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#!/usr/bin/env python2

#@PydevCodeAnalysisIgnore

# This file is part of Ren'Py. The license below applies to Ren'Py only.
# Games and other projects that use Ren'Py may use a different license.

# Copyright 2004-2019 Tom Rothamel <pytom@bishoujo.us>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation files
# (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge,
# publish, distribute, sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

import os
import sys
import warnings

# Functions to be customized by distributors. ################################

# Given the Ren'Py base directory (usually the directory containing
# this file), this is expected to return the path to the common directory.

def path_to_common(renpy_base):
    return '/usr/share/renpy/renpy/common'


# Given a directory holding a Ren'Py game, this is expected to return
# the path to a directory that will hold save files.

def path_to_saves(gamedir, save_directory=None):
    import renpy  # @UnresolvedImport

    if save_directory is None:
        save_directory = renpy.config.save_directory
        save_directory = renpy.exports.fsencode(save_directory)

    # No save directory given.
    if not save_directory:
        return gamedir + "/saves"

    # Otherwise, put the saves in a platform-specific location.
    xdg_data_home = os.getenv('XDG_DATA_HOME')
    if xdg_data_home is None or len(xdg_data_home) == 0 or xdg_data_home[0] != '/':
        home = os.getenv('HOME')
        xdg_data_home = os.path.join(home, '.local', 'share')
    return os.path.join(xdg_data_home, "renpy", save_directory)


def main():
    renpy_base = '/usr/share/firstsnow'

    sys.path.append(renpy_base)

    # Ignore warnings that happen.
    warnings.simplefilter("ignore", DeprecationWarning)

    # Start Ren'Py proper.
    import renpy.bootstrap
    renpy.bootstrap.bootstrap(renpy_base)

if __name__ == "__main__":
    main()