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path: root/entry_points_shader.cpp
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#ifndef COMPONENT_BUILD
#define COMPONENT_BUILD
#endif
#ifdef ANGLE_TRANSLATOR_STATIC
#undef ANGLE_TRANSLATOR_STATIC
#endif
#ifndef ANGLE_TRANSLATOR_IMPLEMENTATION
#define ANGLE_TRANSLATOR_IMPLEMENTATION
#endif

#include "../compiler/translator/ShaderVars.cpp"
#include "../compiler/translator/ShaderLang.cpp"