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pkgname=doom
_pkgname=Doom
pkgver=1.0.0
pkgrel=1
pkgdesc="Original Doom first person shooter powered by GZDoom."
arch=('x86_64' 'aarch64')
license=('GPL')
depends=('gzdoom-bin' 'wget' 'unzip' 'yad')
makedepends=('unzip')
source=("https://gitlab.com/linuxbombay/doom/-/archive/$pkgver/$pkgname-$pkgver.tar.bz2")
sha256sums=('d3b3f23c67b22c7815ee497af34479859e95699100d03732e0a0526f05f17b76')
package() {
install -dm755 "$pkgdir/usr/bin"
install -dm775 "$pkgdir/usr/share/games/$_pkgname"
install -dm755 "$pkgdir/usr/share/pixmaps"
# Packaging files
# Check if zelda3_assets.dat exists so it doesn't redownload the file when it doesn't need to.
FILE="/usr/share/games/$_pkgname/doom.wad"
if test -f "$FILE"
then
echo "$FILE exists skipping download."
cp -r /usr/share/games/$_pkgname/doom.wad "$pkgdir/usr/share/games/$_pkgname"
else
echo "$FILE does not exist, Starting download.."
cd $srcdir
wget "https://archive.org/download/2020_03_22_DOOM/DOOM%20WADs/Doom%20%28v1.9%29.zip"
unzip "Doom (v1.9).zip"
mv DOOM.WAD doom.wad
cp -r doom.wad "$pkgdir/usr/share/games/$_pkgname/doom.wad"
fi
cd $srcdir/$pkgname-$pkgver
cp "$srcdir/$pkgname-$pkgver/$pkgname" "$pkgdir/usr/bin"
cp -r ./ "$pkgdir/usr/share/games/$_pkgname"
cp -r doom.svg "$pkgdir/usr/share/pixmaps"
# Desktop Entry
install -Dm644 "$srcdir/$pkgname-$pkgver/$pkgname.desktop" \
"$pkgdir/usr/share/applications/$pkgname.desktop"
sed -i s%/usr/share%/opt% "$pkgdir/usr/share/applications/$pkgname.desktop"
}
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