blob: 82a3b63e7b240fcbdb21c053502275072d0173b6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
# Maintainer: Aryan Ghasemi -- <aryangh1379@gmail.com>
pkgname=smw-git
_pkgname=supermariowar
pkgver=r1476.a781c755
pkgrel=2
pkgdesc='Super Mario War multiplayer game.'
url='https://github.com/mmatyas/supermariowar'
arch=('i686' 'x86_64')
license=('GPL')
depends=('enet' 'yaml-cpp' 'sdl2_image' 'sdl2_mixer' 'sdl2' 'zlib')
makedepends=('git' 'cmake')
provides=('smw' 'smw-server' 'smw-leveledit' 'smw-worldedit')
conflicts=('smw-bin')
source=('git+https://github.com/mmatyas/supermariowar.git'
'git+https://github.com/mmatyas/supermariowar-data.git')
sha256sums=('SKIP'
'SKIP')
pkgver() {
# Git, no tags available
cd "$_pkgname"
printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
}
prepare() {
# init submodules and disable the ones we don't need, we want our system libraries instead
cd "$_pkgname"
echo git submodule init
git submodule init data
git config submodule.data.url "$srcdir/${_pkgname}-data"
echo git submodule update
git config --global protocol.file.allow always
git submodule update
}
build() {
cmake -B build -S "$_pkgname" \
-DCMAKE_BUILD_TYPE='None' \
-DCMAKE_INSTALL_PREFIX:path="/usr/" \
-DSMW_BINDIR:path="bin" \
-DSMW_DATADIR:path="/var/lib/smw" \
-DSMW_DOCDIR:path="share/doc/smw/" \
-DBUILD_STATIC_LIBS=OFF \
-Wno-dev
cmake --build build
#make
}
package() {
DESTDIR="$pkgdir" cmake --install build
sed -i 's/\(--datadir[[:space:]]\)[^[:space:]]*/\1\/var\/lib\/smw/' "$pkgdir/usr/share/applications/supermariowar.desktop"
sed -i 's/\(--datadir[[:space:]]\)[^[:space:]]*/\1\/var\/lib\/smw/' "$pkgdir/usr/share/applications/supermariowar-leveleditor.desktop"
sed -i 's/\(--datadir[[:space:]]\)[^[:space:]]*/\1\/var\/lib\/smw/' "$pkgdir/usr/share/applications/supermariowar-worldeditor.desktop"
}
|