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# Maintainer: David Hill <davidph55@verizon.net>
pkgname=gdcc
pkgver=0.16.1
pkgrel=1
pkgdesc="Game Data Compiler Collection"
arch=('i686' 'x86_64')
url="http://github.com/DavidPH/GDCC"
license=('GPL2')
depends=('gmp')
makedepends=('git' 'cmake' 'asciidoc')
source=("${pkgname}"::git+https://github.com/DavidPH/GDCC.git#tag=v"${pkgver}")
sha256sums=('SKIP')
build()
{
mkdir -p build
cd build
cmake ../"${pkgname}" \
-DCMAKE_BUILD_TYPE=release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DGDCC_INSTALL_API=ON
make
}
package()
{
cd build
make PREFIX=/usr DESTDIR="${pkgdir}" install
# Set library path so that data can be generated from binaries.
export LD_LIBRARY_PATH="${pkgdir}"/usr/lib:"${LD_LIBRARY_PATH}"
# Generate man pages.
mkdir -p "${pkgdir}"/usr/share/man/man1
cd "${pkgdir}"/usr/share/man/man1
for prog in acc ar-wad as cc cpp irdump ld makelib ntsc
do
"${pkgdir}"/usr/bin/gdcc-"${prog}" --help-adoc >gdcc-"${prog}".1.txt
a2x --doctype manpage --format manpage gdcc-"${prog}".1.txt
rm gdcc-"${prog}".1.txt
done
}
# EOF
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