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# Maintainer: loathingkernel <loathingkernel @at gmail .dot com>
pkgname=vkd3d-proton-mingw-git
pkgver=2.8.r4.ge8d00f70
pkgrel=1
pkgdesc='Fork of VKD3D. Development branches for Protons Direct3D 12 implementation'
arch=('x86_64')
url="https://github.com/HansKristian-Work/vkd3d-proton"
license=('LGPL-2.1')
depends=('vulkan-icd-loader' 'lib32-vulkan-icd-loader' 'bash')
makedepends=('ninja' 'meson>=0.43' 'glslang' 'git' 'mingw-w64-gcc' 'mingw-w64-tools')
provides=('vkd3d-proton' 'd3d12.dll' "vkd3d-proton=$pkgver")
conflicts=('vkd3d-proton' 'd3d12.dll')
options=(!lto !staticlibs)
source=(
"git+https://github.com/HansKristian-Work/vkd3d-proton.git"
"git+https://github.com/HansKristian-Work/dxil-spirv.git"
"git+https://github.com/KhronosGroup/Vulkan-Headers.git"
"git+https://github.com/KhronosGroup/SPIRV-Headers.git"
"setup_vkd3d_proton"
"vkd3d-proton-extraopts.patch"
)
pkgver() {
cd vkd3d-proton
printf "%s" "$(git describe --long --tags | sed 's/\([^-]*-g\)/r\1/;s/-/./g;s/v//g')"
}
prepare() {
cd vkd3d-proton
for submodule in subprojects/{dxil-spirv,Vulkan-Headers,SPIRV-Headers}; do
git submodule init "${submodule}"
git submodule set-url "${submodule}" "$srcdir"/"${submodule#*/}"
git -c protocol.file.allow=always submodule update "${submodule}"
done
pushd subprojects/dxil-spirv
git submodule init third_party/spirv-headers
git submodule set-url third_party/spirv-headers "$srcdir"/SPIRV-Headers
git -c protocol.file.allow=always submodule update third_party/spirv-headers
popd
# By default export FLAGS used by proton and ignore makepkg
# This overrides FLAGS from makepkg.conf, if you comment these you are on your own
# If you want the "best" possible optimizations for your system you can use
# `-march=native` and remove the `-mtune=core-avx2` option.
# `-O2` is adjusted to `-O3` since AVX is disabled
export CFLAGS="-O2 -march=haswell -mtune=haswell -pipe -fno-semantic-interposition"
export CXXFLAGS="-O2 -march=haswell -mtune=haswell -pipe -fno-semantic-interposition"
export LDFLAGS="-Wl,-O1,--sort-common,--as-needed"
# Uncomment to enable extra optimizations
# Patch crossfiles with extra optimizations from makepkg.conf
patch -p1 -i "$srcdir"/vkd3d-proton-extraopts.patch
local cross_cflags="$CFLAGS"
local cross_cxxflags="$CXXFLAGS"
local cross_ldflags="$LDFLAGS"
# If using -march=native and the CPU supports AVX, launching a d3d9
# game can cause an Unhandled exception. The cause seems to be the
# combination of AVX instructions and tree vectorization (implied by O3),
# all tested archictures from sandybridge to haswell are affected.
# Disabling AVX (and AVX2 as a side-effect).
# Since Wine 5.16 AVX is supported. Testing showed 32bit applications
# crashing with AVX regardless, but 64bit applications worked just fine.
# So disable AVX only for the 32bit binaries and AVX2 for the 64bit.
# AVX2 seems to degrade performance. So disregard the above.
# Relevant Wine issues
# https://bugs.winehq.org/show_bug.cgi?id=45289
# https://bugs.winehq.org/show_bug.cgi?id=43516
cross_cflags+=" -mno-avx2"
cross_cxxflags+=" -mno-avx2"
# These flags are taken from Proton, I don't know if there are issues with Arch wine.
cross_cflags+=" -mfpmath=sse -fwrapv -fno-strict-aliasing -gdwarf-2 -gstrict-dwarf"
cross_cxxflags+=" -mfpmath=sse -fwrapv -fno-strict-aliasing -gdwarf-2 -gstrict-dwarf -std=c++17"
cross_ldflags+=" -Wl,--file-alignment,4096"
sed -i build-win64.txt \
-e "s|@CARGS@|\'${cross_cflags// /\',\'}\'|g" \
-e "s|@CXXARGS@|\'${cross_cxxflags// /\',\'}\'|g" \
-e "s|@LDARGS@|\'${cross_ldflags// /\',\'}\'|g"
cross_cflags+=" -mstackrealign -mno-avx"
cross_cxxflags+=" -mstackrealign -mno-avx"
sed -i build-win32.txt \
-e "s|@CARGS@|\'${cross_cflags// /\',\'}\'|g" \
-e "s|@CXXARGS@|\'${cross_cxxflags// /\',\'}\'|g" \
-e "s|@LDARGS@|\'${cross_ldflags// /\',\'}\'|g"
}
build() {
meson vkd3d-proton "build/x64" \
--prefix "/usr/share/vkd3d-proton/x64" \
--cross-file vkd3d-proton/build-win64.txt \
--bindir "" --libdir "" \
--buildtype "plain" \
--strip \
-Denable_tests=false
ninja -C "build/x64" -v
meson vkd3d-proton "build/x86" \
--cross-file vkd3d-proton/build-win32.txt \
--prefix "/usr/share/vkd3d-proton/x86" \
--bindir "" --libdir "" \
--buildtype "plain" \
--strip \
-Denable_tests=false
ninja -C "build/x86" -v
}
package() {
DESTDIR="$pkgdir" ninja -C "build/x86" install
DESTDIR="$pkgdir" ninja -C "build/x64" install
install -Dm 755 -t "$pkgdir/usr/share/vkd3d-proton" vkd3d-proton/setup_vkd3d_proton.sh
install -Dm 644 -t "$pkgdir/usr/share/doc/$pkgname" vkd3d-proton/README.md
install -Dm 644 -t "$pkgdir/usr/share/licenses/$pkgname" vkd3d-proton/LICENSE
install -Dm 755 -t "$pkgdir/usr/bin" setup_vkd3d_proton
}
sha256sums=('SKIP'
'SKIP'
'SKIP'
'SKIP'
'67815eed9d47bbf610e23c6a1e4954c11371886c2ca73555dd9f1d6fbebb1323'
'8fc019d1dca8c52b6af96c40ff06a6c215aad3e713ae17be72c7422f1ba45634')
|