--bindir "" --libdir "" \
--buildtype "plain" \
--strip
ninja -C "build/x32" -v
}
package() {
DESTDIR="$pkgdir" ninja -C "build/x32" install
DESTDIR="$pkgdir" ninja -C "build/x64" install
install -Dm 755 -t "$pkgdir/usr/share/dxvk" dxvk/setup_dxvk.sh
install -Dm 644 -t "$pkgdir/usr/share/dxvk" dxvk/dxvk.conf
install -Dm 644 -t "$pkgdir/usr/share/doc/$pkgname" dxvk/README.md
install -Dm 644 -t "$pkgdir/usr/share/licenses/$pkgname" dxvk/LICENSE
install -Dm 755 -t "$pkgdir/usr/bin" setup_dxvk
}
sha256sums=('SKIP'
'SKIP'
'SKIP'
'SKIP'
'd127372403c16ff525bf9c96894a5f1c72e875a9d64068a526c96d1d60df76c5'
'c9c2f02bce1e1e93d511aff73484208456835d4d7601a36ab4524939472fc401'
'bcc15521e4c7f966a0192a1dabb7fb4935b33db39344ab5b861f9d81486f1362'
'c1f6a18b03d1612b60f8081428f00cfac5e66315fe9d42719f01cf5564deeeff')
|