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diff --git a/dxvk.conf b/dxvk.conf
index 9ca21a5e..abf0f2bf 100644
--- a/dxvk.conf
+++ b/dxvk.conf
@@ -214,6 +214,24 @@
 # dxvk.hud = 
 
 
+# Compile pipelines asynchronously if possible. This may reduce stuttering
+# in some games, but may also introduce rendering issues that might become
+# apparent over time. Do not report bugs with this option enabled.
+#
+# Supported values: True, False
+
+# dxvk.enableAsync = True
+
+
+# Sets number of async compiler threads.
+#
+# Supported values:
+# - 0 to automatically determine the number of threads to use
+# - any positive number to enforce the thread count
+
+# dxvk.numAsyncThreads = 0
+
+
 # Reported shader model
 #
 # The shader model to state that we support in the device