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# Maintainer: Juraj Fiala <doctorjellyface at riseup dot net>
# Maintainer: Florian Walch <florian+aur at fwalch dot com>
# Maintainer: Leonard König <leonard.r.koenig at googlemail dot com>
# Maintainer: Oscar Morante <spacepluk at gmail dot com>
# Contributor: Ace <a.mad.coder at gmail dot com>
pkgname=unity-editor
_version=5.2.2
_build=f1
_buildtag=20151018
pkgver=${_version}${_build}+${_buildtag}
pkgrel=1
pkgdesc="The world's most popular development platform for creating 2D and 3D multiplatform games and interactive experiences."
arch=('x86_64')
url='https://unity3d.com/'
license=('custom')
depends=('desktop-file-utils'
'xdg-utils'
'gcc-multilib'
'libgl'
'glu'
'nss'
'libpng12'
'libxtst'
'libpqxx'
'monodevelop')
optdepends=('ffmpeg: for WebGL exporting'
'nodejs: for WebGL exporting'
'java-runtime: for WebGL exporting'
'gzip: for WebGL exporting'
'java-environment: for Android and Tizen exporting'
'android-sdk: for Android Remote'
'android-udev: for Android Remote')
conflicts=('unity3d')
replaces=('unity3d')
install="${pkgname}.install"
source=("http://download.unity3d.com/download_unity/unity-editor-installer-${pkgver}.sh"
'EULA'
'unity-editor'
'monodevelop-unity')
noextract=("unity-editor-installer-${pkgver}.sh")
sha256sums=('58ac05da98046d7f202b8e2fa596b0043041218d0e0f8a672f518bdd6c0c4586'
'3e0f6faad2cae20ae2784256b0f5525fc69897a889d696aa5d748db2fe8c6a14'
'111e8f88a4a3e592370d2d447208bb32aeee095c22c93ed290a884704d154bbb'
'7309ac206fbb6eb5f1a073bf22e2571e1a574410ab410138a19fb66c3eee21e3')
options=(!strip)
PKGEXT='.pkg.tar' # Prevent compressing of the final package
prepare() {
warning "If you are using an AUR-Helper or building on a small partition (like /tmp),"
warning "you might want to change the build-/cache-directory as this package is rather big"
}
build() {
yes | fakeroot sh "unity-editor-installer-${pkgver}.sh"
rm "unity-editor-installer-${pkgver}.sh"
}
package() {
local extraction_dir="${srcdir}/unity-editor-${_version}${_build}"
mkdir -p "${pkgdir}/opt/"
mv ${extraction_dir} ${pkgdir}/opt/Unity
# HACK: fixes WebGL builds by adding a symlink (python -> python2) to the PATH
ln -s /usr/bin/python2 ${pkgdir}/opt/Unity/Editor/python
# Use the launch scripts in the .desktop files
sed -i "/^Exec=/c\Exec=/usr/bin/unity-editor" "${pkgdir}/opt/Unity/unity-editor.desktop"
sed -i "/^Exec=/c\Exec=/usr/bin/monodevelop-unity" "${pkgdir}/opt/Unity/unity-monodevelop.desktop"
install -Dm644 -t "${pkgdir}/usr/share/applications" "${pkgdir}/opt/Unity/unity-editor.desktop" \
"${pkgdir}/opt/Unity/unity-monodevelop.desktop"
install -Dm644 -t "${pkgdir}/usr/share/icons/hicolor/256x256/apps" "${pkgdir}/opt/Unity/unity-editor-icon.png"
install -Dm644 -t "${pkgdir}/usr/share/icons/hicolor/48x48/apps" "${pkgdir}/opt/Unity/unity-monodevelop.png"
install -Dm755 -t "${pkgdir}/usr/bin" "${srcdir}/unity-editor"
install -Dm755 -t "${pkgdir}/usr/bin" "${srcdir}/monodevelop-unity"
install -Dm644 "${srcdir}/EULA" "${pkgdir}/usr/share/licenses/${pkgname}/EULA"
}
# vim:set sw=2 sts=2 et:
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