blob: 442ea6fe1d51e424ffe02846c709e7135872f423 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
# Maintainer: Matthias Gatto <uso.cosmo.ray at gmail dot com>
pkgname=yirl-git
pkgver=r2109.4fa4384e
pkgrel=1
pkgdesc='Modular Game Engine'
arch=('x86_64' 'aarch64')
url='http://github.com/cosmo-ray/yirl'
licence=(LGPL3)
pkgver() {
cd "${srcdir}/yirl"
printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
}
makedepends=(gcc make autoconf cmake)
# hopefully I should be able to remove glib2 and add sdl2-mixer soon
depends=(lua json-c sdl2 sdl2_image sdl2_ttf sdl2_mixer glib2)
source=(git+https://github.com/cosmo-ray/yirl.git)
options=(!buildflags)
sha256sums=("SKIP")
build() {
cd "${srcdir}/yirl"
git submodule update --init --recursive
./configure --clone-sdl-mixer --ndebug --prefix="$pkgdir/usr/"
make sdl-gpu-build
cd tinycc
./configure --extra-cflags="-fPIC -O2"
make
cd ..
cd SDL_mixer
./autogen.sh
./configure CFLAGS="-fPIC -O2"
make
cd ..
make quickjs-2020-03-16
make
}
package() {
cd "${srcdir}/yirl"
make install
make install_extra_modules
install -D "${srcdir}/yirl/LICENSE" "$pkgdir/usr/share/licenses/yirl/LICENSE"
}
|