summarylogtreecommitdiffstats
path: root/PKGBUILD
blob: 18813c06629ff564135acdcf42bef22db7a1172f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
pkgname=openvr-git
pkgver=1.4.18.r0.g02bc73b
pkgrel=2
pkgdesc="API and runtime that allows access to VR hardware from multiple vendors. Contains API and samples. The runtime is under SteamVR in Tools on Steam."
arch=('x86_64')
url="https://github.com/ValveSoftware/openvr"
license=('custom')
depends=('libgl' 'sdl2' 'glew')
optdepends=('oculus-udev: Udev rule to make the rift sensors usable to the "plugdev" group'
            'steam: For SteamVR (Duh)'
            'vive-udev: Udev rule to make the Vive sensors usable to the "plugdev" group')
makedepends=('git' 'cmake' 'qt5-base') #qt5 for the overlayexample
provides=("openvr")
options=('!strip' 'staticlibs')

source=("git+https://github.com/ValveSoftware/openvr.git"
        'https://github.com/ValveSoftware/openvr/commit/0fa21ba17748efcca1816536e27bdca70141b074.patch'
        '0001-also-add-pragma-pack-around-VRControllerState_t.patch'
        'remove-openvrpaths-check.diff')
md5sums=('SKIP'
         '7350517830b1a0038d30c6ad33b4bb39'
         '8a9379f8cdf9a38f21942f46378714a5'
         '904a532900792e7273702a9b45d304f2')

pkgver() {
  cd "$srcdir/openvr"
  #echo $(git rev-list --count HEAD).$(git rev-parse --short HEAD)
  git describe --long | sed 's/^v//;s/\([^-]*-g\)/r\1/;s/-/./g'
}


prepare() {
  cd "$srcdir/openvr"
  git apply ../0fa21ba17748efcca1816536e27bdca70141b074.patch #https://github.com/ValveSoftware/openvr/pull/594
  git apply ../0001-also-add-pragma-pack-around-VRControllerState_t.patch
  git apply ../remove-openvrpaths-check.diff
}

build() {
  #export CXX=clang++
  #export CC=clang

  cd openvr
  cmake -DBUILD_SHARED=0 -DCMAKE_INSTALL_PREFIX=/usr/ -DCMAKE_BUILD_TYPE=Release .
  make

  # Valve's build of libopenvr_api.so contains symbols that have no source code available
  # See: https://github.com/ValveSoftware/openvr/issues/425
  #cmake -DBUILD_SHARED=1 -DCMAKE_INSTALL_PREFIX=/usr/ -DCMAKE_BUILD_TYPE=Release .
  #make

  cd samples
  cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr/ -Wno-dev .
  make
}

package() {
  cd openvr
  make install DESTDIR="$pkgdir"
  install -m 555 bin/linux64/libopenvr_api.so "$pkgdir/usr/lib"

  # Install examples
  install -d "$pkgdir/usr/bin"
  install -d "$pkgdir/usr/shaders"

  cd samples

  install -m 755 "bin/linux64/hellovr_vulkan" "$pkgdir/usr/bin"
  for shader in "bin/shaders/"*.spv
  do
    install -m 755 "$shader" "$pkgdir/usr/shaders"
  done

  install -m 755 "bin/linux64/hellovr_opengl" "$pkgdir/usr/bin"
  install -m 755 "bin/hellovr_actions.json" "$pkgdir/usr/"
  install -m 755 "bin/linux64/helloworldoverlay" "$pkgdir/usr/bin"
  install -m 755 "bin/linux64/tracked_camera_openvr_sample" "$pkgdir/usr/bin"
  #TODO: fix source code to look in proper place
  install -m 755 "bin/cube_texture.png" "$pkgdir/usr/"
  
}

# vim:set ts=2 sw=2 et: