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# Maintainer: Angelo Theodorou <encelo at gmail dot com>

pkgname=ncine-git
pkgver=r449.d80f0e6
pkgrel=1
pkgdesc="A cross-platform 2D game engine"
arch=('i686' 'x86_64')
url="http://ncine.github.io"
license=('MIT')
depends=('glfw' 'openal' 'libvorbis' 'libwebp' 'lua' 'hicolor-icon-theme')
makedepends=('git' 'cmake')
conflicts=('ncine')
provides=('ncine')
options=(!strip)
source=(
  'git+https://github.com/nCine/nCine'
  'git+https://github.com/nCine/nCine-data'
)
md5sums=(
  'SKIP'
  'SKIP'
)

pkgver() {
  cd "$srcdir/nCine"
  ( set -o pipefail
    git describe --tags --long --exact-match 2>/dev/null | sed 's/\([^-]*-g\)/r\1/;s/-/./g' ||
    printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
  )
}

build() {
  mkdir -p build && cd build

  cmake ../nCine\
        -DNCINE_WITH_GLEW=OFF\
        -DCMAKE_BUILD_TYPE=Release\
        -DNCINE_BUILD_TESTS=ON\
        -DNCINE_INSTALL_DEV_SUPPORT=ON\
        -DNCINE_LINKTIME_OPTIMIZATION=ON\
        -DNCINE_AUTOVECTORIZATION_REPORT=OFF\
        -DNCINE_DYNAMIC_LIBRARY=ON\
        -DNCINE_BUILD_DOCUMENTATION=OFF\
        -DNCINE_IMPLEMENTATION_DOCUMENTATION=OFF\
        -DNCINE_EMBED_SHADERS=ON\
        -DNCINE_STARTUP_TEST=apptest_camera\
        -DNCINE_BUILD_ANDROID=OFF\
        -DNCINE_STRIP_BINARIES=ON\
        -DNCINE_ADDRESS_SANITIZER=OFF\
        -DNCINE_GCC_HARDENING=ON\
        -DCMAKE_INSTALL_PREFIX=/usr
  make
}

package() {
  make -C build DESTDIR=$pkgdir PREFIX= install
  install -Dm0644 $srcdir/nCine/LICENSE $pkgdir/usr/share/licenses/$pkgname/LICENSE
}