blob: 73d2ba6178c2fa39f0cb16ac5ae4bcf3d6a23c76 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
|
#!/bin/bash
# Change the current hosted game by editing /usr/share/dom4/current.
# Params:
# $1 game name
function change {
if [[ -s /usr/share/dom4/current ]]; then
game=$(</usr/share/dom4/current)
if [[ $1 != $game ]]; then
read -r -n 2 -p "Currently hosting $game. Set up to host $1 instead? [Y/n] " ovr
if [[ $ovr != Y ]]; then
exit 0
fi
echo
fi
fi
echo "Setting $1 up for hosting."
echo "$1" > /usr/share/dom4/current
chown dom4:dom4 /usr/share/dom4/current
}
# Load a properties file.
# Params:
# $1 path to properties file
function config {
if [[ -z $1 ]]; then
cat <<EOF
Usage:
sudo dom4 config path/to/mygame.properties
EOF
exit 1
fi
if [[ ! -s $1 ]]; then
echo "$1 does not exist. Specify a valid properties file."
exit 1
fi
if [[ -s "/usr/share/dom4/config/$1" ]]; then
read -r -n 2 -p "$1 is already configured. Overwrite? [Y/n] " ovr
if [[ $ovr != Y ]]; then
exit 0
fi
echo
fi
echo "Copying properties file..."
cp $1 /usr/share/dom4/config
mapfile=$(grep -oP "mapfile\s+\K.+" $1)
mapname=$(basename $mapfile .map)
confdir=$(dirname $1)
mkdir -p /usr/share/dom4/maps
USER_HOME=$(getent passwd $SUDO_USER | cut -d: -f6)
if [[ -s "$mapname.map" ]]; then
echo "Copying $mapname map files..."
cp "$mapname".* /usr/share/dom4/maps
elif [[ -s "$confdir/$mapname".map ]]; then
echo "Copying $mapname map files from $confdir..."
cp "$confdir/$mapname".* /usr/share/dom4/maps
elif [[ -s "$USER_HOME/dominions4/maps/$mapname".map ]]; then
echo "Copying $mapname map files from $USER_HOME/dominions4/maps..."
cp "$USER_HOME/dominions4/maps/$mapname".* /usr/share/dom4/maps
else
echo "Could not find $mapname.map in $(pwd) or $USER_HOME/dominions4/maps. Please ensure the map file(s) exist and try again."
exit 1;
fi
echo
change "$(basename $1 .properties)"
cat <<EOF
Done. Start the service to let players upload their pretenders.
sudo systemctl start dom4-server.service
Once all pretenders have been uploaded, stop the service and set the game to ready.
sudo dom4 ready
EOF
}
# Set game start flag in properties file.
# Params:
# $1 game name (optional; uses whatever's in current if not supplied)
function ready {
if [[ ! -z $1 ]]; then
if [[ ! -s "/usr/share/dom4/config/$1.properties" ]]; then
echo "No game named '$1' found. Use dom4 config $1.properties to upload it."
exit 1
fi
change $1
fi
if [[ ! -s /usr/share/dom4/current ]]; then
echo "No current game found. Use dom4 config to load game configuration."
exit 1
fi
game=$(</usr/share/dom4/current)
if [[ ! -d "/usr/share/dom4/savedgames/$game" ]]; then
echo "No pretenders uploaded for $game. Start the service with systemctl to let players upload."
exit 1
fi
if [[ -s "/usr/share/dom4/savedgames/$game/ftherlnd" ]]; then
echo "$game has already been started. If the service is not running, start it with systemctl."
exit 0
fi
players=$(ls -1 /usr/share/dom4/savedgames/$game/*.2h | wc -l)
if grep -qE "uploadtime|uploadmaxp" /usr/share/dom4/config/$game.properties ; then
echo "Upload flag already set for $game. Start the service with systemctl."
exit 0
fi
echo "Setting start flag for $game ($players players)"
echo "uploadmaxp $players" >> "/usr/share/dom4/config/$game.properties"
cat <<EOF
Flag set. Start the dom4-server service to begin the game.
sudo systemctl start dom4-server.service
You may wish to enable it as well to ensure it restarts on boot.
EOF
}
function delete {
if [[ -z $1 ]]; then
echo "Specify a game name to delete."
exit 0
fi
if [[ $1 = "default" ]]; then
echo "Not deleting the default config."
exit 0
fi
game=$(</usr/share/dom4/current)
if [[ $game = $1 ]]; then
read -r -n 2 -p "$game is currently being hosted. Really delete? [Y/n] " ovr
if [[ $ovr != Y ]]; then
exit 0
fi
rm /usr/share/dom4/current
fi
# leave the mapfile in case something else is using it
rm /usr/share/dom4/config/$1.properties
rm -rf /usr/share/dom4/savedgames/$1
}
if [[ $EUID -ne 0 && ! -z $1 ]]; then
echo "Use sudo to run this script."
exit 1
fi
case $1 in
"config" | "configure")
config "${@:2}"
;;
"ready")
ready "${@:2}"
;;
"delete")
delete "${@:2}"
;;
*)
cat <<EOF
Get an example template to modify in your editor of choice:
cp /usr/share/dom4/config/default.properties mygame.properties
Load a properties file into the server and set it as the current hosted game:
sudo dom4 config path/to/mygame.properties
Set start flag for current game after all pretenders have been uploaded, prior to running service:
sudo dom4 ready
Set start flag for mygame after pretenders have been uploaded and set it as current hosted game:
sudo dom4 ready mygame
Delete a game:
sudo dom4 delete mygame
Service commands:
sudo systemctl start dom4-server.service
sudo systemctl stop dom4-server.service
sudo systemctl restart dom4-server.service
systemctl status dom4-server.service
EOF
;;
esac
|