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#Maintainer: Evert Vorster <evorster@gmail.com>
pkgname=vegastrike-engine-release-git
pkgver=rev.14708
pkgrel=1
pkgdesc="VegaStrike game engine, latest released version"
arch=('i686' 'x86_64')
url="www.vega-strike.org"
license=('GPL')
depends=('boost-libs' 'python' 'freeglut' 'gtk3' 'openal' 'sdl' 'glu' 'libvorbis')
#optdepends=('vegastrike-data: original dataset')
makedepends=('git' 'cmake')
provides=('vegastrike-engine')
conflicts=('vegastrike-engine')
#install=$pkgname.install
#options=(!makeflags debug !strip)
source=('git+https://github.com/vegastrike/Vega-Strike-Engine-Source#branch=0.8.x')
sha1sums=('SKIP')
pkgver() {
cd "${srcdir}"/Vega-Strike-Engine-Source
echo "rev.$(git rev-list --count HEAD)"
}
prepare(){
#PR patches here.
cd "${srcdir}"/Vega-Strike-Engine-Source
#patch -Np1 -i ../../install.patch
cd ..
#personal patches
mkdir -p build
#for now, these two patches modify the same line in CMakelists.txt
#patch -Np1 -i ../py2.patch
}
build(){
cd build
cmake ../Vega-Strike-Engine-Source/engine/ \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DENABLE_PIE=ON \
-DUSE_SYSTEM_BOOST=ON \
-DUSE_PYTHON_3=ON
make
}
package() {
#mkdir -p "${pkgdir}"/usr/bin
# cd build
# mv -vf setup/vssetup setup/vegasettings
# cp -vp {vegastrike,setup/vegasettings,objconv/mesh_tool} "${pkgdir}"/usr/bin
make -C build DESTDIR="${pkgdir}" install
}
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