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# Maintainer: Matthias Gatto <uso.cosmo.ray at gmail dot com>
pkgname=yirl-git
pkgver=r2693.0e055645
pkgrel=1
pkgdesc='Modular Game Engine'
arch=('x86_64' 'aarch64')
url='http://github.com/cosmo-ray/yirl'
licence=(LGPL3)
pkgver() {
cd "${srcdir}/yirl"
printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
}
makedepends=(gcc make autoconf cmake git)
depends=(lua json-c sdl2 sdl2_image sdl2_ttf sdl2_mixer perl)
source=(git+https://github.com/cosmo-ray/yirl.git)
options=(!buildflags)
sha256sums=("SKIP")
build() {
cd "${srcdir}/yirl"
git submodule update --init --recursive
./configure --ndebug --prefix="$pkgdir/usr/"
make sdl-gpu-build
cd tinycc
./configure --extra-cflags="-fPIC -O2"
make
cd ..
make quickjs-2020-03-16
make yirl-loader
}
package() {
cd "${srcdir}/yirl"
make install
make install_extra_modules
install -D "${srcdir}/yirl/LICENSE" "$pkgdir/usr/share/licenses/yirl/LICENSE"
}
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