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# Maintainer: Oscar Morante <spacepluk at gmail dot com>
_version=2018.1.2
_build=f1
_buildtag=20180504
_randomstring=3709a3f954c1
_prefix=/opt/Unity
_unitydownloads="http://beta.unity3d.com/download/${_randomstring}"
#_keepsources=yes
pkgname=unity-editor-facebook
pkgver=${_version}${_build}+${_buildtag}
pkgrel=1
pkgdesc="Allows building your Unity projects for the Facebook-Games platform"
arch=('x86_64')
url='https://unity3d.com/'
license=('custom')
depends=('unity-editor')
makedepends=('gtk2' 'libsoup' 'libarchive')
source=("${_unitydownloads}/UnitySetup-${_version}${_build}")
sha1sums=('8cb7bb1e3f753af55af8acceefad4ad26dd71b77')
options=(!strip)
PKGEXT='.pkg.tar' # Prevent compressing of the final package
unity-setup() {
./UnitySetup-${_version}${_build} \
--download-location="${startdir}" \
--install-location="${pkgdir}${_prefix}" \
--unattended $@
}
extract-component() {
msg2 "Extracting $1..."
yes | unity-setup --components=$1 > "/tmp/$1.log"
}
prepare() {
chmod +x "${srcdir}/UnitySetup-${_version}${_build}"
}
package() {
mkdir -p "${pkgdir}${_prefix}"
extract-component Facebook-Games
if [ -z "${_keepsources}" ]; then
rm "${startdir}/UnitySetup-Facebook-Games-Support-for-Editor-${_version}${_build}.pkg"
fi
}
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