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--- /opt/cocos2d-x/cocos/renderer/ccShader_Label_df.frag 2016-12-29 13:42:38.000000000 -0400
+++ /tmp/ccShader_Label_df.frag 2017-01-04 15:03:04.066683647 -0400
@@ -1,8 +1,8 @@
-const char* ccLabelDistanceFieldNormal_frag = R"(
+const char* ccLabelDistanceFieldNormal_frag = STRINGIFY(
-#ifdef GL_ES
+\n#ifdef GL_ES\n
precision lowp float;
-#endif
+\n#endif\n
varying vec4 v_fragmentColor;
varying vec2 v_texCoord;
@@ -23,4 +23,4 @@
float alpha = smoothstep(0.5-width, 0.5+width, dist) * u_textColor.a;
gl_FragColor = v_fragmentColor * vec4(u_textColor.rgb,alpha);
}
-)";
+);
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