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1. Patch the include path for SDL2
2. No testsprite.c because the build script doesn't seem to add the -lm
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1987b27..86f0bae 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -3,7 +3,7 @@ project(sdl12_compat)
add_library(SDL SHARED "src/SDL12_compat.c")
-target_include_directories(SDL PUBLIC "/usr/local/include/SDL2") # !!! FIXME
+target_include_directories(SDL PUBLIC "/usr/include/SDL2") # !!! FIXME
target_include_directories(SDL PUBLIC "/usr/X11/include") # !!! FIXME
add_definitions("-D_THREAD_SAFE") # !!! FIXME
@@ -40,4 +40,4 @@ macro(test_program _NAME _SRCS)
target_link_libraries(${_NAME} SDL)
endmacro()
-test_program(testsprite "test/testsprite.c")
+#test_program(testsprite "test/testsprite.c")
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