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# Maintainer: Rodrigo Bezerra <rodrigobezerra21 at gmail dot com>
# Contributor: orumin <dev@orum.in>

_basename=libgme
pkgname="lib32-$_basename"
pkgver=0.6.3
pkgrel=3
pkgdesc="Video game music file emulation/playback library (32-bit)"
url="https://bitbucket.org/mpyne/game-music-emu"
license=('LGPL')
arch=('x86_64')
depends=('lib32-gcc-libs' 'lib32-zlib' 'libgme')
makedepends=('cmake')
source=("https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-$pkgver.tar.xz")
sha256sums=('aba34e53ef0ec6a34b58b84e28bf8cfbccee6585cebca25333604c35db3e051d')
validpgpkeys=(5406ECE83665DA9D201D35720BAF0C9C7B6AE9F2) # Michael Pyne <mpyne@kde.org>

build() {
    export CC='gcc -m32'
    export CXX='g++ -m32'
    export PKG_CONFIG='/usr/bin/i686-pc-linux-gnu-pkg-config'

    cmake -S "game-music-emu-$pkgver" -B build \
        -DCMAKE_INSTALL_PREFIX=/usr \
        -DLIB_SUFFIX=32

    cmake --build build
}

package() {
    DESTDIR="${pkgdir}" cmake --install build

    cd "$pkgdir/usr"

    rm -r include
}