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# Maintainer: Malte Wessel <muunleit AT lavabit DOT com>
pkgname=atomzombiesmasher
pkgver=1.94
pkgrel=2
pkgdesc="RTS, evacuating civilians out of zombie-contaminated cities. (Commercial)"
arch=('any')
url="http://blendogames.com/atomzombiesmasher/"
license=("custom:commercial")
[ "$CARCH" = "x86_64" ] && depends=('libgdiplus' 'mono' 'csfml-bin')
conflicts=("atomzombiesmasherdemo")
#source=("http://blendogames.com/files/atomzombiepatch_v${pkgver//./_}_linux.tar")
source=("http://blendogames.com/files/atomzombiepatch_v${pkgver//./_}_linux.tar.gz")
md5sums=('c9512b8c841841967c20a81d36f7a6bc')
# Different known files delivered by Blendo-Games
_v1_23="${pkgname}_v1_23.tar.gz"
_v1_23md5="3286a655fd6a34cf376d69a185b5e53f"
_v1_85="${pkgname}_v1_85.tar"
_v1_85md5="304a494d4c81296c0d13b6cbe051e04c"
build() {
# Check if game-archive is in build directory
cd $startdir
if [[ -e $_v1_23 ]]; then # If you get another file from Blendo Games, please change it here
_gamepkg=$_v1_23
_gamemd5=$_v1_23md5
elif [[ -e $_v1_85 ]]; then
_gamepkg=$_v1_85
_gamemd5=$_v1_85md5
else
msg "!! AtomZombieSmasher is a commercial game.
!! You need a full copy of this game in order to install it.
!! Please copy $_v1_23 or $_v1_85
!! to $startdir " && return 1
fi
# Validate game-archive
if [[ "$(md5sum $_gamepkg | awk '{print $1}')" == "$_gamemd5" ]]; then
msg "Check: $_gamepkg is the correct."
else
msg "!! Check: $_gamepkg didn't match md5sum!" && return 1
fi
# Extract game-archive
msg "Extracting archive..."
tar xaf $startdir/$_gamepkg -C $srcdir
cd $srcdir/$pkgname
sed -i "s/\.\/data/\/opt\/$pkgname\/data/g" AtomZombieSmasher
# Copy from patch to game
if ! [[ "$_gamepkg" =~ "${pkgver//./_}" ]]; then
msg "Patching to version $pkgver ..."
cp -a $srcdir/data $srcdir/$pkgname/
cp -a $srcdir/readme.htm $srcdir/$pkgname/
fi
# Create startscript
cat > $srcdir/$pkgname.desktop <<- EOF
[Desktop Entry]
Name=AtomZombieSmasher
GenericName=AtomZombieSmasher
Comment=RTS, evacuating civilians out of zombie-contaminated cities
Exec=atomzombiesmasher
Icon=/opt/atomzombiesmasher/data/content/textures/icon.png
Terminal=false
Type=Application
Categories=Game;
EOF
}
package() {
# Create pkgdir folders
install -d $pkgdir/usr/bin
install -d $pkgdir/usr/share/doc/$pkgname
install -d $pkgdir/usr/share/applications
install -g games -d $pkgdir/opt/$pkgname
# Copy game
cp -a $srcdir/$pkgname/* $pkgdir/opt/$pkgname
mv $pkgdir/opt/$pkgname/readme.htm $pkgdir/usr/share/doc/$pkgname
cp -a $srcdir/$pkgname.desktop $pkgdir/usr/share/applications/
# executable link
ln -s /opt/$pkgname/AtomZombieSmasher $pkgdir/usr/bin/$pkgname
if [ "$CARCH" = "x86_64" ]; then
# remove packaged libraries
cd $pkgdir/opt/$pkgname/data
rm *.so*
rm `ls | grep .dll | grep -v ^sfmlnet | grep -v ^Tao`
# point startup script to system mono
sed -i "s|\./mono|mono|" atomzombiesmasher
fi
}
# vim:set ts=2 sw=2 et:
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